Player Matchup

Ares
Ares
 
Ares
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BerIooFartass
Izanami
Level 89
God Stats
1W - 4L
1,177 SR
Queue Stats
58W - 51L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Draven6021
Morgan Le Fay
Level 143
God Stats
18W - 16L
1,502 SR
Queue Stats
132W - 153L
1,339 Elo+
Solo
Horus
Horus
FenrisFang
Horus
Level 79
God Stats
4W - 5L
1,543 SR
Queue Stats
20W - 30L
1,319 Elo+
Solo
Nu Wa
Nu Wa
yami-chan22
Nu Wa
Level 104
God Stats
161W - 130L
1,461 SR
Queue Stats
399W - 442L
1,302 Elo+
Solo
Team Averages
Level 95
1,437 SR
1,376 Elo+

VS

Team Averages
Level 88
1,525 SR
1,387 Elo+
Hel
Hel
EmpressHarmony
Hel
Level 80
God Stats
9W - 5L
1,720 SR
Queue Stats
313W - 345L
1,468 Elo+
Party 1
Xbalanque
Xbalanque
F1RESTR4IGHT
Xbalanque
Level 83
God Stats
12W - 16L
1,512 SR
Queue Stats
23W - 28L
1,330 Elo+
Solo
Artio
Artio
Scr3wd3ath_
Artio
Level 87
God Stats
3W - 2L
1,394 SR
Queue Stats
60W - 66L
1,403 Elo+
Party 1
Chang'e
Chang'e
captainanime21
Chang'e
Level 124
God Stats
4W - 0L
1,455 SR
Queue Stats
13W - 17L
1,280 Elo+
Solo
Bellona
Bellona
vampchick360
Bellona
Level 66
God Stats
47W - 36L
1,547 SR
Queue Stats
256W - 298L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 5 / 4
10,038
669
13,777
20,738
16,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
0 / 5 / 5
9,404
627
12,559
15,760
5,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Draven6021
Morgan Le Fay
16
2 / 7 / 4
9,653
644
18,466
14,738
5,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
15
2 / 7 / 4
9,594
640
7,019
22,049
17,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 5 / 3
11,626
775
25,611
14,671
5,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
11,020
735
15,962
17,214
11,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
F1RESTR4IGHT
Xbalanque
17
5 / 1 / 8
11,308
754
10,922
15,792
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 16
10,963
731
11,292
25,655
27,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 2 / 13
11,709
781
19,587
18,659
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
vampchick360
Bellona
19
10 / 0 / 12
12,906
860
20,385
22,735
29,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
10
Kills
29
29
Deaths
10
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
4
0.8
L
Izanami
0
5
5
0.5
L
Morgan Le Fay
Draven6021
Morgan Le Fay
2
7
4
0.57
W
4
5
13
2.1
W
Xbalanque
F1RESTR4IGHT
Xbalanque
5
1
8
9
L
Horus
2
7
4
0.57
W
3
2
16
5.5
W
7
2
13
6.75
W
Bellona
vampchick360
Bellona
10
0
12
16
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,432
Damage
78,148
87,956
Taken
100,055
50,837
Mitigated
80,938
21,365
Healing
54,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,777
695
0
3,683
20,738
16,796
1
10,749
8,403
23,624
0
L
Izanami
12,559
7,359
0
3,156
15,760
5,656
531
6,312
8,462
0
39,925
L
Morgan Le Fay
Draven6021
Morgan Le Fay
18,466
3,673
859
3,077
14,738
5,510
208
8,412
5,478
46,952
0
W
15,962
515
7,101
6,374
17,214
11,451
1,088
10,950
6,264
41,273
0
W
Xbalanque
F1RESTR4IGHT
Xbalanque
10,922
5,450
1,430
3,573
15,792
4,969
3,308
9,803
5,263
0
44,892
L
Horus
7,019
4,017
2,646
3,671
22,049
17,553
183
9,478
10,877
0
13,847
W
11,292
322
3,334
6,325
25,655
27,303
682
14,787
9,650
27,898
0
W
19,587
1,010
9,584
8,425
18,659
7,712
971
11,374
7,285
51,328
0
W
Bellona
vampchick360
Bellona
20,385
4,692
0
8,817
22,735
29,503
1,809
11,512
11,223
0
42,110
L
25,611
7,644
1,495
2,778
14,671
5,322
248
7,585
6,091
65,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
57,906
262
Minions Killed
308
5
Camps Cleared
6
1,171,606
Distance Traveled
1,387,651
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,038
669
30
2
0
241,316
2
L
Izanami
9,404
627
79
5
2
232,771
0
L
Morgan Le Fay
9,653
644
55
4
1
219,892
2
W
Hel
11,020
735
66
4
0
265,352
1
W
Xbalanque
11,308
754
86
6
0
256,921
0
L
Horus
9,594
640
18
1
0
239,911
0
W
Artio
10,963
731
33
2
1
299,415
11
W
Chang'e
11,709
781
87
6
2
287,517
1
W
Bellona
12,906
860
36
2
3
278,446
1
L
Nu Wa
11,626
775
80
5
2
237,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role