Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EvilMosey99
Jormungandr
Level 28
God Stats
1W - 0L
1,854 SR
Queue Stats
3W - 0L
1,717 Elo+
Solo
Neith
Neith
Leiafan
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Ao Kuang
Ao Kuang
kakoithis1
Ao Kuang
Level 68
God Stats
1W - 1L
1,566 SR
Queue Stats
69W - 59L
1,542 Elo+
Solo
Team Averages
Level 54
1,584 SR
1,492 Elo+

VS

Team Averages
Level 69
1,531 SR
1,529 Elo+
He Bo
He Bo
AdRiFTx96
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,510 Elo+
Party 2
Achilles
Achilles
AlexisCross
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Chilll3r
Cupid
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,556 Elo+
Party 1
Chronos
Chronos
Keksiinator
Chronos
Level 98
God Stats
0W - 3L
1,345 SR
Queue Stats
13W - 28L
1,556 Elo+
Party 1
Vamana
Vamana
LiFAD-4dR1FT
Vamana
Level 159
God Stats
3W - 1L
1,810 SR
Queue Stats
73W - 86L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 0 / 13
9,391
854
8,962
2,897
1,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
 
Merlin
15
3 / 5 / 14
9,203
837
12,160
8,521
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
EvilMosey99
Jormungandr
17
10 / 2 / 8
10,265
933
11,990
11,324
14,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Leiafan
Neith
17
3 / 1 / 13
9,464
860
12,456
8,608
4,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
kakoithis1
Ao Kuang
14
4 / 4 / 9
8,763
797
6,796
7,986
3,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AdRiFTx96
He Bo
15
7 / 5 / 2
8,625
784
7,943
8,324
3,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
AlexisCross
Achilles
11
0 / 6 / 7
7,256
660
3,741
14,987
16,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Chilll3r
Cupid
16
3 / 3 / 5
8,413
765
9,658
8,901
3,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Keksiinator
Chronos
13
2 / 5 / 4
7,877
716
5,037
10,698
4,031
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
14
0 / 4 / 6
7,777
707
4,565
15,141
15,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
23
Kills
12
12
Deaths
23
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
13
9.5
W
Merlin
 
Merlin
3
5
14
2
L
He Bo
AdRiFTx96
He Bo
7
5
2
1.6
L
Achilles
AlexisCross
Achilles
0
6
7
0.58
L
Cupid
Chilll3r
Cupid
3
3
5
1.83
W
Jormungandr
EvilMosey99
Jormungandr
10
2
8
7
L
Chronos
Keksiinator
Chronos
2
5
4
0.8
W
Neith
Leiafan
Neith
3
1
13
9.5
L
Vamana
0
4
6
0.75
W
Ao Kuang
kakoithis1
Ao Kuang
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,364
Damage
30,944
39,336
Taken
58,051
27,546
Mitigated
43,408
15,237
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,962
856
3,699
1,696
2,897
1,256
1,298
339
2,558
23,951
0
W
Merlin
 
Merlin
12,160
1,162
921
1,103
8,521
3,858
905
2,073
6,448
22,050
0
L
He Bo
AdRiFTx96
He Bo
7,943
545
715
581
8,324
3,283
0
6,544
1,780
13,534
0
L
Achilles
AlexisCross
Achilles
3,741
1,135
195
372
14,987
16,876
0
10,928
4,059
0
6,809
L
Cupid
Chilll3r
Cupid
9,658
4,112
1,874
3,136
8,901
3,712
0
5,975
2,926
0
24,230
W
Jormungandr
EvilMosey99
Jormungandr
11,990
2,289
726
936
11,324
14,693
516
5,361
5,963
25,562
0
L
Chronos
Keksiinator
Chronos
5,037
1,358
608
1,370
10,698
4,031
0
8,826
1,872
12,456
0
W
Neith
Leiafan
Neith
12,456
5,625
134
3,707
8,608
4,204
1,762
2,387
6,221
0
26,656
L
Vamana
4,565
1,542
934
4,661
15,141
15,506
0
7,635
7,506
0
17,332
W
Ao Kuang
kakoithis1
Ao Kuang
6,796
1,145
775
1,540
7,986
3,535
425
2,820
5,166
9,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
39,948
118
Minions Killed
89
0
Camps Cleared
0
977,198
Distance Traveled
851,436
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,391
854
40
4
0
223,202
3
W
Merlin
9,203
837
19
2
0
181,623
0
L
He Bo
8,625
784
20
2
0
201,754
0
L
Achilles
7,256
660
0
0
0
145,308
0
L
Cupid
8,413
765
26
2
0
148,482
0
W
Jormungandr
10,265
933
23
2
0
187,407
0
L
Chronos
7,877
716
22
2
0
163,622
0
W
Neith
9,464
860
28
3
0
201,111
3
L
Vamana
7,777
707
21
2
0
192,270
0
W
Ao Kuang
8,763
797
8
1
0
183,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role