Player Matchup

Artemis
Artemis
Bronze III
CrxstLord
Artemis
Bronze III
Level 80
God Stats
3W - 0L
1,900 SR
Queue Stats
8W - 5L
1,492 MMR
Party 1
Merlin
Merlin
Bronze III
Jonathan4814
Merlin
Bronze III
Level 39
God Stats
1W - 1L
1,639 SR
Queue Stats
7W - 5L
1,404 MMR
Party 1
Ymir
Ymir
Bronze III
LionsR6
Ymir
Bronze III
Level 39
God Stats
7W - 3L
1,579 SR
Queue Stats
7W - 5L
1,404 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,706 SR
1,433 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,392 SR
1,456 MMR
Odin
Odin
Bronze III
RekojXadow
Odin
Bronze III
Level 82
God Stats
1W - 1L
1,400 SR
Queue Stats
4W - 8L
1,367 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
TibisTheGOD
Gilgamesh
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
kypri2002
Scylla
Bronze III
Level 67
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrxstLord
Artemis
13
3 / 0 / 8
8,582
715
7,677
4,092
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
6 / 1 / 5
9,120
760
14,353
6,312
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
LionsR6
Ymir
12
3 / 2 / 9
9,254
771
5,553
11,609
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TiamatMulanMorgan Le FayVulcanHel

VS

Bans
CerberusChironVamanaDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,392
699
3,329
11,372
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
TibisTheGOD
Gilgamesh
9
0 / 5 / 1
6,648
554
3,018
10,880
4,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
kypri2002
Scylla
10
1 / 5 / 2
7,180
598
4,867
9,381
2,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrxstLord
Artemis
3
0
8
7
W
Merlin
6
1
5
8.5
W
Ymir
LionsR6
Ymir
3
2
9
3.75
L
2
2
1
1.25
L
Gilgamesh
TibisTheGOD
Gilgamesh
0
5
1
0.1
L
Scylla
kypri2002
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
11,214
22,013
Taken
31,633
17,774
Mitigated
17,030
4,679
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrxstLord
Artemis
7,677
2,386
0
671
4,092
1,677
1,562
1,077
3,015
0
30,654
W
Merlin
14,353
579
0
1,097
6,312
2,748
243
1,550
4,762
43,136
0
W
Ymir
LionsR6
Ymir
5,553
876
0
2,911
11,609
13,349
96
2,816
8,793
16,592
0
L
3,329
178
173
3,631
11,372
9,361
0
5,539
5,833
0
15,546
L
Gilgamesh
TibisTheGOD
Gilgamesh
3,018
698
228
1,941
10,880
4,875
0
7,996
2,884
0
14,432
L
Scylla
kypri2002
Scylla
4,867
210
407
2,289
9,381
2,794
0
6,926
2,455
18,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
22,220
145
Minions Killed
89
8
Camps Cleared
3
681,125
Distance Traveled
625,563
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,582
715
47
4
2
229,964
2
W
Merlin
9,120
760
76
6
6
230,466
0
W
Ymir
9,254
771
22
2
0
220,695
3
L
Odin
8,392
699
25
2
0
231,510
4
L
Gilgamesh
6,648
554
25
2
1
200,404
1
L
Scylla
7,180
598
39
3
2
193,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role