Player Matchup

Bellona
Bellona
Gedeonrusse21
Bellona
Level 27
God Stats
37W - 47L
1,428 SR
Queue Stats
141W - 233L
1,302 Elo+
Party 1
Medusa
Medusa
sagou_orange
Medusa
Level 25
God Stats
1W - 1L
1,210 SR
Queue Stats
51W - 31L
1,495 Elo+
Party 1
Tiamat
Tiamat
xXAZoTe_pumpLeeX
Tiamat
Level 89
God Stats
14W - 20L
1,332 SR
Queue Stats
423W - 455L
1,343 Elo+
Party 1
Team Averages
Level 47
1,323 SR
1,380 Elo+

VS

Team Averages
Level 28
1,426 SR
1,496 Elo+
Sun Wukong
Sun Wukong
MattGS22
Sun Wukong
Level 28
God Stats
23W - 10L
1,630 SR
Queue Stats
140W - 153L
1,407 Elo+
Party 2
Hades
Hades
goingdanzo
Hades
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 38L
1,541 Elo+
Party 2
Neith
Neith
xxx ryyy ryyy
Neith
Level 48
God Stats
1W - 3L
1,147 SR
Queue Stats
10W - 6L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 7 / 1
7,808
651
3,578
14,114
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
0 / 4 / 1
6,749
562
1,862
7,759
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
7,797
650
10,654
9,019
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MattGS22
Sun Wukong
13
6 / 0 / 6
9,384
782
7,151
11,623
6,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
3 / 2 / 6
8,903
742
8,461
11,790
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 9
9,151
763
10,659
6,022
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
1
0.21
W
Sun Wukong
MattGS22
Sun Wukong
6
0
6
9
W
Hades
3
2
6
3
L
Medusa
0
4
1
0.13
L
2
2
1
1.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
26,271
30,892
Taken
29,435
21,401
Mitigated
14,285
2,986
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,578
929
50
1,584
14,114
13,406
0
3,441
10,673
0
9,964
W
Sun Wukong
MattGS22
Sun Wukong
7,151
1,803
209
4,221
11,623
6,377
605
4,621
7,002
0
30,302
W
Hades
8,461
573
149
4,350
11,790
5,792
1,244
4,675
7,115
36,710
0
L
Medusa
1,862
825
0
545
7,759
2,628
0
1,928
5,831
0
13,661
L
10,654
892
0
807
9,019
5,367
0
3,685
5,334
33,802
0
W
10,659
4,263
0
1,867
6,022
2,116
835
3,155
2,867
0
32,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,354
Gold Earned
27,438
83
Minions Killed
138
1
Camps Cleared
9
621,049
Distance Traveled
703,693
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,808
651
11
1
0
217,975
1
W
Sun Wukong
9,384
782
47
4
1
270,702
2
W
Hades
8,903
742
46
4
6
207,575
3
L
Medusa
6,749
562
38
3
1
164,866
2
L
Tiamat
7,797
650
34
3
0
238,208
4
W
Neith
9,151
763
45
4
2
225,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role