Player Matchup

Gilgamesh
Gilgamesh
Alphakicker
Gilgamesh
Level 22
God Stats
1W - 2L
1,343 SR
Queue Stats
34W - 26L
1,314 Elo+
Party 2
Thoth
Thoth
JustAnotherNico
Thoth
Level 107
God Stats
11W - 9L
1,670 SR
Queue Stats
56W - 61L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
LALLALALALLA
Ne Zha
Level 70
God Stats
14W - 10L
1,705 SR
Queue Stats
50W - 53L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Skrelokh
Cthulhu
Level 129
God Stats
1W - 0L
1,277 SR
Queue Stats
24W - 16L
1,557 Elo+
Party 2
Charybdis
Charybdis
shuoe
Charybdis
Level 129
God Stats
4W - 5L
1,697 SR
Queue Stats
33W - 15L
1,657 Elo+
Party 2
Team Averages
Level 91
1,538 SR
1,507 Elo+

VS

Team Averages
Level 110
1,561 SR
1,264 Elo+
Poseidon
Poseidon
GodMatii
Poseidon
Level 117
God Stats
13W - 9L
1,474 SR
Queue Stats
81W - 80L
1,430 Elo+
Solo
Izanami
Izanami
Koneko34_
Izanami
Level 125
God Stats
0W - 1L
1,782 SR
Queue Stats
7W - 10L
1,245 Elo+
Party 3
Ares
Ares
axelobus_14
Ares
Level 105
God Stats
1W - 2L
1,618 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 3
Zeus
Zeus
clem2523
Zeus
Level 88
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 3
Bastet
Bastet
omegarma33
Bastet
Level 113
God Stats
0W - 1L
1,575 SR
Queue Stats
6W - 10L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alphakicker
Gilgamesh
12
1 / 6 / 8
8,386
645
1,782
10,107
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 6
10,794
830
16,638
7,860
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
6 / 1 / 6
10,366
797
11,547
8,259
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Skrelokh
Cthulhu
17
2 / 0 / 15
10,447
804
9,188
12,579
12,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
shuoe
Charybdis
18
9 / 1 / 7
11,933
918
14,535
9,213
3,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GodMatii
Poseidon
14
1 / 5 / 5
8,575
660
3,536
11,129
4,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Koneko34_
Izanami
16
0 / 2 / 5
8,421
648
4,741
10,032
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 6
8,710
670
6,420
16,192
15,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
13
3 / 9 / 3
8,432
649
10,357
10,599
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
omegarma33
Bastet
16
5 / 5 / 2
10,010
770
9,296
13,360
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
23
Kills
9
9
Deaths
23
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alphakicker
Gilgamesh
1
6
8
0.83
L
Poseidon
GodMatii
Poseidon
1
5
5
0.7
W
5
1
6
8
L
Izanami
Koneko34_
Izanami
0
2
5
1.25
W
Ne Zha
6
1
6
9
W
Cthulhu
Skrelokh
Cthulhu
2
0
15
9.5
L
0
2
6
1.5
L
Zeus
3
9
3
0.5
L
Bastet
omegarma33
Bastet
5
5
2
1.2
W
Charybdis
shuoe
Charybdis
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,690
Damage
34,350
48,018
Taken
61,312
26,349
Mitigated
33,702
5,983
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alphakicker
Gilgamesh
1,782
373
0
5
10,107
3,757
0
5,988
3,893
0
4,397
L
Poseidon
GodMatii
Poseidon
3,536
345
0
1,084
11,129
4,087
1
6,043
4,850
22,834
0
W
16,638
64
0
153
7,860
2,950
445
3,538
4,174
60,784
0
L
Izanami
Koneko34_
Izanami
4,741
3,523
0
997
10,032
3,825
0
3,613
6,249
0
35,072
W
Ne Zha
11,547
1,675
0
887
8,259
3,468
132
2,622
5,519
0
28,550
W
Cthulhu
Skrelokh
Cthulhu
9,188
291
216
2,942
12,579
12,542
1
5,209
7,112
39,189
0
L
6,420
0
0
2,957
16,192
15,837
0
6,730
9,170
20,068
0
L
Zeus
10,357
260
0
303
10,599
3,215
0
4,678
5,769
23,377
0
L
Bastet
omegarma33
Bastet
9,296
1,793
0
2,637
13,360
6,738
0
3,796
9,448
0
27,503
W
Charybdis
shuoe
Charybdis
14,535
8,283
0
1,780
9,213
3,632
4,853
2,634
6,523
0
42,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,926
Gold Earned
44,148
312
Minions Killed
243
7
Camps Cleared
4
1,389,506
Distance Traveled
1,091,662
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,386
645
9
1
0
270,290
2
L
Poseidon
8,575
660
35
3
0
175,061
0
W
Thoth
10,794
830
113
9
3
274,537
1
L
Izanami
8,421
648
95
7
0
218,747
0
W
Ne Zha
10,366
797
37
3
2
292,108
2
W
Cthulhu
10,447
804
66
5
2
293,171
4
L
Ares
8,710
670
32
2
0
268,701
6
L
Zeus
8,432
649
43
3
1
173,059
1
L
Bastet
10,010
770
38
3
3
256,094
2
W
Charybdis
11,933
918
87
7
0
259,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role