Player Matchup

Freya
Freya
GraniteGamer
Freya
Level 101
God Stats
0W - 1L
1,126 SR
Queue Stats
447W - 389L
1,549 Elo+
Party 3
Khepri
Khepri
MuffiestMuffin
Khepri
Level 105
God Stats
3W - 4L
1,517 SR
Queue Stats
90W - 101L
1,451 Elo+
Party 3
Zhong Kui
Zhong Kui
NomadPG
Zhong Kui
Level 109
God Stats
1W - 2L
1,120 SR
Queue Stats
107W - 109L
1,408 Elo+
Party 3
Jing Wei
Jing Wei
Taeling
Jing Wei
Level 158
God Stats
149W - 135L
1,609 SR
Queue Stats
232W - 243L
1,617 Elo+
Party 3
Horus
Horus
dronez4
Horus
Level 108
God Stats
9W - 3L
1,573 SR
Queue Stats
677W - 614L
1,515 Elo+
Party 3
Team Averages
Level 116
1,389 SR
1,508 Elo+

VS

Team Averages
Level 136
1,605 SR
1,510 Elo+
Apollo
Apollo
F7Kennzie
Apollo
Level 112
God Stats
2W - 1L
1,530 SR
Queue Stats
48W - 71L
1,409 Elo+
Party 1
Arachne
Arachne
Helsvell
Arachne
Level 158
God Stats
39W - 22L
1,666 SR
Queue Stats
396W - 400L
1,548 Elo+
Solo
Hel
Hel
RyZexRed
Hel
Level 129
God Stats
20W - 13L
1,645 SR
Queue Stats
266W - 249L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XvRyukiravX
Kumbhakarna
Level 119
God Stats
6W - 6L
1,484 SR
Queue Stats
145W - 117L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
xer0o
Sun Wukong
Level 160
God Stats
6W - 3L
1,700 SR
Queue Stats
279W - 253L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 1
13,265
510
16,272
24,596
11,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 4
10,616
408
5,799
20,505
22,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
NomadPG
Zhong Kui
14
1 / 10 / 1
10,255
394
13,232
20,882
19,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Taeling
Jing Wei
20
6 / 3 / 1
13,622
524
30,871
30,183
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
dronez4
Horus
16
3 / 10 / 4
10,990
423
21,676
28,500
14,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
F7Kennzie
Apollo
20
13 / 3 / 7
16,105
619
34,299
22,825
8,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Helsvell
Arachne
20
6 / 2 / 8
15,444
594
13,249
25,382
12,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 6 / 12
14,871
572
24,899
27,086
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
XvRyukiravX
Kumbhakarna
18
3 / 2 / 19
13,621
524
9,875
42,967
32,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
xer0o
Sun Wukong
20
8 / 0 / 10
15,661
602
18,701
28,370
25,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
13
Kills
37
37
Deaths
13
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
F7Kennzie
Apollo
13
3
7
5.5
L
3
8
1
0.44
W
Arachne
Helsvell
Arachne
6
2
8
5
L
0
6
4
0.33
L
Zhong Kui
NomadPG
Zhong Kui
1
10
1
0.15
W
7
6
12
2.17
L
Jing Wei
Taeling
Jing Wei
6
3
1
2.17
W
Kumbhakarna
XvRyukiravX
Kumbhakarna
3
2
19
6.25
L
Horus
dronez4
Horus
3
10
4
0.5
W
Sun Wukong
xer0o
Sun Wukong
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,850
Damage
101,023
124,666
Taken
146,630
80,406
Mitigated
87,635
34,633
Healing
85,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
F7Kennzie
Apollo
34,299
24,144
0
14,732
22,825
8,548
9,800
11,533
11,292
0
138,409
L
16,272
6,447
0
6,858
24,596
11,263
0
4,974
19,622
109,772
0
W
Arachne
Helsvell
Arachne
13,249
7,704
0
16,041
25,382
12,720
1,765
2,535
22,847
0
133,906
L
5,799
247
1,231
1,432
20,505
22,233
0
3,333
17,172
35,405
0
L
Zhong Kui
NomadPG
Zhong Kui
13,232
1,921
0
6,684
20,882
19,811
0
6,701
14,181
48,659
0
W
24,899
2,494
11,556
18,881
27,086
8,722
2,314
6,364
20,722
109,114
0
L
Jing Wei
Taeling
Jing Wei
30,871
23,610
0
12,166
30,183
12,762
3,355
11,406
18,777
0
149,408
W
Kumbhakarna
XvRyukiravX
Kumbhakarna
9,875
864
0
16,288
42,967
32,227
343
10,402
31,657
32,120
0
L
Horus
dronez4
Horus
21,676
9,206
843
5,419
28,500
14,337
287
8,360
19,897
0
68,018
W
Sun Wukong
xer0o
Sun Wukong
18,701
4,361
0
8,129
28,370
25,418
2,124
8,526
18,004
0
99,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,748
Gold Earned
75,702
628
Minions Killed
739
0
Camps Cleared
0
2,254,443
Distance Traveled
2,523,853
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,105
619
176
7
0
472,151
1
L
Freya
13,265
510
196
8
0
397,718
8
W
Arachne
15,444
594
188
7
0
546,993
1
L
Khepri
10,616
408
33
1
0
493,837
10
L
Zhong Kui
10,255
394
101
4
0
415,385
4
W
Hel
14,871
572
173
7
0
480,026
1
L
Jing Wei
13,622
524
205
8
0
504,008
4
W
Kumbhakarna
13,621
524
24
1
0
498,567
11
L
Horus
10,990
423
93
4
0
443,495
2
W
Sun Wukong
15,661
602
178
7
0
526,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role