Player Matchup

Chaac
Chaac
Arthridis
Chaac
Level 60
God Stats
4W - 2L
1,624 SR
Queue Stats
81W - 68L
1,535 Elo+
Party 3
Ares
Ares
BladesOfEvil
Ares
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 41L
1,523 Elo+
Party 3
Sol
Sol
Gliqe
Sol
Level 126
God Stats
8W - 5L
1,584 SR
Queue Stats
293W - 278L
1,584 Elo+
Party 3
Merlin
Merlin
SantiYepes22
Merlin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,530 Elo+
Solo
Artio
Artio
butlerbob20
Artio
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 130L
1,480 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,531 Elo+

VS

Team Averages
Level 116
1,456 SR
1,445 Elo+
Bacchus
Bacchus
Aquyre
Bacchus
Level 116
God Stats
4W - 3L
1,624 SR
Queue Stats
132W - 104L
1,456 Elo+
Party 1
He Bo
He Bo
Narsheena
He Bo
Level 99
God Stats
0W - 2L
1,287 SR
Queue Stats
123W - 97L
1,487 Elo+
Party 1
Athena
Athena
RYUSEM
Athena
Level 108
God Stats
1W - 4L
1,589 SR
Queue Stats
149W - 143L
1,466 Elo+
Party 2
Ullr
Ullr
Rancel15
Ullr
Level 102
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 8L
1,368 Elo+
Party 2
Serqet
Serqet
cutesailormoon
Serqet
Level 153
God Stats
0W - 2L
1,494 SR
Queue Stats
151W - 152L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arthridis
Chaac
17
0 / 2 / 18
9,846
703
15,062
27,527
16,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 7 / 8
10,374
741
13,273
21,202
22,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Gliqe
Sol
17
7 / 5 / 15
11,205
800
22,753
13,734
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
12 / 2 / 12
12,321
880
27,149
13,284
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 17
10,020
716
6,700
15,205
14,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aquyre
Bacchus
14
1 / 7 / 12
8,980
641
11,217
24,978
28,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Narsheena
He Bo
16
5 / 6 / 6
10,051
718
22,144
12,861
5,706
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
RYUSEM
Athena
16
2 / 4 / 14
9,520
680
10,860
31,231
26,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
15
3 / 5 / 10
9,203
657
9,702
14,947
6,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 3 / 8
10,881
777
12,365
15,704
6,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
68
25
Kills
18
18
Deaths
25
70
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aquyre
Bacchus
1
7
12
1
W
Chaac
Arthridis
Chaac
0
2
18
4.5
W
4
7
8
1.14
W
Sol
Gliqe
Sol
7
5
15
2.9
L
He Bo
Narsheena
He Bo
5
6
6
1.33
L
Athena
RYUSEM
Athena
2
4
14
2.25
L
Ullr
3
5
10
1.6
W
Merlin
12
2
12
9
W
2
2
17
5.25
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,937
Damage
66,288
90,952
Taken
99,721
66,127
Mitigated
73,985
34,274
Healing
32,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aquyre
Bacchus
11,217
764
2,260
4,082
24,978
28,621
80
17,229
7,749
16,734
0
W
Chaac
Arthridis
Chaac
15,062
2,691
1,431
13,797
27,527
16,386
392
13,278
12,833
0
29,493
W
13,273
311
1,091
2,425
21,202
22,562
0
7,648
13,106
16,504
0
W
Sol
Gliqe
Sol
22,753
4,865
1,898
4,663
13,734
6,086
1,893
7,905
5,642
35,511
0
L
He Bo
Narsheena
He Bo
22,144
1,116
2,014
1,050
12,861
5,706
134
8,554
4,307
33,905
0
L
Athena
RYUSEM
Athena
10,860
2,680
2,089
9,376
31,231
26,439
79
20,429
10,802
21,734
0
L
Ullr
9,702
6,036
1,751
2,861
14,947
6,614
1,556
11,965
2,982
0
18,290
W
Merlin
27,149
2,616
1,243
3,802
13,284
6,400
1,129
4,736
7,732
56,918
0
W
6,700
1,257
1,801
2,123
15,205
14,693
813
10,074
4,667
10,719
0
L
12,365
1,058
2,893
3,964
15,704
6,605
51
11,698
4,006
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
48,635
111
Minions Killed
91
0
Camps Cleared
0
1,239,737
Distance Traveled
1,270,879
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,980
641
8
1
0
256,433
2
W
Chaac
9,846
703
16
1
0
278,769
0
W
Ares
10,374
741
1
0
0
236,980
0
W
Sol
11,205
800
17
1
0
216,483
0
L
He Bo
10,051
718
13
1
0
242,038
0
L
Athena
9,520
680
24
2
0
272,531
0
L
Ullr
9,203
657
17
1
0
219,553
0
W
Merlin
12,321
880
68
5
0
227,854
0
W
Artio
10,020
716
9
1
0
279,651
0
L
Serqet
10,881
777
29
2
0
280,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role