Player Matchup

Jormungandr
Jormungandr
Nickalooch
Jormungandr
Level 125
God Stats
0W - 4L
1,302 SR
Queue Stats
128W - 126L
1,481 Elo+
Party 2
Mulan
Mulan
TacoSoup4221
Mulan
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 27L
1,329 Elo+
Solo
Sol
Sol
TheOnlyHec
Sol
Level 87
God Stats
1W - 4L
1,326 SR
Queue Stats
70W - 73L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
WanderingRONlN
Baba Yaga
Level 48
God Stats
61W - 79L
1,407 SR
Queue Stats
310W - 328L
1,405 Elo+
Solo
Danzaburou
Danzaburou
zenozkrga
Danzaburou
Level 105
God Stats
17W - 9L
1,604 SR
Queue Stats
44W - 37L
1,565 Elo+
Solo
Team Averages
Level 83
1,428 SR
1,462 Elo+

VS

Team Averages
Level 94
1,612 SR
1,564 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JayIsTheName_
Charybdis
Level 85
God Stats
12W - 8L
1,508 SR
Queue Stats
282W - 210L
1,621 Elo+
Party 1
Freya
Freya
MazdaMiata-
Freya
Level 26
God Stats
20W - 6L
1,819 SR
Queue Stats
236W - 165L
1,575 Elo+
Party 1
Odin
Odin
TRUdopeGAMER
Odin
Level 83
God Stats
14W - 9L
1,630 SR
Queue Stats
360W - 329L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
demarcuskills
Cabrakan
Level 126
God Stats
26W - 18L
1,602 SR
Queue Stats
363W - 262L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nickalooch
Jormungandr
16
0 / 5 / 2
9,183
835
10,397
20,562
21,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 8 / 2
9,335
849
6,803
24,966
21,274
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 3 / 3
9,349
850
9,377
13,301
5,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
WanderingRONlN
Baba Yaga
15
1 / 5 / 1
9,653
878
10,984
15,655
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
zenozkrga
Danzaburou
16
1 / 9 / 1
9,862
897
15,900
16,961
6,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

119

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
6 / 2 / 17
12,159
1,105
10,008
17,486
21,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
JayIsTheName_
Charybdis
18
6 / 0 / 16
11,824
1,075
25,116
7,324
3,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 14
12,213
1,110
20,009
9,311
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 22
10,746
977
17,716
13,437
11,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
demarcuskills
Cabrakan
18
4 / 1 / 14
10,875
989
14,463
11,198
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
113
3
Kills
30
30
Deaths
3
9
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
2
17
7.25
W
Charybdis
JayIsTheName_
Charybdis
6
0
16
14
W
11
0
14
18
L
Jormungandr
Nickalooch
Jormungandr
0
5
2
0.2
W
3
0
22
14
L
1
8
2
0.25
L
0
3
3
0.5
L
Baba Yaga
WanderingRONlN
Baba Yaga
1
5
1
0.3
W
Cabrakan
demarcuskills
Cabrakan
4
1
14
11
L
Danzaburou
zenozkrga
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,461
Damage
87,312
91,445
Taken
58,756
60,719
Mitigated
47,315
7,540
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,008
943
4,770
5,767
17,486
21,016
0
8,710
8,776
24,603
0
W
Charybdis
JayIsTheName_
Charybdis
25,116
12,048
0
1,256
7,324
3,410
0
3,369
3,955
0
64,346
W
20,009
7,219
0
2,224
9,311
4,193
0
6,397
2,914
34,148
0
L
Jormungandr
Nickalooch
Jormungandr
10,397
2,420
0
180
20,562
21,510
0
9,720
10,802
26,927
0
W
17,716
1,335
319
3,237
13,437
11,531
0
6,953
6,484
1,476
30,537
L
6,803
668
0
876
24,966
21,274
0
13,221
11,501
0
13,810
L
9,377
2,972
0
1,786
13,301
5,772
0
5,482
7,739
35,957
0
L
Baba Yaga
WanderingRONlN
Baba Yaga
10,984
225
96
2,681
15,655
5,667
0
7,660
7,802
34,969
0
W
Cabrakan
demarcuskills
Cabrakan
14,463
1,508
0
1,557
11,198
7,165
0
5,329
5,869
26,673
0
L
Danzaburou
zenozkrga
Danzaburou
15,900
7,904
0
1,921
16,961
6,496
0
8,853
7,938
0
39,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
57,817
219
Minions Killed
215
4
Camps Cleared
10
981,576
Distance Traveled
1,131,757
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,159
1,105
33
3
0
211,067
3
W
Charybdis
11,824
1,075
91
8
4
220,451
3
W
Freya
12,213
1,110
26
2
2
226,871
0
L
Jormungandr
9,183
835
33
3
1
188,011
1
W
Odin
10,746
977
34
3
3
234,986
0
L
Mulan
9,335
849
20
2
1
198,267
0
L
Sol
9,349
850
53
5
2
204,916
0
L
Baba Yaga
9,653
878
64
6
0
202,934
0
W
Cabrakan
10,875
989
31
3
1
238,382
0
L
Danzaburou
9,862
897
49
4
0
187,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role