Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jarlaxle1556
Charybdis
Level 102
God Stats
1W - 3L
1,508 SR
Queue Stats
163W - 141L
1,501 Elo+
Party 2
Mulan
Mulan
NuclearHellBirb
Mulan
Level 125
God Stats
14W - 9L
1,885 SR
Queue Stats
332W - 241L
1,578 Elo+
Party 2
Team Averages
Level 117
1,631 SR
1,526 Elo+

VS

Team Averages
Level 94
1,615 SR
1,684 Elo+
Nu Wa
Nu Wa
Alakazham
Nu Wa
Level 142
God Stats
1W - 0L
1,297 SR
Queue Stats
124W - 73L
1,628 Elo+
Party 1
Ares
Ares
JustInCaseInc
Ares
Level 135
God Stats
1W - 0L
1,735 SR
Queue Stats
29W - 16L
1,703 Elo+
Party 1
Izanami
Izanami
MrSplooj
Izanami
Level 5
God Stats
1W - 0L
1,812 SR
Queue Stats
4W - 1L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 5 / 1
6,744
613
2,245
8,143
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Jarlaxle1556
Charybdis
9
1 / 3 / 1
6,617
602
4,150
6,728
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,835
621
2,905
12,216
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alakazham
Nu Wa
12
4 / 1 / 7
8,037
731
9,138
4,864
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 5
9,016
820
8,240
9,829
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MrSplooj
Izanami
10
1 / 1 / 10
7,539
685
5,325
3,864
1,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
Nu Wa
Alakazham
Nu Wa
4
1
7
7.5
L
Charybdis
Jarlaxle1556
Charybdis
1
3
1
0.5
W
6
0
5
8.5
W
Izanami
MrSplooj
Izanami
1
1
10
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,300
Damage
22,703
27,087
Taken
18,557
14,724
Mitigated
11,463
3,208
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,245
131
0
909
8,143
2,495
0
5,897
2,080
20,014
0
W
Nu Wa
Alakazham
Nu Wa
9,138
3,226
39
1,737
4,864
1,850
999
1,397
3,467
25,940
0
L
Charybdis
Jarlaxle1556
Charybdis
4,150
1,896
0
766
6,728
3,220
0
4,036
2,430
0
24,175
W
8,240
215
0
2,116
9,829
8,370
0
339
9,490
14,862
0
W
Izanami
MrSplooj
Izanami
5,325
4,219
0
713
3,864
1,243
1,478
645
3,219
0
23,093
L
2,905
469
0
1,533
12,216
9,009
0
7,041
4,765
0
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,196
Gold Earned
24,592
103
Minions Killed
93
4
Camps Cleared
4
556,335
Distance Traveled
641,406
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,744
613
37
3
0
176,136
2
W
Nu Wa
8,037
731
33
3
1
194,638
4
L
Charybdis
6,617
602
41
4
3
185,680
3
W
Ares
9,016
820
11
1
0
235,505
3
W
Izanami
7,539
685
49
4
3
211,263
0
L
Mulan
6,835
621
25
2
1
194,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role