Player Matchup

Loki
Loki
AkitoKurugami
Loki
Level 14
God Stats
0W - 2L
1,165 SR
Queue Stats
6W - 15L
1,224 Elo+
Solo
Raijin
Raijin
Scribblez96
Raijin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 258L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
xXGORILLA_818Xx
Kukulkan
Level 29
God Stats
41W - 38L
1,536 SR
Queue Stats
116W - 164L
1,340 Elo+
Party 2
Team Averages
Level 55
1,400 SR
1,304 Elo+

VS

Team Averages
Level 56
1,456 SR
1,362 Elo+
Hel
Hel
Joak82
Hel
Level 40
God Stats
10W - 6L
1,534 SR
Queue Stats
19W - 16L
1,382 Elo+
Party 1
Ravana
Ravana
JuanazoXDDD
Ravana
Level 42
God Stats
2W - 1L
1,442 SR
Queue Stats
13W - 13L
1,363 Elo+
Party 1
Sobek
Sobek
firecrotch0517
Sobek
Level 85
God Stats
1W - 0L
1,392 SR
Queue Stats
28W - 31L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,835
560
5,169
10,485
3,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
13
6 / 5 / 0
9,426
673
12,434
11,650
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
11
0 / 7 / 3
7,948
568
10,969
8,767
3,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Joak82
Hel
15
11 / 3 / 6
11,172
798
14,337
12,820
12,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
12
2 / 2 / 13
9,234
660
5,067
11,281
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 1 / 13
10,806
772
6,904
15,606
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
18
19
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Hel
Joak82
Hel
11
3
6
4.67
W
Ravana
2
2
13
4.25
L
Raijin
6
5
0
1.2
W
5
1
13
11.5
L
Kukulkan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,572
Damage
26,308
30,902
Taken
39,707
10,788
Mitigated
34,329
1,650
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,169
545
0
716
10,485
3,399
0
7,218
3,267
0
11,565
W
Hel
Joak82
Hel
14,337
2,345
3,401
4,269
12,820
12,883
1,029
7,603
5,217
33,427
0
W
Ravana
5,067
1,062
0
1,820
11,281
4,666
927
7,459
3,822
0
34,936
L
Raijin
12,434
1,578
0
902
11,650
4,171
0
7,598
4,052
32,644
0
W
6,904
733
0
4,064
15,606
16,780
793
8,653
6,953
16,189
0
L
Kukulkan
10,969
738
0
32
8,767
3,218
0
7,100
1,667
29,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
31,212
117
Minions Killed
113
5
Camps Cleared
5
681,418
Distance Traveled
778,198
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,835
560
12
1
0
268,010
2
W
Hel
11,172
798
45
3
1
237,544
4
W
Ravana
9,234
660
52
4
4
264,602
3
L
Raijin
9,426
673
55
4
3
207,054
2
W
Sobek
10,806
772
16
1
0
276,052
5
L
Kukulkan
7,948
568
50
4
2
206,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role