Player Matchup

Tiamat
Tiamat
LordInquisitor92
Tiamat
Level 128
God Stats
9W - 7L
1,581 SR
Queue Stats
115W - 60L
1,600 Elo+
Party 1
Medusa
Medusa
Yuri-Fuart
Medusa
Level 160
God Stats
13W - 1L
1,804 SR
Queue Stats
422W - 218L
1,729 Elo+
Party 1
King Arthur
King Arthur
darkus-3
King Arthur
Level 150
God Stats
4W - 4L
1,498 SR
Queue Stats
303W - 161L
1,722 Elo+
Party 1
Team Averages
Level 146
1,628 SR
1,684 Elo+

VS

Team Averages
Level 111
1,560 SR
1,530 Elo+
Bastet
Bastet
II--VI--MMXXII
Bastet
Level 125
God Stats
0W - 2L
1,680 SR
Queue Stats
99W - 100L
1,508 Elo+
Party 2
Da Ji
Da Ji
TChispy021
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,523 Elo+
Party 2
Susano
Susano
chechu_021_
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 11
10,107
722
8,738
12,279
15,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Yuri-Fuart
Medusa
15
10 / 4 / 6
11,038
788
11,237
11,426
4,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
darkus-3
King Arthur
13
2 / 1 / 14
9,662
690
9,167
16,237
19,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
9,418
673
11,971
12,557
4,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
12
3 / 5 / 3
8,945
639
6,251
10,381
3,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
12
3 / 6 / 2
8,967
641
9,902
12,524
4,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
17
Kills
9
9
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
5
4
11
2.63
L
Da Ji
3
5
3
0.9
W
Medusa
Yuri-Fuart
Medusa
10
4
6
3.25
L
Susano
3
6
2
0.67
W
King Arthur
darkus-3
King Arthur
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
28,124
39,942
Taken
35,462
38,835
Mitigated
13,413
8,673
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,971
1,986
0
500
12,557
4,590
0
3,320
8,891
0
26,297
W
8,738
1,595
60
2,508
12,279
15,586
268
0
12,279
23,097
0
L
Da Ji
6,251
1,188
0
333
10,381
3,985
0
2,250
7,621
0
21,807
W
Medusa
Yuri-Fuart
Medusa
11,237
4,956
0
3,482
11,426
4,138
2,029
846
10,580
0
52,315
L
Susano
9,902
1,709
0
1,260
12,524
4,838
0
3,802
8,413
0
32,326
W
King Arthur
darkus-3
King Arthur
9,167
1,408
0
2,623
16,237
19,111
156
448
15,059
679
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
27,330
160
Minions Killed
136
7
Camps Cleared
4
773,165
Distance Traveled
720,337
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,418
673
40
3
0
241,721
2
W
Tiamat
10,107
722
38
3
1
233,212
2
L
Da Ji
8,945
639
41
3
2
229,245
2
W
Medusa
11,038
788
82
6
5
250,840
7
L
Susano
8,967
641
55
4
2
249,371
2
W
King Arthur
9,662
690
40
3
1
289,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role