Player Matchup

Ares
Ares
CatWoman129
Ares
Level 4
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 1
Bellona
Bellona
SirEnrgy
Bellona
Level 55
God Stats
2W - 1L
1,588 SR
Queue Stats
64W - 61L
1,533 Elo+
Party 1
Hercules
Hercules
raspell
Hercules
Level 23
God Stats
2W - 1L
1,920 SR
Queue Stats
20W - 21L
1,540 Elo+
Solo
Team Averages
Level 27
1,749 SR
1,535 Elo+

VS

Team Averages
Level 52
1,565 SR
1,683 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
BellHead
Artio
Level 73
God Stats
1W - 0L
1,505 SR
Queue Stats
65W - 15L
1,889 Elo+
Party 2
Ra
Ra
SaveTheLungs
Ra
Level 58
God Stats
5W - 0L
1,691 SR
Queue Stats
206W - 122L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,105
711
4,389
15,019
12,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
SirEnrgy
Bellona
11
3 / 9 / 1
7,892
789
7,653
15,435
12,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
raspell
Hercules
10
1 / 7 / 2
6,627
663
3,951
15,684
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
9 / 3 / 8
8,962
896
17,835
8,951
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
BellHead
Artio
12
2 / 2 / 17
8,275
828
8,922
13,673
12,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
13 / 0 / 6
9,600
960
12,597
7,239
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
24
24
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
8
4.33
W
Artio
BellHead
Artio
2
2
17
5.25
L
1
8
4
0.38
W
13
0
6
16
L
Bellona
SirEnrgy
Bellona
3
9
1
0.39
L
Hercules
raspell
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
39,354
46,138
Taken
29,863
40,381
Mitigated
19,151
4,354
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,835
8,975
0
483
8,951
3,721
784
2,268
6,111
0
35,183
W
Artio
BellHead
Artio
8,922
1,145
1,947
6,691
13,673
12,544
352
3,009
10,164
17,887
0
L
4,389
427
431
647
15,019
12,876
0
5,221
9,798
12,463
0
W
12,597
1,866
1,573
2,668
7,239
2,886
858
999
6,111
38,582
0
L
Bellona
SirEnrgy
Bellona
7,653
1,323
0
560
15,435
12,598
0
7,644
7,791
3,577
13,590
L
Hercules
raspell
Hercules
3,951
621
0
2,716
15,684
14,907
0
8,690
6,994
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,624
Gold Earned
26,837
62
Minions Killed
118
1
Camps Cleared
8
460,158
Distance Traveled
588,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,962
896
34
3
4
189,800
1
W
Artio
8,275
828
20
2
1
206,348
0
L
Ares
7,105
711
19
2
0
144,343
0
W
Ra
9,600
960
64
6
3
192,272
3
L
Bellona
7,892
789
18
2
0
152,974
1
L
Hercules
6,627
663
25
3
1
162,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role