Player Matchup

Nemesis
Nemesis
AQaMen
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,347 Elo+
Party 1
Agni
Agni
CrookedWeeds
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 122L
1,399 Elo+
Party 1
Cerberus
Cerberus
EvilMosey99
Cerberus
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
44W - 29L
1,676 Elo+
Solo
Jormungandr
Jormungandr
FrozenDarkBP
Jormungandr
Level 28
God Stats
3W - 1L
1,580 SR
Queue Stats
78W - 59L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
aljeec
Baron Samedi
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 15L
1,528 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,501 Elo+

VS

Team Averages
Level 15
1,542 SR
1,523 Elo+
Poseidon
Poseidon
Cahlogr
Poseidon
Level 15
God Stats
3W - 1L
1,825 SR
Queue Stats
16W - 14L
1,656 Elo+
Solo
Fenrir
Fenrir
Doiset
Fenrir
Level 27
God Stats
2W - 2L
1,363 SR
Queue Stats
96W - 63L
1,596 Elo+
Solo
Nike
Nike
MCpunk
Nike
Level 15
God Stats
0W - 2L
1,749 SR
Queue Stats
21W - 25L
1,513 Elo+
Solo
Yemoja
Yemoja
S2CY
Yemoja
Level 10
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 10L
1,349 Elo+
Solo
Hachiman
Hachiman
ocelothe2k1
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQaMen
Nemesis
20
7 / 2 / 19
13,571
969
22,125
18,543
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 7 / 21
12,090
864
11,872
13,709
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
EvilMosey99
Cerberus
20
5 / 1 / 25
13,796
985
17,312
15,853
23,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
FrozenDarkBP
Jormungandr
20
16 / 2 / 17
17,364
1,240
30,577
17,641
29,052
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
aljeec
Baron Samedi
20
7 / 6 / 20
14,445
1,032
17,963
17,085
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cahlogr
Poseidon
19
4 / 10 / 7
13,738
981
16,625
19,446
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Doiset
Fenrir
18
9 / 6 / 4
13,778
984
15,857
16,547
6,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
MCpunk
Nike
20
2 / 11 / 11
13,195
943
21,153
28,700
12,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
S2CY
Yemoja
19
1 / 5 / 8
12,318
880
10,274
23,474
25,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ocelothe2k1
Hachiman
19
2 / 5 / 5
11,962
854
10,943
17,720
7,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
36
Kills
18
18
Deaths
37
102
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AQaMen
Nemesis
7
2
19
8.25
L
Poseidon
Cahlogr
Poseidon
4
10
7
0.75
W
1
7
21
1.64
L
Fenrir
Doiset
Fenrir
9
6
4
1.83
W
Cerberus
EvilMosey99
Cerberus
5
1
25
17.5
W
Jormungandr
FrozenDarkBP
Jormungandr
16
2
17
12.25
L
Nike
MCpunk
Nike
2
11
11
0.68
L
Yemoja
S2CY
Yemoja
1
5
8
1
W
Baron Samedi
aljeec
Baron Samedi
7
6
20
2.83
L
Hachiman
ocelothe2k1
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,849
Damage
74,852
82,831
Taken
105,887
77,580
Mitigated
57,879
14,949
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AQaMen
Nemesis
22,125
10,463
0
4,028
18,543
13,519
0
5,789
12,266
0
26,840
L
Poseidon
Cahlogr
Poseidon
16,625
1,739
0
1,220
19,446
5,283
0
15,309
3,902
69,784
0
W
11,872
877
0
962
13,709
4,939
0
3,951
9,758
22,564
0
L
Fenrir
Doiset
Fenrir
15,857
3,848
0
579
16,547
6,393
0
8,294
6,912
0
25,101
W
Cerberus
EvilMosey99
Cerberus
17,312
1,640
0
3,570
15,853
23,030
0
6,185
9,668
28,106
0
W
Jormungandr
FrozenDarkBP
Jormungandr
30,577
6,550
0
2,628
17,641
29,052
0
6,326
11,315
80,560
0
L
Nike
MCpunk
Nike
21,153
2,513
0
0
28,700
12,548
0
22,807
5,534
0
48,196
L
Yemoja
S2CY
Yemoja
10,274
2,126
3,295
661
23,474
25,915
0
18,962
4,312
25,354
0
W
Baron Samedi
aljeec
Baron Samedi
17,963
1,317
1,717
2,044
17,085
7,040
0
4,648
12,437
53,984
0
L
Hachiman
ocelothe2k1
Hachiman
10,943
5,260
143
952
17,720
7,740
0
12,352
5,062
0
18,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,266
Gold Earned
64,991
282
Minions Killed
259
5
Camps Cleared
9
1,297,724
Distance Traveled
1,162,773
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,571
969
14
1
0
305,590
1
L
Poseidon
13,738
981
119
9
4
234,640
0
W
Agni
12,090
864
28
2
1
240,290
0
L
Fenrir
13,778
984
16
1
4
218,878
2
W
Cerberus
13,796
985
28
2
0
245,294
1
W
Jormungandr
17,364
1,240
97
7
0
264,799
3
L
Nike
13,195
943
65
5
0
262,349
1
L
Yemoja
12,318
880
36
3
1
238,571
2
W
Baron Samedi
14,445
1,032
115
8
4
241,751
3
L
Hachiman
11,962
854
23
2
0
208,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role