Player Matchup

Yemoja
Yemoja
AncorBG
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Gåsen420
Ymir
Level 18
God Stats
14W - 15L
1,371 SR
Queue Stats
35W - 41L
1,318 Elo+
Party 2
Neith
Neith
Larapm1010
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
ivmid
Medusa
Level 22
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 23L
1,295 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolrath
Morgan Le Fay
Level 37
God Stats
4W - 5L
1,379 SR
Queue Stats
124W - 128L
1,383 Elo+
Party 2
Team Averages
Level 16
1,495 SR
1,399 Elo+

VS

Team Averages
Level 33
1,481 SR
1,326 Elo+
Ullr
Ullr
Cooldude6969
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,593 Elo+
Party 1
Odin
Odin
Jorsert
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,142 Elo+
Party 4
Hera
Hera
KingOfDjibouti
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Thor
Thor
UnflappedRug
Thor
Level 88
God Stats
1W - 4L
1,279 SR
Queue Stats
19W - 38L
1,248 Elo+
Party 4
Sobek
Sobek
javiestrod
Sobek
Level 11
God Stats
5W - 3L
1,627 SR
Queue Stats
5W - 8L
1,146 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AncorBG
Yemoja
10
2 / 8 / 5
7,792
433
6,441
14,118
10,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
8
0 / 6 / 2
6,151
342
3,263
12,540
10,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
5 / 10 / 3
7,881
438
9,865
11,497
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
ivmid
Medusa
9
2 / 10 / 3
6,720
373
4,906
11,682
2,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
wolrath
Morgan Le Fay
12
4 / 3 / 2
8,359
464
9,297
9,149
3,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,447
580
9,495
12,984
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Jorsert
Odin
10
0 / 3 / 11
7,038
391
1,753
9,181
3,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
11 / 1 / 13
9,962
553
19,739
8,298
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
14 / 5 / 9
10,247
569
12,637
14,387
5,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
11
2 / 4 / 21
8,149
453
3,443
12,272
8,826
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
13
Kills
36
37
Deaths
14
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AncorBG
Yemoja
2
8
5
0.56
W
9
1
4
11
L
Ymir
0
6
2
0.17
W
Odin
Jorsert
Odin
0
3
11
1.83
W
11
1
13
17.5
L
Neith
5
10
3
0.65
W
14
5
9
3.7
L
Medusa
ivmid
Medusa
2
10
3
0.35
W
Sobek
2
4
21
3.13
L
Morgan Le Fay
wolrath
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
47,067
58,986
Taken
57,122
29,701
Mitigated
25,002
5,331
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AncorBG
Yemoja
6,441
1,486
755
156
14,118
10,511
629
4,510
9,393
15,967
0
W
9,495
3,803
0
6,018
12,984
4,975
4,127
3,571
9,413
0
82,714
L
Ymir
3,263
391
0
440
12,540
10,385
49
4,244
8,101
20,819
0
W
Odin
Jorsert
Odin
1,753
487
0
0
9,181
3,220
270
4,543
4,638
0
10,689
W
19,739
5,095
0
935
8,298
2,758
645
3,278
5,020
54,438
0
L
Neith
9,865
6,411
0
1,040
11,497
2,873
358
4,823
6,404
0
32,402
W
12,637
2,148
1,038
3,915
14,387
5,223
866
4,380
10,007
0
61,494
L
Medusa
ivmid
Medusa
4,906
2,579
0
490
11,682
2,757
62
4,428
7,019
0
17,670
W
Sobek
3,443
165
0
1,543
12,272
8,826
188
3,412
8,860
11,671
0
L
Morgan Le Fay
wolrath
Morgan Le Fay
9,297
730
0
2,450
9,149
3,175
0
4,032
4,887
36,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
45,843
173
Minions Killed
335
0
Camps Cleared
0
1,443,136
Distance Traveled
1,685,234
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,792
433
13
1
0
318,185
3
W
Ullr
10,447
580
134
7
0
337,787
0
L
Ymir
6,151
342
28
2
0
238,943
2
W
Odin
7,038
391
23
1
0
342,581
0
W
Hera
9,962
553
74
4
0
342,004
0
L
Neith
7,881
438
48
3
0
262,745
0
W
Thor
10,247
569
97
5
0
341,445
0
L
Medusa
6,720
373
31
2
0
297,758
0
W
Sobek
8,149
453
7
0
0
321,417
3
L
Morgan Le Fay
8,359
464
53
3
0
325,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role