Player Matchup

Artemis
Artemis
Ezio141
Artemis
Level 26
God Stats
2W - 4L
1,360 SR
Queue Stats
77W - 89L
1,345 Elo+
Party 3
Set
Set
KondaOW
Set
Level 16
God Stats
9W - 4L
1,694 SR
Queue Stats
26W - 26L
1,377 Elo+
Party 2
Ymir
Ymir
N1H1L0
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 15L
1,281 Elo+
Party 2
Kukulkan
Kukulkan
jesuissansnom
Kukulkan
Level 26
God Stats
31W - 27L
1,473 SR
Queue Stats
66W - 72L
1,341 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xddddfrgereng
Tsukuyomi
Level 25
God Stats
15W - 7L
1,582 SR
Queue Stats
32W - 26L
1,423 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,353 Elo+

VS

Team Averages
Level 14
1,469 SR
1,249 Elo+
Artemis
Artemis
Bialong99
Artemis
Level 22
God Stats
72W - 62L
1,544 SR
Queue Stats
113W - 122L
1,434 Elo+
Solo
Nemesis
Nemesis
PWeiss
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,295 Elo+
Party 1
Agni
Agni
giveupyourfears2
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo
Khepri
Khepri
shmit247
Khepri
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,221 Elo+
Party 1
Nike
Nike
Буря1
Nike
Level 6
God Stats
2W - 3L
1,302 SR
Queue Stats
2W - 7L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ezio141
Artemis
14
3 / 9 / 3
9,748
375
18,819
15,567
4,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Set
18
4 / 5 / 2
12,270
472
10,517
19,494
14,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
N1H1L0
Ymir
13
1 / 10 / 2
9,720
374
4,893
23,261
16,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
jesuissansnom
Kukulkan
16
2 / 5 / 4
10,572
407
9,221
11,114
4,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
xddddfrgereng
Tsukuyomi
19
7 / 7 / 2
13,350
513
12,420
27,987
10,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bialong99
Artemis
20
12 / 3 / 10
14,778
568
23,783
18,231
8,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PWeiss
Nemesis
19
11 / 6 / 10
14,100
542
16,020
19,872
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 6
16,903
650
20,140
13,455
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
shmit247
Khepri
18
4 / 3 / 20
13,125
505
6,823
19,816
15,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
15
3 / 5 / 9
11,504
442
9,525
13,930
16,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
17
Kills
36
36
Deaths
18
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bialong99
Artemis
12
3
10
5.67
L
Artemis
Ezio141
Artemis
3
9
3
0.5
L
Set
4
5
2
1
L
Ymir
N1H1L0
Ymir
1
10
2
0.2
W
Nemesis
PWeiss
Nemesis
11
6
10
2.67
W
6
1
6
9
L
Kukulkan
jesuissansnom
Kukulkan
2
5
4
0.8
W
Khepri
shmit247
Khepri
4
3
20
4.67
L
Tsukuyomi
xddddfrgereng
Tsukuyomi
7
7
2
1.14
W
Nike
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,870
Damage
76,291
97,423
Taken
85,304
50,079
Mitigated
54,868
15,439
Healing
24,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bialong99
Artemis
23,783
14,789
0
8,141
18,231
8,269
3,296
2,549
15,682
0
128,461
L
Artemis
Ezio141
Artemis
18,819
12,328
0
2,634
15,567
4,843
666
3,228
12,339
0
53,392
L
Set
10,517
4,400
0
2,042
19,494
14,137
2,102
5,458
14,036
579
65,335
L
Ymir
N1H1L0
Ymir
4,893
1,028
0
0
23,261
16,515
0
4,704
18,557
26,938
0
W
Nemesis
PWeiss
Nemesis
16,020
9,245
0
8,166
19,872
9,357
2,830
2,439
17,433
0
113,212
W
20,140
875
171
3,929
13,455
5,994
3,616
1,775
11,680
158,655
0
L
Kukulkan
jesuissansnom
Kukulkan
9,221
1,165
0
1,357
11,114
4,030
666
3,325
7,789
48,974
0
W
Khepri
shmit247
Khepri
6,823
1,568
0
3,829
19,816
15,238
177
4,882
14,934
19,508
0
L
Tsukuyomi
xddddfrgereng
Tsukuyomi
12,420
2,137
0
9,406
27,987
10,554
0
10,248
17,739
0
83,626
W
Nike
9,525
1,814
0
0
13,930
16,010
46
3,053
10,877
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
70,410
486
Minions Killed
610
0
Camps Cleared
0
2,057,746
Distance Traveled
2,434,693
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,778
568
155
6
0
414,288
0
L
Artemis
9,748
375
79
3
0
326,949
0
L
Set
12,270
472
147
6
0
493,994
0
L
Ymir
9,720
374
39
2
0
428,372
0
W
Nemesis
14,100
542
119
5
0
545,191
0
W
Agni
16,903
650
257
10
0
520,105
11
L
Kukulkan
10,572
407
93
4
0
405,032
1
W
Khepri
13,125
505
21
1
0
510,935
0
L
Tsukuyomi
13,350
513
128
5
0
403,399
0
W
Nike
11,504
442
58
2
0
444,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role