Player Matchup

Bacchus
Bacchus
Kanabiscuit
Bacchus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 12L
1,724 Elo+
Party 1
Hercules
Hercules
TheRelentlessone
Hercules
Level 160
God Stats
1W - 0L
1,609 SR
Queue Stats
47W - 12L
1,847 Elo+
Party 1
Awilix
Awilix
youngzomboi
Awilix
Level 21
God Stats
2W - 0L
1,811 SR
Queue Stats
46W - 3L
1,950 Elo+
Party 1
Team Averages
Level 107
1,640 SR
1,841 Elo+

VS

Team Averages
Level 32
1,507 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
GrandpaGrimm
Pele
Level 22
God Stats
3W - 2L
1,522 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 2
Ra
Ra
Zeth213
Ra
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 99L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kanabiscuit
Bacchus
12
6 / 1 / 12
8,050
805
6,903
6,920
3,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 13
7,762
776
5,571
9,793
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
12
10 / 0 / 10
8,856
886
10,324
8,235
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 5 / 0
5,724
572
3,847
8,929
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 6 / 0
5,504
550
3,250
7,251
3,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 9 / 1
6,086
609
3,096
8,998
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
20
Kills
1
1
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
L
0
6
0
0
W
Bacchus
Kanabiscuit
Bacchus
6
1
12
12
W
4
0
13
10.5
L
0
9
1
0.06
W
Awilix
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
10,193
24,948
Taken
25,178
16,355
Mitigated
14,607
11,519
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,847
938
0
1,066
8,929
8,065
0
2,581
6,131
147
6,817
L
3,250
913
0
137
7,251
3,605
0
3,261
3,856
0
7,617
W
Bacchus
Kanabiscuit
Bacchus
6,903
538
0
2,192
6,920
3,833
0
1,095
5,684
20,106
0
W
5,571
1,822
0
5,477
9,793
9,470
295
1,554
7,874
0
18,953
L
3,096
241
120
1,010
8,998
2,937
75
1,238
7,506
21,794
0
W
Awilix
10,324
3,861
0
3,850
8,235
3,052
383
924
7,189
0
31,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
17,314
90
Minions Killed
71
7
Camps Cleared
2
593,389
Distance Traveled
485,731
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,724
572
8
1
1
165,904
2
L
Pele
5,504
550
12
1
0
171,920
3
W
Bacchus
8,050
805
22
2
1
202,151
2
W
Hercules
7,762
776
32
3
2
201,582
3
L
Ra
6,086
609
51
5
1
147,907
1
W
Awilix
8,856
886
36
4
4
189,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role