Player Matchup

Thoth
Thoth
Diamond III
Lux Ares
Thoth
Diamond III
Level 148
God Stats
14W - 16L
1,575 SR
Queue Stats
418W - 422L
2,313 MMR
Solo
Achilles
Achilles
Masters
PhysicsDZN
Achilles
Masters
Level 148
God Stats
8W - 8L
1,635 SR
Queue Stats
395W - 370L
2,230 MMR
Solo
Apollo
Apollo
Diamond V
TheTorro
Apollo
Diamond V
Level 38
God Stats
1W - 1L
1,636 SR
Queue Stats
27W - 13L
2,334 MMR
Party 1
Sobek
Sobek
Diamond III
cjsoulreaper59
Sobek
Diamond III
Level 104
God Stats
5W - 6L
1,645 SR
Queue Stats
92W - 80L
2,296 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond III
terretsyndromeX
Cu Chulainn
Diamond III
Level 157
God Stats
2W - 2L
1,558 SR
Queue Stats
279W - 256L
2,271 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,610 SR
2,289 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,767 SR
2,288 MMR
Zhong Kui
Zhong Kui
Diamond II
BoneSkrubnHrmny
Zhong Kui
Diamond II
Level 145
God Stats
4W - 4L
1,841 SR
Queue Stats
70W - 52L
2,443 MMR
Party 2
Hel
Hel
Diamond II
JonSnowie
Hel
Diamond II
Level 160
God Stats
13W - 9L
1,585 SR
Queue Stats
405W - 377L
2,319 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
KILLDOG_SO17
Gilgamesh
Diamond V
Level 160
God Stats
4W - 3L
1,777 SR
Queue Stats
179W - 166L
2,196 MMR
Party 2
Sol
Sol
Diamond II
edwardscissy
Sol
Diamond II
Level 146
God Stats
3W - 1L
1,943 SR
Queue Stats
127W - 96L
2,267 MMR
Solo
Khepri
Khepri
Diamond IV
x L4bR4nl3usE x
Khepri
Diamond IV
Level 147
God Stats
31W - 21L
1,689 SR
Queue Stats
407W - 397L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lux Ares
Thoth
15
2 / 6 / 1
9,511
453
9,896
11,303
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
PhysicsDZN
Achilles
14
2 / 7 / 4
9,074
432
9,098
20,015
12,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
TheTorro
Apollo
17
2 / 4 / 0
10,745
512
9,235
14,053
4,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 5 / 3
7,956
379
5,522
18,876
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
terretsyndromeX
Cu Chulainn
16
0 / 4 / 3
9,878
470
12,975
19,088
18,086
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OdinKaliTiamatMorgan Le FayPersephone

VS

Bans
AthenaGebCerberusArtioTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoneSkrubnHrmny
Zhong Kui
18
5 / 2 / 9
11,906
567
14,436
17,017
16,664
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 10
12,143
578
14,177
10,350
6,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KILLDOG_SO17
Gilgamesh
19
7 / 2 / 13
12,022
572
15,986
18,248
13,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 0 / 4
13,448
640
14,578
16,577
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 8
10,223
487
3,507
15,145
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
26
26
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoneSkrubnHrmny
Zhong Kui
5
2
9
4.75
W
7
0
10
12
W
Gilgamesh
KILLDOG_SO17
Gilgamesh
7
2
13
6.75
L
Thoth
Lux Ares
Thoth
2
6
1
0.42
L
Achilles
PhysicsDZN
Achilles
2
7
4
0.57
L
Apollo
TheTorro
Apollo
2
4
0
0.5
L
1
5
3
0.5
W
6
0
4
8
L
Cu Chulainn
terretsyndromeX
Cu Chulainn
0
4
3
0.38
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
62,684
83,335
Taken
77,337
58,974
Mitigated
62,002
13,546
Healing
44,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoneSkrubnHrmny
Zhong Kui
14,436
975
0
6,054
17,017
16,664
1,563
2,737
14,280
67,776
0
W
14,177
273
11,611
8,735
10,350
6,323
120
3,849
6,501
88,686
0
W
Gilgamesh
KILLDOG_SO17
Gilgamesh
15,986
6,713
0
5,355
18,248
13,045
1,239
4,578
13,670
0
94,205
L
Thoth
Lux Ares
Thoth
9,896
400
76
2,417
11,303
4,107
0
4,213
7,090
76,839
0
L
Achilles
PhysicsDZN
Achilles
9,098
3,230
0
1,150
20,015
12,710
0
9,574
10,441
0
71,890
L
Apollo
TheTorro
Apollo
9,235
6,618
0
3,246
14,053
4,506
895
9,986
4,067
0
85,933
L
5,522
306
0
3,497
18,876
19,565
0
11,562
7,314
12,378
0
W
14,578
5,663
0
9,669
16,577
6,185
5,848
2,328
14,249
129,429
0
L
Cu Chulainn
terretsyndromeX
Cu Chulainn
12,975
1,512
0
3,160
19,088
18,086
0
11,363
7,725
6,058
59,772
W
3,507
177
0
2,751
15,145
19,785
116
4,154
10,991
26,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
59,742
571
Minions Killed
623
0
Camps Cleared
0
2,007,378
Distance Traveled
2,203,877
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,906
567
121
6
0
422,545
4
W
Hel
12,143
578
163
8
0
468,701
4
W
Gilgamesh
12,022
572
111
5
0
493,793
1
L
Thoth
9,511
453
153
7
0
387,667
2
L
Achilles
9,074
432
104
5
0
395,450
3
L
Apollo
10,745
512
173
8
0
406,897
3
L
Sobek
7,956
379
8
0
0
411,736
8
W
Sol
13,448
640
203
10
0
408,553
8
L
Cu Chulainn
9,878
470
133
6
0
405,628
1
W
Khepri
10,223
487
25
1
0
410,285
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role