Player Matchup

Nemesis
Nemesis
JoltRanger
Nemesis
Level 21
God Stats
1W - 3L
1,587 SR
Queue Stats
24W - 33L
1,254 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gaber8901
Tsukuyomi
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 31L
1,228 Elo+
Party 3
Charybdis
Charybdis
notahat4now
Charybdis
Level 29
God Stats
4W - 3L
1,488 SR
Queue Stats
49W - 49L
1,320 Elo+
Party 2
Anubis
Anubis
renecorreia
Anubis
Level 6
God Stats
2W - 3L
1,668 SR
Queue Stats
2W - 9L
1,286 Elo+
Party 3
Sol
Sol
xYGTrece
Sol
Level 17
God Stats
2W - 3L
1,076 SR
Queue Stats
58W - 63L
1,349 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,287 Elo+

VS

Team Averages
Level 23
1,435 SR
1,344 Elo+
Thor
Thor
Azzkika12
Thor
Level 27
God Stats
17W - 8L
1,608 SR
Queue Stats
100W - 87L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Genntry
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,121 SR
Queue Stats
20W - 29L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Ralejadreo
Cthulhu
Level 18
God Stats
4W - 5L
1,474 SR
Queue Stats
79W - 95L
1,284 Elo+
Solo
Izanami
Izanami
TigerWire18
Izanami
Level 28
God Stats
27W - 16L
1,587 SR
Queue Stats
96W - 86L
1,333 Elo+
Party 1
Persephone
Persephone
buck killer 123
Persephone
Level 28
God Stats
14W - 8L
1,386 SR
Queue Stats
60W - 48L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoltRanger
Nemesis
19
11 / 7 / 6
13,933
516
23,532
26,029
11,351
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
gaber8901
Tsukuyomi
14
1 / 17 / 5
10,211
378
6,784
23,529
11,886
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
notahat4now
Charybdis
19
2 / 7 / 4
12,931
479
8,747
20,400
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
13
3 / 16 / 2
9,881
366
6,947
18,450
7,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 6
14,299
530
22,674
24,486
9,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
15 / 3 / 10
15,940
590
16,580
21,244
8,968
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Genntry
Morgan Le Fay
16
1 / 7 / 13
11,368
421
5,846
16,893
15,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ralejadreo
Cthulhu
16
4 / 6 / 14
11,789
437
13,067
20,550
18,700
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TigerWire18
Izanami
20
9 / 6 / 9
14,542
539
18,779
17,277
5,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
buck killer 123
Persephone
20
22 / 5 / 5
17,255
639
27,280
20,716
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
25
Kills
51
52
Deaths
27
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thor
15
3
10
6.67
W
Morgan Le Fay
Genntry
Morgan Le Fay
1
7
13
1.07
L
Nemesis
JoltRanger
Nemesis
11
7
6
2
W
Cthulhu
Ralejadreo
Cthulhu
4
6
14
1.83
W
Izanami
TigerWire18
Izanami
9
6
9
2.25
W
Persephone
buck killer 123
Persephone
22
5
5
4.9
L
Tsukuyomi
gaber8901
Tsukuyomi
1
17
5
0.21
L
Charybdis
notahat4now
Charybdis
2
7
4
0.57
L
Anubis
3
16
2
0.25
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,684
Damage
81,552
112,894
Taken
96,680
47,050
Mitigated
55,706
23,513
Healing
29,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
16,580
5,909
0
9,665
21,244
8,968
2,638
4,206
16,832
0
89,966
W
Morgan Le Fay
Genntry
Morgan Le Fay
5,846
1,341
0
2,087
16,893
15,180
1,399
7,057
9,572
39,513
0
L
Nemesis
JoltRanger
Nemesis
23,532
16,594
0
1,990
26,029
11,351
640
9,254
16,687
0
94,139
W
Cthulhu
Ralejadreo
Cthulhu
13,067
1,080
810
4,480
20,550
18,700
1,094
6,955
13,380
34,878
0
W
Izanami
TigerWire18
Izanami
18,779
13,983
0
3,893
17,277
5,545
7,901
2,523
14,724
0
96,198
W
Persephone
buck killer 123
Persephone
27,280
2,250
238
7,951
20,716
7,313
3,214
7,977
12,224
122,385
0
L
Tsukuyomi
gaber8901
Tsukuyomi
6,784
1,257
0
399
23,529
11,886
562
7,094
16,171
0
33,982
L
Charybdis
notahat4now
Charybdis
8,747
3,366
0
4,615
20,400
7,233
1,641
7,051
13,283
0
94,333
L
Anubis
6,947
333
0
2,720
18,450
7,473
268
11,749
6,341
40,510
0
L
22,674
5,423
210
13,579
24,486
9,107
624
11,092
13,124
96,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,255
Gold Earned
70,894
468
Minions Killed
580
0
Camps Cleared
0
2,206,840
Distance Traveled
2,286,617
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,940
590
144
5
0
457,333
3
W
Morgan Le Fay
11,368
421
43
2
0
411,897
0
L
Nemesis
13,933
516
92
3
0
491,696
5
W
Cthulhu
11,789
437
39
1
0
489,792
6
W
Izanami
14,542
539
168
6
0
439,737
1
W
Persephone
17,255
639
186
7
0
487,858
3
L
Tsukuyomi
10,211
378
48
2
0
522,957
0
L
Charybdis
12,931
479
149
6
0
382,588
1
L
Anubis
9,881
366
57
2
0
339,748
1
L
Sol
14,299
530
122
5
0
469,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role