Player Matchup

Anubis
Anubis
LordPapuMX
Anubis
Level 148
God Stats
7W - 7L
1,716 SR
Queue Stats
196W - 110L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
SrBoom25
Cthulhu
Level 139
God Stats
16W - 6L
1,642 SR
Queue Stats
255W - 158L
1,626 Elo+
Party 2
Medusa
Medusa
Vortxz
Medusa
Level 86
God Stats
3W - 0L
1,662 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 2
Erlang Shen
Erlang Shen
YahuV2
Erlang Shen
Level 148
God Stats
2W - 2L
1,385 SR
Queue Stats
263W - 168L
1,656 Elo+
Party 2
Team Averages
Level 130
1,601 SR
1,671 Elo+

VS

Team Averages
Level 137
1,512 SR
1,443 Elo+
Aphrodite
Aphrodite
Aviaria
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
Fearful HD
Gilgamesh
Level 135
God Stats
5W - 1L
1,711 SR
Queue Stats
70W - 90L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
I Am TiMeZ
Jormungandr
Level 106
God Stats
4W - 2L
1,546 SR
Queue Stats
37W - 48L
1,418 Elo+
Party 1
Da Ji
Da Ji
Marcelo-DSoup
Da Ji
Level 159
God Stats
1W - 1L
1,290 SR
Queue Stats
241W - 243L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LordPapuMX
Anubis
14
8 / 0 / 1
8,815
1,102
7,393
3,415
1,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SrBoom25
Cthulhu
13
3 / 0 / 3
7,810
976
4,266
3,630
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Vortxz
Medusa
12
0 / 1 / 3
7,304
913
4,128
4,174
1,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
YahuV2
Erlang Shen
13
1 / 0 / 5
7,930
991
5,286
6,586
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aviaria
Aphrodite
11
0 / 4 / 0
6,139
767
743
6,351
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Fearful HD
Gilgamesh
11
0 / 2 / 0
6,339
792
2,464
7,515
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
I Am TiMeZ
Jormungandr
11
1 / 5 / 0
6,615
827
3,140
8,269
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 0
6,417
802
1,978
5,396
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aviaria
Aphrodite
0
4
0
0
L
Gilgamesh
Fearful HD
Gilgamesh
0
2
0
0
L
Jormungandr
I Am TiMeZ
Jormungandr
1
5
0
0.2
W
Anubis
LordPapuMX
Anubis
8
0
1
8.5
L
0
1
0
0
W
Cthulhu
SrBoom25
Cthulhu
3
0
3
4.5
W
Medusa
Vortxz
Medusa
0
1
3
1.5
W
Erlang Shen
YahuV2
Erlang Shen
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
8,325
17,805
Taken
27,531
8,091
Mitigated
11,711
4,696
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aviaria
Aphrodite
743
85
954
1,684
6,351
2,481
36
3,229
2,860
12,501
0
L
Gilgamesh
Fearful HD
Gilgamesh
2,464
323
0
1,143
7,515
3,646
0
3,220
4,127
0
13,404
L
Jormungandr
I Am TiMeZ
Jormungandr
3,140
434
0
1,101
8,269
3,637
0
3,270
4,901
23,423
0
W
Anubis
LordPapuMX
Anubis
7,393
272
0
1,898
3,415
1,948
1,610
963
2,408
30,316
0
L
1,978
216
0
1,816
5,396
1,947
0
1,853
3,543
0
14,981
W
Cthulhu
SrBoom25
Cthulhu
4,266
157
245
500
3,630
1,742
258
683
2,799
18,875
0
W
Medusa
Vortxz
Medusa
4,128
1,573
0
288
4,174
1,359
2,530
1,143
2,948
0
28,232
W
Erlang Shen
YahuV2
Erlang Shen
5,286
3,135
74
1,691
6,586
3,042
1,070
1,409
5,132
0
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
25,510
169
Minions Killed
144
7
Camps Cleared
6
677,710
Distance Traveled
550,628
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,139
767
34
4
1
110,298
2
L
Gilgamesh
6,339
792
34
4
2
144,409
0
L
Jormungandr
6,615
827
39
5
0
107,724
0
W
Anubis
8,815
1,102
57
7
4
146,650
3
L
Da Ji
6,417
802
37
5
3
188,197
3
W
Cthulhu
7,810
976
43
5
0
195,023
1
W
Medusa
7,304
913
44
6
2
151,888
0
W
Erlang Shen
7,930
991
25
3
1
184,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role