Player Matchup

Ymir
Ymir
Gastonta
Ymir
Level 16
God Stats
1W - 2L
1,447 SR
Queue Stats
12W - 10L
1,513 Elo+
Solo
Arachne
Arachne
JohnWick358838
Arachne
Level 24
God Stats
8W - 7L
1,464 SR
Queue Stats
213W - 230L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Maxredim
Nu Wa
Level 3
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheNuclearRex
Morgan Le Fay
Level 27
God Stats
6W - 13L
1,525 SR
Queue Stats
509W - 492L
1,551 Elo+
Solo
Loki
Loki
leosduartee
Loki
Level 2
God Stats
2W - 1L
1,747 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,592 Elo+

VS

Team Averages
Level 25
1,524 SR
1,552 Elo+
Yemoja
Yemoja
Buggso
Yemoja
Level 28
God Stats
3W - 4L
1,470 SR
Queue Stats
77W - 86L
1,410 Elo+
Solo
Rama
Rama
Drunkenvic25
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 259L
1,566 Elo+
Solo
King Arthur
King Arthur
DustyPuppet7962
King Arthur
Level 17
God Stats
23W - 19L
1,648 SR
Queue Stats
113W - 92L
1,641 Elo+
Solo
Thoth
Thoth
IllStrokeYaChick
Thoth
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 192L
1,569 Elo+
Solo
Loki
Loki
Inilsium
Loki
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 35L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 5 / 0
3,910
559
997
6,247
2,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 1 / 1
5,103
729
4,190
5,273
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Maxredim
Nu Wa
4
0 / 7 / 0
3,286
469
720
4,371
739
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TheNuclearRex
Morgan Le Fay
8
0 / 1 / 0
4,391
627
1,493
3,117
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
3,124
446
77
903
184
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buggso
Yemoja
7
3 / 1 / 6
4,888
698
2,325
2,707
1,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
5 / 1 / 4
5,064
723
3,663
2,891
720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
DustyPuppet7962
King Arthur
9
3 / 1 / 1
5,423
775
3,762
6,294
3,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
2 / 0 / 0
4,932
705
1,301
2,654
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
7
2 / 1 / 1
4,417
631
1,741
4,662
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Buggso
Yemoja
3
1
6
6
W
5
1
4
7
W
King Arthur
DustyPuppet7962
King Arthur
3
1
1
3.5
L
Ymir
0
5
0
0
W
2
0
0
2
W
Loki
2
1
1
2.5
L
3
1
1
3.5
L
Nu Wa
Maxredim
Nu Wa
0
7
0
0
L
Morgan Le Fay
TheNuclearRex
Morgan Le Fay
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,477
Damage
12,792
19,911
Taken
19,208
6,919
Mitigated
6,952
3,094
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Buggso
Yemoja
2,325
1,023
476
222
2,707
1,312
403
1,022
1,685
12,623
0
W
3,663
3,352
0
1,052
2,891
720
513
421
2,470
0
18,759
W
King Arthur
DustyPuppet7962
King Arthur
3,762
907
0
2,601
6,294
3,037
0
243
6,051
0
26,957
L
Ymir
997
0
0
554
6,247
2,919
0
1,587
4,660
13,438
0
W
1,301
46
0
1,000
2,654
729
0
1,410
1,244
23,696
0
W
Loki
1,741
384
0
1,580
4,662
1,154
0
114
4,548
0
16,454
L
4,190
2,521
0
1,600
5,273
2,066
0
68
5,035
0
22,910
L
Nu Wa
Maxredim
Nu Wa
720
471
0
50
4,371
739
0
670
3,575
5,540
0
L
Morgan Le Fay
TheNuclearRex
Morgan Le Fay
1,493
38
0
750
3,117
1,011
0
715
2,268
26,356
0
L
77
0
0
140
903
184
0
331
451
0
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,814
Gold Earned
24,724
115
Minions Killed
214
0
Camps Cleared
0
569,690
Distance Traveled
609,555
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,888
698
24
3
0
111,466
0
W
Rama
5,064
723
34
5
0
101,627
2
W
King Arthur
5,423
775
66
9
0
135,488
2
L
Ymir
3,910
559
20
3
0
112,960
0
W
Thoth
4,932
705
50
7
0
129,403
2
W
Loki
4,417
631
40
6
0
131,571
1
L
Arachne
5,103
729
51
7
0
140,664
1
L
Nu Wa
3,286
469
6
1
0
119,485
2
L
Morgan Le Fay
4,391
627
37
5
0
132,749
3
L
Loki
3,124
446
1
0
0
63,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role