Player Matchup

Bakasura
Bakasura
AngeljrCM-Z-
Bakasura
Level 101
God Stats
1W - 3L
1,359 SR
Queue Stats
521W - 551L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
Reyquel12
Hou Yi
Level 13
God Stats
0W - 1L
1,709 SR
Queue Stats
15W - 13L
1,450 Elo+
Party 3
Neith
Neith
Sempai-02
Neith
Level 157
God Stats
0W - 1L
1,425 SR
Queue Stats
57W - 55L
1,671 Elo+
Party 3
Ah Puch
Ah Puch
davinico390
Ah Puch
Level 81
God Stats
7W - 4L
1,526 SR
Queue Stats
424W - 432L
1,498 Elo+
Party 2
Janus
Janus
kuki1422
Janus
Level 66
God Stats
1W - 7L
1,233 SR
Queue Stats
178W - 205L
1,515 Elo+
Party 2
Team Averages
Level 84
1,450 SR
1,526 Elo+

VS

Team Averages
Level 73
1,533 SR
1,550 Elo+
Ne Zha
Ne Zha
Active_Break
Ne Zha
Level 69
God Stats
1W - 1L
1,228 SR
Queue Stats
300W - 242L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
GulagBoy
Sylvanus
Level 120
God Stats
4W - 5L
1,562 SR
Queue Stats
333W - 289L
1,555 Elo+
Party 4
Neith
Neith
I_TheLegend27__
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 82L
1,514 Elo+
Party 1
Artio
Artio
Rilpss
Artio
Level 147
God Stats
30W - 18L
1,715 SR
Queue Stats
352W - 308L
1,560 Elo+
Party 4
Danzaburou
Danzaburou
festivalking
Danzaburou
Level 10
God Stats
10W - 5L
1,658 SR
Queue Stats
14W - 7L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AngeljrCM-Z-
Bakasura
8
0 / 5 / 2
5,128
513
3,128
8,769
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Reyquel12
Hou Yi
11
5 / 0 / 1
6,800
680
4,167
4,743
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Sempai-02
Neith
9
1 / 4 / 4
5,653
565
3,896
6,776
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
davinico390
Ah Puch
8
0 / 6 / 0
4,854
485
4,197
9,313
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
kuki1422
Janus
9
1 / 5 / 1
5,523
552
2,857
6,077
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
7 / 2 / 5
6,618
662
5,342
6,523
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GulagBoy
Sylvanus
10
4 / 2 / 5
6,063
606
3,554
6,738
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 1 / 4
6,317
632
4,276
4,920
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
Rilpss
Artio
13
5 / 0 / 3
7,111
711
9,393
7,909
5,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
festivalking
Danzaburou
9
1 / 2 / 1
5,493
549
3,748
5,755
1,458
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
20
20
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
2
5
4.75
L
Bakasura
AngeljrCM-Z-
Bakasura
0
5
2
0.2
W
Sylvanus
GulagBoy
Sylvanus
4
2
5
3.25
W
3
1
4
5
L
Hou Yi
Reyquel12
Hou Yi
5
0
1
5.5
W
Artio
Rilpss
Artio
5
0
3
6.5
L
Neith
Sempai-02
Neith
1
4
4
0.75
L
Ah Puch
davinico390
Ah Puch
0
6
0
0
W
Danzaburou
festivalking
Danzaburou
1
2
1
0.75
L
Janus
kuki1422
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
26,313
35,678
Taken
31,845
10,790
Mitigated
15,425
8,299
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,342
2,157
0
451
6,523
2,203
0
759
5,719
0
33,142
L
Bakasura
AngeljrCM-Z-
Bakasura
3,128
2,193
0
2,477
8,769
3,237
0
2,180
6,589
0
18,942
W
Sylvanus
GulagBoy
Sylvanus
3,554
1,641
539
1,413
6,738
4,555
149
543
6,140
17,338
6,605
W
4,276
1,296
0
2,173
4,920
2,100
0
1,446
3,474
0
41,007
L
Hou Yi
Reyquel12
Hou Yi
4,167
1,003
0
1,517
4,743
1,199
552
490
4,253
0
32,851
W
Artio
Rilpss
Artio
9,393
1,024
67
4,687
7,909
5,109
0
3,768
3,751
40,638
0
L
Neith
Sempai-02
Neith
3,896
1,516
0
1,041
6,776
1,577
0
1,326
5,450
0
26,780
L
Ah Puch
davinico390
Ah Puch
4,197
366
0
2,672
9,313
3,460
0
7,716
1,597
23,214
0
W
Danzaburou
festivalking
Danzaburou
3,748
2,063
0
1,705
5,755
1,458
477
538
5,217
0
26,687
L
Janus
kuki1422
Janus
2,857
350
0
592
6,077
1,317
0
694
5,383
30,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
31,602
283
Minions Killed
361
0
Camps Cleared
0
979,380
Distance Traveled
999,820
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,618
662
60
6
0
215,666
0
L
Bakasura
5,128
513
59
6
0
215,846
1
W
Sylvanus
6,063
606
44
4
0
194,201
4
W
Neith
6,317
632
81
8
0
199,291
1
L
Hou Yi
6,800
680
63
6
0
202,623
3
W
Artio
7,111
711
115
12
0
201,478
3
L
Neith
5,653
565
60
6
0
199,038
2
L
Ah Puch
4,854
485
45
5
0
184,174
4
W
Danzaburou
5,493
549
61
6
0
189,184
0
L
Janus
5,523
552
56
6
0
177,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role