Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DRLasswell
Arachne
Level 149
God Stats
7W - 3L
1,582 SR
Queue Stats
471W - 365L
1,514 Elo+
Party 2
Vulcan
Vulcan
OriginalDrock1
Vulcan
Level 150
God Stats
9W - 5L
1,414 SR
Queue Stats
152W - 147L
1,506 Elo+
Party 2
Team Averages
Level 129
1,499 SR
1,507 Elo+

VS

Team Averages
Level 90
1,454 SR
1,501 Elo+
Hercules
Hercules
Gavbo
Hercules
Level 105
God Stats
0W - 3L
1,361 SR
Queue Stats
108W - 74L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
exgrzy
Zhong Kui
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
sixty rounds
Tsukuyomi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
8 / 2 / 8
9,942
904
9,007
12,262
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
DRLasswell
Arachne
12
6 / 2 / 8
9,216
838
6,387
8,668
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 10
8,188
744
11,981
5,614
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gavbo
Hercules
10
2 / 4 / 2
7,381
671
4,153
12,723
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
exgrzy
Zhong Kui
11
2 / 5 / 1
7,378
671
6,803
10,515
6,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
sixty rounds
Tsukuyomi
11
1 / 7 / 3
7,771
706
7,232
10,384
4,780
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
8
6
W
Arachne
DRLasswell
Arachne
6
2
8
5
L
Hercules
Gavbo
Hercules
2
4
2
0.75
W
2
1
10
7
L
Zhong Kui
exgrzy
Zhong Kui
2
5
1
0.5
L
Tsukuyomi
sixty rounds
Tsukuyomi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
18,188
26,544
Taken
33,622
18,268
Mitigated
17,889
10,854
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,007
2,350
282
5,030
12,262
12,003
1,042
3,564
8,698
18,317
0
W
Arachne
DRLasswell
Arachne
6,387
4,084
0
2,944
8,668
3,678
930
1,856
6,812
0
33,521
L
Hercules
Gavbo
Hercules
4,153
1,353
94
1,283
12,723
6,611
0
8,325
4,398
0
18,497
W
11,981
4,379
0
2,598
5,614
2,587
983
2,179
3,435
28,096
0
L
Zhong Kui
exgrzy
Zhong Kui
6,803
860
0
706
10,515
6,498
0
6,774
3,741
22,267
0
L
Tsukuyomi
sixty rounds
Tsukuyomi
7,232
2,406
0
954
10,384
4,780
0
5,889
4,495
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
22,530
95
Minions Killed
87
8
Camps Cleared
2
640,281
Distance Traveled
537,911
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,942
904
21
2
0
193,428
1
W
Arachne
9,216
838
38
3
7
232,766
2
L
Hercules
7,381
671
12
1
1
175,973
1
W
Vulcan
8,188
744
36
3
1
214,087
2
L
Zhong Kui
7,378
671
41
4
0
172,259
2
L
Tsukuyomi
7,771
706
34
3
1
189,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role