Player Matchup

Cthulhu
Cthulhu
OSayakuOtaku
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 178L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
ZCHER2791
Kukulkan
Level 4
God Stats
2W - 1L
1,801 SR
Queue Stats
3W - 6L
1,646 Elo+
Party 2
Thor
Thor
komek121
Thor
Level 51
God Stats
1W - 2L
1,162 SR
Queue Stats
17W - 20L
1,436 Elo+
Solo
Team Averages
Level 41
1,487 SR
1,496 Elo+

VS

Team Averages
Level 33
1,452 SR
1,324 Elo+
Hel
Hel
Darmschiss
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,208 Elo+
Party 1
Cabrakan
Cabrakan
FLEISCHPEITSCH
Cabrakan
Level 84
God Stats
4W - 3L
1,534 SR
Queue Stats
170W - 168L
1,515 Elo+
Party 1
Hachiman
Hachiman
pilsnerpapi
Hachiman
Level 12
God Stats
3W - 9L
1,321 SR
Queue Stats
3W - 10L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OSayakuOtaku
Cthulhu
15
4 / 3 / 12
12,870
644
18,341
21,476
26,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ZCHER2791
Kukulkan
15
5 / 5 / 9
13,121
656
10,794
9,823
3,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
18
11 / 4 / 6
14,463
723
19,021
17,101
10,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
12,598
630
11,832
14,188
6,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
15
3 / 5 / 8
12,243
612
15,270
25,570
27,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
pilsnerpapi
Hachiman
15
4 / 7 / 6
12,893
645
10,541
15,377
6,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
12
12
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Cabrakan
3
5
8
1.4
W
Cthulhu
OSayakuOtaku
Cthulhu
4
3
12
3.33
W
Kukulkan
ZCHER2791
Kukulkan
5
5
9
1.9
W
Thor
11
4
6
3.5
L
Hachiman
pilsnerpapi
Hachiman
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
37,643
48,400
Taken
55,135
41,142
Mitigated
40,543
7,231
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,832
2,405
1,680
2,980
14,188
6,915
375
8,488
5,700
28,983
0
L
Cabrakan
15,270
2,420
82
5,619
25,570
27,280
184
13,627
11,943
37,777
0
W
Cthulhu
OSayakuOtaku
Cthulhu
18,341
495
384
3,831
21,476
26,803
535
11,584
9,892
48,713
0
W
Kukulkan
ZCHER2791
Kukulkan
10,794
594
0
687
9,823
3,769
661
7,186
2,637
26,632
0
W
Thor
19,021
2,554
0
2,329
17,101
10,570
2,074
9,786
7,315
0
61,550
L
Hachiman
pilsnerpapi
Hachiman
10,541
6,420
0
2,242
15,377
6,348
130
7,457
7,920
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
37,734
164
Minions Killed
147
8
Camps Cleared
5
1,039,520
Distance Traveled
906,948
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,598
630
37
2
2
275,651
6
L
Cabrakan
12,243
612
46
2
1
326,460
1
W
Cthulhu
12,870
644
62
3
2
350,179
2
W
Kukulkan
13,121
656
33
2
2
330,721
0
W
Thor
14,463
723
69
3
4
358,620
2
L
Hachiman
12,893
645
64
3
2
304,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role