Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DexTheLife
Medusa
Level 6
God Stats
16W - 23L
1,552 SR
Queue Stats
42W - 50L
1,436 Elo+
Party 1
Ra
Ra
NeyDoPlay
Ra
Level 29
God Stats
0W - 4L
1,533 SR
Queue Stats
55W - 94L
1,500 Elo+
Solo
Cupid
Cupid
Schelblicruz_
Cupid
Level 28
God Stats
23W - 26L
1,479 SR
Queue Stats
74W - 65L
1,453 Elo+
Solo
Artio
Artio
amoaabigail
Artio
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
152W - 166L
1,473 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,472 Elo+

VS

Team Averages
Level 26
1,577 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EnricoXDBR
Apollo
Level 29
God Stats
4W - 2L
1,671 SR
Queue Stats
13W - 9L
1,528 Elo+
Solo
Fenrir
Fenrir
M1RROR_L1AN
Fenrir
Level 28
God Stats
23W - 18L
1,545 SR
Queue Stats
111W - 138L
1,455 Elo+
Party 2
Ymir
Ymir
M1RROR_iFdxs-
Ymir
Level 29
God Stats
25W - 25L
1,433 SR
Queue Stats
213W - 209L
1,431 Elo+
Party 2
Freya
Freya
Mauriciohgs
Freya
Level 18
God Stats
6W - 1L
1,737 SR
Queue Stats
37W - 25L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
5,395
450
4,264
7,564
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
DexTheLife
Medusa
5
0 / 6 / 0
4,231
353
2,980
6,643
1,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 12 / 0
4,596
383
2,867
9,132
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,663
305
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 7 / 2
5,038
420
1,550
9,432
2,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
15 / 0 / 5
8,456
705
12,822
10,079
6,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
EnricoXDBR
Apollo
11
5 / 2 / 2
7,184
599
5,018
5,995
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
0 / 2 / 6
6,591
549
2,611
7,822
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 0 / 6
7,178
598
3,230
4,430
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 2
6,958
580
3,052
5,051
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
28
28
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
Anubis
 
Anubis
15
0
5
17.5
L
Medusa
DexTheLife
Medusa
0
6
0
0
W
Apollo
EnricoXDBR
Apollo
5
2
2
3
W
Fenrir
0
2
6
1.5
W
5
0
6
8
W
3
1
2
4
L
0
12
0
0
L
0
0
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,661
Damage
26,733
32,771
Taken
33,377
10,171
Mitigated
16,090
4,855
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,264
1,741
0
2,370
7,564
4,287
0
4,572
2,992
0
19,787
W
Anubis
 
Anubis
12,822
689
0
6,579
10,079
6,173
1,148
2,120
7,959
50,759
0
L
Medusa
DexTheLife
Medusa
2,980
1,550
0
691
6,643
1,605
0
3,461
3,182
0
13,087
W
Apollo
EnricoXDBR
Apollo
5,018
3,745
0
2,127
5,995
1,755
3,048
1,067
4,928
0
37,604
W
Fenrir
2,611
1,194
0
1,218
7,822
2,732
0
58
7,764
0
44,578
W
3,230
998
0
900
4,430
3,630
286
868
3,562
17,736
0
W
3,052
1,040
0
1,913
5,051
1,800
872
304
4,747
32,447
0
L
2,867
206
25
353
9,132
1,730
0
7,381
1,751
18,570
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,550
0
100
1,316
9,432
2,549
0
3,690
5,742
5,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
36,367
90
Minions Killed
354
0
Camps Cleared
0
867,155
Distance Traveled
1,072,703
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,395
450
42
4
0
215,965
2
W
Anubis
8,456
705
97
8
0
197,813
2
L
Medusa
4,231
353
22
2
0
231,683
0
W
Apollo
7,184
599
81
7
0
191,953
1
W
Fenrir
6,591
549
73
6
0
255,638
1
W
Ymir
7,178
598
24
2
0
231,079
3
W
Freya
6,958
580
79
7
0
196,220
2
L
Ra
4,596
383
22
2
0
198,359
2
L
Cupid
3,663
305
0
0
0
8,899
0
L
Artio
5,038
420
4
0
0
212,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role