Player Matchup

Awilix
Awilix
AsianSeamen
Awilix
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,470 Elo+
Solo
Scylla
Scylla
Copege
Scylla
Level 160
God Stats
4W - 1L
1,542 SR
Queue Stats
84W - 58L
1,668 Elo+
Party 2
Sobek
Sobek
Pink Squids
Sobek
Level 103
God Stats
4W - 2L
1,671 SR
Queue Stats
89W - 60L
1,656 Elo+
Party 2
Sol
Sol
Puppyroni2420
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,617 Elo+
Party 2
Chronos
Chronos
Stormzone RL
Chronos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 173L
1,456 Elo+
Solo
Team Averages
Level 70
1,543 SR
1,573 Elo+

VS

Team Averages
Level 88
1,493 SR
1,461 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BIG_SMUF
Bellona
Level 87
God Stats
1W - 1L
1,466 SR
Queue Stats
37W - 49L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ITGP-LimitBreakI
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
SirPHz
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,424 Elo+
Party 1
Pele
Pele
jormun38
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
3 / 2 / 17
9,940
828
12,953
18,560
11,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Copege
Scylla
19
12 / 5 / 14
12,033
1,003
25,503
16,605
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 20
10,006
834
6,892
16,805
21,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
11 / 3 / 9
10,910
909
11,539
9,400
3,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Stormzone RL
Chronos
18
2 / 1 / 18
10,341
862
10,370
10,497
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 7 / 1
9,593
799
14,693
13,829
6,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BIG_SMUF
Bellona
14
2 / 4 / 7
8,649
721
11,059
22,298
28,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ITGP-LimitBreakI
Morgan Le Fay
17
1 / 3 / 7
8,886
741
10,302
10,255
5,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SirPHz
Cthulhu
16
4 / 4 / 6
9,234
770
14,914
13,052
20,798
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
13
1 / 11 / 7
7,805
650
4,483
14,352
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
29
Kills
14
14
Deaths
29
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
7
1
0.93
W
Awilix
3
2
17
5.75
L
Bellona
BIG_SMUF
Bellona
2
4
7
1.38
W
Scylla
Copege
Scylla
12
5
14
3.8
L
Morgan Le Fay
ITGP-LimitBreakI
Morgan Le Fay
1
3
7
1.5
W
1
3
20
3.67
W
11
3
9
5.17
L
Cthulhu
SirPHz
Cthulhu
4
4
6
1.75
W
Chronos
Stormzone RL
Chronos
2
1
18
11
L
Pele
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,257
Damage
55,451
71,867
Taken
73,786
48,825
Mitigated
67,712
31,875
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,693
86
1,079
2,380
13,829
6,649
0
9,965
3,772
22,944
0
W
Awilix
12,953
3,840
1,204
7,009
18,560
11,811
792
9,667
8,576
0
20,699
L
Bellona
BIG_SMUF
Bellona
11,059
1,979
1,031
8,498
22,298
28,233
0
15,179
6,821
0
15,728
W
Scylla
Copege
Scylla
25,503
2,940
1,349
7,123
16,605
7,100
332
8,543
7,658
44,064
0
L
Morgan Le Fay
ITGP-LimitBreakI
Morgan Le Fay
10,302
868
265
3,503
10,255
5,081
0
8,058
2,113
29,037
0
W
6,892
332
703
4,748
16,805
21,058
0
8,641
7,801
14,132
0
W
11,539
3,595
1,353
3,712
9,400
3,886
3,300
6,247
3,015
16,696
0
L
Cthulhu
SirPHz
Cthulhu
14,914
1,319
2,320
1,512
13,052
20,798
0
7,490
5,361
26,907
0
W
Chronos
Stormzone RL
Chronos
10,370
1,421
1,173
3,501
10,497
4,970
971
6,811
3,553
27,136
0
L
Pele
4,483
599
340
920
14,352
6,951
0
12,807
1,415
0
8,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
44,167
129
Minions Killed
113
0
Camps Cleared
0
1,267,685
Distance Traveled
1,093,388
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,593
799
24
2
0
197,953
0
W
Awilix
9,940
828
13
1
0
232,174
0
L
Bellona
8,649
721
9
1
0
252,851
0
W
Scylla
12,033
1,003
48
4
0
242,137
3
L
Morgan Le Fay
8,886
741
46
4
0
228,359
1
W
Sobek
10,006
834
7
1
0
280,760
4
W
Sol
10,910
909
22
2
0
248,283
2
L
Cthulhu
9,234
770
26
2
0
225,192
1
W
Chronos
10,341
862
39
3
0
264,331
0
L
Pele
7,805
650
8
1
0
189,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role