Player Matchup

Artio
Artio
AtomicArtic
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,495 Elo+
Party 1
Thanatos
Thanatos
Eq_CiRcUiT
Thanatos
Level 28
God Stats
4W - 6L
1,335 SR
Queue Stats
7W - 14L
1,423 Elo+
Solo
Cupid
Cupid
TWS_Nicolas
Cupid
Level 29
God Stats
0W - 1L
1,487 SR
Queue Stats
18W - 12L
1,542 Elo+
Solo
Anubis
Anubis
XxPhantom4204
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,495 Elo+
Party 1
Apollo
Apollo
isibs5
Apollo
Level 29
God Stats
0W - 4L
1,201 SR
Queue Stats
25W - 45L
1,562 Elo+
Solo
Team Averages
Level 32
1,405 SR
1,503 Elo+

VS

Team Averages
Level 20
1,679 SR
1,869 Elo+
Fafnir
Fafnir
AsTrAlDiStOrTiOn
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,905 Elo+
Party 2
Hel
Hel
Cryogenic17
Hel
Level 29
God Stats
2W - 0L
1,917 SR
Queue Stats
32W - 18L
1,750 Elo+
Solo
Nu Wa
Nu Wa
Faceless_Fetus
Nu Wa
Level 8
God Stats
2W - 0L
1,742 SR
Queue Stats
143W - 20L
2,115 Elo+
Party 2
Medusa
Medusa
Skullydiva
Medusa
Level 29
God Stats
5W - 1L
1,737 SR
Queue Stats
9W - 5L
1,484 Elo+
Solo
Thanatos
Thanatos
Slimy_Potatoes
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 3L
2,090 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,629
863
5,787
19,715
17,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Eq_CiRcUiT
Thanatos
14
1 / 8 / 2
8,447
845
2,663
15,564
3,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 9 / 3
8,974
897
6,004
18,312
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 13 / 1
8,531
853
7,075
16,903
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
isibs5
Apollo
14
1 / 9 / 0
8,362
836
6,170
17,122
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 24
11,677
1,168
10,545
5,731
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 24
10,417
1,042
14,094
7,106
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 0 / 24
10,750
1,075
15,933
2,847
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Skullydiva
Medusa
17
4 / 1 / 14
9,945
995
9,886
6,455
1,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
19
24 / 1 / 16
13,686
1,369
33,809
11,913
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
146
4
Kills
44
44
Deaths
4
8
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
0
24
18
L
1
5
2
0.4
W
4
2
24
8
L
Thanatos
Eq_CiRcUiT
Thanatos
1
8
2
0.25
W
6
0
24
18
W
Medusa
Skullydiva
Medusa
4
1
14
11
W
Thanatos
24
1
16
32
L
0
9
3
0.17
L
1
13
1
0.12
L
Apollo
isibs5
Apollo
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
84,267
87,616
Taken
34,052
34,970
Mitigated
15,926
6,908
Healing
27,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,545
1,968
228
2,506
5,731
4,053
0
2,483
3,248
13,575
0
L
5,787
390
806
1,463
19,715
17,671
0
11,755
7,445
11,673
0
W
14,094
865
3,899
3,952
7,106
2,440
0
3,028
4,078
31,369
0
L
Thanatos
Eq_CiRcUiT
Thanatos
2,663
723
0
1,622
15,564
3,568
0
4,636
10,575
0
7,867
W
15,933
3,169
0
157
2,847
1,076
0
969
1,878
27,658
0
W
Medusa
Skullydiva
Medusa
9,886
3,964
338
1,856
6,455
1,632
0
3,654
2,801
0
37,582
W
Thanatos
33,809
10,750
0
14,568
11,913
6,725
0
2,728
9,185
0
40,024
L
6,004
1,916
230
289
18,312
4,150
0
5,823
12,073
0
39,592
L
7,075
743
0
1,130
16,903
4,999
0
7,891
8,480
20,472
0
L
Apollo
isibs5
Apollo
6,170
3,466
59
1,309
17,122
4,582
0
8,035
8,471
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
56,475
138
Minions Killed
174
5
Camps Cleared
6
788,507
Distance Traveled
956,658
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,677
1,168
8
1
1
204,451
0
L
Artio
8,629
863
9
1
1
200,823
0
W
Hel
10,417
1,042
50
5
0
176,219
0
L
Thanatos
8,447
845
10
1
0
171,228
0
W
Nu Wa
10,750
1,075
38
4
1
173,992
0
W
Medusa
9,945
995
71
7
3
183,020
0
W
Thanatos
13,686
1,369
7
1
1
218,976
0
L
Cupid
8,974
897
59
6
2
162,544
1
L
Anubis
8,531
853
25
3
1
117,499
0
L
Apollo
8,362
836
35
4
1
136,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role