Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AIR_Lexx
Cthulhu
Level 81
God Stats
0W - 2L
1,278 SR
Queue Stats
30W - 57L
1,265 Elo+
Party 1
Baron Samedi
Baron Samedi
Air_Teknik
Baron Samedi
Level 67
God Stats
2W - 5L
1,202 SR
Queue Stats
38W - 65L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
Manu-Cesar8
Gilgamesh
Level 43
God Stats
38W - 45L
1,356 SR
Queue Stats
75W - 92L
1,271 Elo+
Party 1
Izanami
Izanami
MarvePhugga69
Izanami
Level 103
God Stats
1W - 1L
1,797 SR
Queue Stats
115W - 137L
1,337 Elo+
Solo
Team Averages
Level 77
1,426 SR
1,325 Elo+

VS

Team Averages
Level 84
1,445 SR
1,365 Elo+
Guan Yu
Guan Yu
ICE x Null
Guan Yu
Level 65
God Stats
4W - 2L
1,251 SR
Queue Stats
252W - 303L
1,343 Elo+
Solo
Terra
Terra
MoraisJr_01
Terra
Level 129
God Stats
19W - 26L
1,423 SR
Queue Stats
196W - 235L
1,372 Elo+
Solo
Apollo
Apollo
bielgm20
Apollo
Level 108
God Stats
12W - 19L
1,308 SR
Queue Stats
366W - 398L
1,370 Elo+
Solo
Mercury
Mercury
iDestrohy
Mercury
Level 69
God Stats
16W - 20L
1,482 SR
Queue Stats
61W - 67L
1,448 Elo+
Solo
Zeus
Zeus
iWinny
Zeus
Level 48
God Stats
6W - 3L
1,763 SR
Queue Stats
48W - 65L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 7 / 2
10,943
438
8,823
20,939
9,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
AIR_Lexx
Cthulhu
17
4 / 4 / 3
11,117
445
14,014
26,167
33,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Air_Teknik
Baron Samedi
17
5 / 3 / 4
10,961
438
18,923
17,891
8,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Manu-Cesar8
Gilgamesh
18
0 / 5 / 4
10,688
428
6,703
19,161
7,287
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
14
0 / 6 / 2
9,603
384
9,768
13,044
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ICE x Null
Guan Yu
19
6 / 1 / 7
13,976
559
16,747
25,210
30,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 2 / 8
11,086
443
6,873
24,959
25,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
bielgm20
Apollo
20
4 / 3 / 7
13,849
554
12,758
14,865
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
iDestrohy
Mercury
20
6 / 1 / 2
13,531
541
9,768
20,957
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
iWinny
Zeus
19
6 / 6 / 5
13,521
541
21,232
17,529
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
24
25
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
2
0.71
L
Cthulhu
AIR_Lexx
Cthulhu
4
4
3
1.38
L
Baron Samedi
Air_Teknik
Baron Samedi
5
3
4
2.33
W
Guan Yu
ICE x Null
Guan Yu
6
1
7
9.5
L
Gilgamesh
Manu-Cesar8
Gilgamesh
0
5
4
0.4
L
Izanami
0
6
2
0.17
W
2
2
8
3
W
Apollo
bielgm20
Apollo
4
3
7
2.5
W
Mercury
iDestrohy
Mercury
6
1
2
7
W
Zeus
iWinny
Zeus
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,231
Damage
67,378
97,202
Taken
103,520
63,241
Mitigated
77,445
20,881
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,823
4,172
0
3,215
20,939
9,575
0
6,654
13,751
0
65,485
L
Cthulhu
AIR_Lexx
Cthulhu
14,014
486
440
2,475
26,167
33,700
133
7,018
18,365
55,971
0
L
Baron Samedi
Air_Teknik
Baron Samedi
18,923
1,181
1,984
5,235
17,891
8,045
296
6,539
10,804
76,588
0
W
Guan Yu
ICE x Null
Guan Yu
16,747
2,919
3,266
9,533
25,210
30,816
1,150
5,064
19,492
0
58,826
L
Gilgamesh
Manu-Cesar8
Gilgamesh
6,703
1,228
0
3,462
19,161
7,287
564
2,849
15,507
0
57,702
L
Izanami
9,768
6,709
0
4,070
13,044
4,634
1,303
3,951
8,929
0
60,476
W
6,873
997
1,633
6,474
24,959
25,988
362
8,920
16,039
27,775
0
W
Apollo
bielgm20
Apollo
12,758
9,181
486
1,958
14,865
5,538
9,995
6,375
8,490
0
94,548
W
Mercury
iDestrohy
Mercury
9,768
4,181
216
3,557
20,957
8,366
20
5,338
14,688
0
126,910
W
Zeus
iWinny
Zeus
21,232
3,100
0
3,928
17,529
6,737
2,271
7,478
10,051
85,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,312
Gold Earned
65,963
511
Minions Killed
561
0
Camps Cleared
0
1,882,534
Distance Traveled
2,357,084
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,943
438
108
4
0
415,420
6
L
Cthulhu
11,117
445
67
3
0
446,864
2
L
Baron Samedi
10,961
438
104
4
0
383,901
2
W
Guan Yu
13,976
559
101
4
0
510,992
3
L
Gilgamesh
10,688
428
118
5
0
354,967
0
L
Izanami
9,603
384
114
5
0
281,382
9
W
Terra
11,086
443
35
1
0
470,844
0
W
Apollo
13,849
554
157
6
0
476,885
13
W
Mercury
13,531
541
147
6
0
511,780
6
W
Zeus
13,521
541
121
5
0
386,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role