Player Matchup

Achilles
Achilles
GabrielCSTH
Achilles
Level 122
God Stats
107W - 96L
1,572 SR
Queue Stats
578W - 530L
1,566 Elo+
Party 1
Odin
Odin
RenanFCT
Odin
Level 29
God Stats
21W - 12L
1,533 SR
Queue Stats
53W - 25L
1,600 Elo+
Party 1
Zeus
Zeus
antonio0neto0
Zeus
Level 142
God Stats
14W - 6L
1,835 SR
Queue Stats
533W - 489L
1,566 Elo+
Party 1
Team Averages
Level 98
1,647 SR
1,578 Elo+

VS

Team Averages
Level 68
1,477 SR
1,393 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Digoley
Hun Batz
Level 13
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Hercules
Hercules
Tonmax_Alves
Hercules
Level 107
God Stats
2W - 6L
1,264 SR
Queue Stats
190W - 255L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GabrielCSTH
Achilles
10
3 / 0 / 3
6,781
678
6,126
4,589
2,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Odin
10
2 / 1 / 5
6,690
669
3,587
5,462
2,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 1 / 3
6,885
689
10,607
4,785
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 3 / 1
5,850
585
4,587
7,266
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Digoley
Hun Batz
8
0 / 2 / 1
5,689
569
2,451
7,797
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Tonmax_Alves
Hercules
9
2 / 3 / 0
6,203
620
2,524
9,044
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Hun Batz
Digoley
Hun Batz
0
2
1
0.25
W
Achilles
GabrielCSTH
Achilles
3
0
3
4.5
W
Odin
2
1
5
4.5
L
Hercules
Tonmax_Alves
Hercules
2
3
0
0.67
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
9,562
14,836
Taken
24,107
6,869
Mitigated
12,412
2,822
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,587
286
303
2,306
7,266
3,486
0
3,243
4,023
25,003
0
L
Hun Batz
Digoley
Hun Batz
2,451
220
0
1,087
7,797
3,257
0
3,634
4,163
0
10,001
W
Achilles
GabrielCSTH
Achilles
6,126
1,898
0
911
4,589
2,897
0
1,331
3,258
0
14,064
W
Odin
3,587
446
0
250
5,462
2,050
0
2,133
3,329
0
10,790
L
Hercules
Tonmax_Alves
Hercules
2,524
618
0
1,266
9,044
5,669
0
4,291
4,753
0
7,198
W
10,607
641
0
1,661
4,785
1,922
0
1,377
3,408
34,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,356
Gold Earned
17,742
105
Minions Killed
75
5
Camps Cleared
3
568,524
Distance Traveled
518,252
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,850
585
44
4
1
159,515
0
L
Hun Batz
5,689
569
18
2
1
189,354
1
W
Achilles
6,781
678
15
2
2
201,116
0
W
Odin
6,690
669
26
3
0
197,702
0
L
Hercules
6,203
620
13
1
1
169,383
3
W
Zeus
6,885
689
64
6
3
169,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role