Player Matchup

Cupid
Cupid
Amnehyst
Cupid
Level 146
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 2
Horus
Horus
EtherealEzreal
Horus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,487 Elo+
Party 2
Ra
Ra
KiwiDude
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,392 Elo+
Party 2
Team Averages
Level 132
1,444 SR
1,542 Elo+

VS

Team Averages
Level 109
1,484 SR
1,513 Elo+
Nu Wa
Nu Wa
Farfoya
Nu Wa
Level 122
God Stats
39W - 24L
1,622 SR
Queue Stats
283W - 291L
1,451 Elo+
Solo
Hachiman
Hachiman
Leopold0
Hachiman
Level 102
God Stats
6W - 6L
1,330 SR
Queue Stats
394W - 343L
1,549 Elo+
Party 1
Bellona
Bellona
tokutea
Bellona
Level 104
God Stats
10W - 3L
1,500 SR
Queue Stats
276W - 234L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amnehyst
Cupid
10
0 / 4 / 0
6,745
562
4,172
9,178
2,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 0
6,845
570
4,267
14,819
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 7 / 0
6,410
534
4,150
11,243
3,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Farfoya
Nu Wa
13
3 / 0 / 9
8,749
729
10,126
3,474
1,065
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Leopold0
Hachiman
13
8 / 0 / 4
9,189
766
9,047
5,539
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
tokutea
Bellona
12
3 / 0 / 9
8,733
728
9,557
10,710
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
15
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
Amnehyst
Cupid
0
4
0
0
L
0
4
0
0
W
Nu Wa
Farfoya
Nu Wa
3
0
9
7.5
L
0
7
0
0
W
Hachiman
Leopold0
Hachiman
8
0
4
10
W
Bellona
tokutea
Bellona
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,589
Damage
28,730
35,240
Taken
19,723
18,385
Mitigated
10,980
9,107
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Amnehyst
Cupid
4,172
1,919
419
1,884
9,178
2,705
0
2,549
6,629
0
29,232
L
4,267
1,262
726
4,757
14,819
12,499
0
4,717
10,102
0
7,321
W
Nu Wa
Farfoya
Nu Wa
10,126
3,731
0
670
3,474
1,065
1,454
1,303
2,171
37,291
0
L
4,150
267
866
455
11,243
3,181
0
3,050
8,193
29,779
0
W
Hachiman
Leopold0
Hachiman
9,047
4,684
0
2,005
5,539
1,633
1,422
842
4,697
0
33,087
W
Bellona
tokutea
Bellona
9,557
2,516
0
2,130
10,710
8,282
215
2,400
8,310
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,000
Gold Earned
26,671
101
Minions Killed
133
1
Camps Cleared
10
552,273
Distance Traveled
727,494
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,745
562
66
6
0
160,383
3
L
Horus
6,845
570
4
0
0
194,193
1
W
Nu Wa
8,749
729
53
4
2
216,915
3
L
Ra
6,410
534
31
3
1
197,697
3
W
Hachiman
9,189
766
50
4
1
240,070
4
W
Bellona
8,733
728
30
3
7
270,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role