Player Matchup

Morgan Le Fay
Morgan Le Fay
Browly
Morgan Le Fay
Level 33
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 2
Fafnir
Fafnir
Neesons
Fafnir
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 2
Izanami
Izanami
TheDimend
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 2
Team Averages
Level 68
1,438 SR
1,598 Elo+

VS

Team Averages
Level 127
1,532 SR
1,434 Elo+
Chaac
Chaac
Higlan
Chaac
Level 126
God Stats
6W - 2L
1,733 SR
Queue Stats
214W - 302L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
Krosov
Ne Zha
Level 120
God Stats
7W - 16L
1,176 SR
Queue Stats
391W - 505L
1,411 Elo+
Party 1
Olorun
Olorun
Luckod
Olorun
Level 135
God Stats
1W - 0L
1,686 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Browly
Morgan Le Fay
15
4 / 7 / 6
11,806
694
19,940
15,595
6,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Neesons
Fafnir
15
6 / 3 / 5
12,169
716
11,389
25,834
29,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
TheDimend
Izanami
13
1 / 9 / 6
10,343
608
9,856
19,350
8,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Higlan
Chaac
15
3 / 2 / 14
11,601
682
19,279
25,794
30,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Krosov
Ne Zha
15
8 / 4 / 10
12,437
732
19,571
18,827
7,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Luckod
Olorun
16
8 / 5 / 10
12,643
744
15,511
18,639
8,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
11
Kills
19
19
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Browly
Morgan Le Fay
4
7
6
1
W
Chaac
Higlan
Chaac
3
2
14
5
W
Ne Zha
Krosov
Ne Zha
8
4
10
3.25
W
Olorun
Luckod
Olorun
8
5
10
2.6
L
Fafnir
Neesons
Fafnir
6
3
5
2.83
L
Izanami
TheDimend
Izanami
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,185
Damage
54,361
60,779
Taken
63,260
44,603
Mitigated
46,618
10,489
Healing
33,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Browly
Morgan Le Fay
19,940
2,693
0
1,009
15,595
6,866
0
3,827
11,450
51,408
0
W
Chaac
Higlan
Chaac
19,279
3,835
0
12,198
25,794
30,492
192
10,743
15,051
0
45,030
W
Ne Zha
Krosov
Ne Zha
19,571
10,530
0
8,632
18,827
7,939
790
9,967
8,753
0
50,527
W
Olorun
Luckod
Olorun
15,511
7,332
2,684
9,915
18,639
8,187
2,368
11,501
7,138
54,972
0
L
Fafnir
Neesons
Fafnir
11,389
3,779
0
5,743
25,834
29,502
0
6,554
18,267
23,094
0
L
Izanami
TheDimend
Izanami
9,856
5,806
0
3,737
19,350
8,235
0
5,452
13,280
0
44,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
36,681
165
Minions Killed
187
5
Camps Cleared
10
858,300
Distance Traveled
1,021,072
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,806
694
68
4
4
282,608
6
W
Chaac
11,601
682
36
2
0
373,744
0
W
Ne Zha
12,437
732
58
3
7
333,151
3
W
Olorun
12,643
744
93
5
3
314,177
2
L
Fafnir
12,169
716
17
1
0
294,472
2
L
Izanami
10,343
608
80
5
1
281,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role