Player Matchup

Heimdallr
Heimdallr
APackUvJews
Heimdallr
Level 29
God Stats
53W - 62L
1,427 SR
Queue Stats
150W - 204L
1,355 Elo+
Solo
Izanami
Izanami
Jumathegreat01
Izanami
Level 26
God Stats
10W - 8L
1,463 SR
Queue Stats
43W - 45L
1,312 Elo+
Party 1
Odin
Odin
ReaginicVenus
Odin
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
49W - 60L
1,377 Elo+
Solo
Pele
Pele
SkyfoxLXII
Pele
Level 29
God Stats
26W - 26L
1,462 SR
Queue Stats
63W - 66L
1,374 Elo+
Solo
Ymir
Ymir
StickySnatch788
Ymir
Level 27
God Stats
6W - 2L
1,294 SR
Queue Stats
161W - 162L
1,335 Elo+
Party 1
Team Averages
Level 27
1,388 SR
1,351 Elo+

VS

Team Averages
Level 23
1,405 SR
1,348 Elo+
Aphrodite
Aphrodite
Ariadorable4121
Aphrodite
Level 19
God Stats
5W - 7L
1,438 SR
Queue Stats
51W - 56L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
Jacobey93
Nu Wa
Level 19
God Stats
0W - 2L
1,094 SR
Queue Stats
19W - 14L
1,403 Elo+
Solo
Set
Set
TWS_Nicolas
Set
Level 29
God Stats
2W - 1L
1,711 SR
Queue Stats
95W - 97L
1,358 Elo+
Solo
Odin
Odin
Vapourlynx66
Odin
Level 18
God Stats
8W - 9L
1,404 SR
Queue Stats
8W - 9L
1,398 Elo+
Solo
Charybdis
Charybdis
feawie
Charybdis
Level 29
God Stats
15W - 25L
1,376 SR
Queue Stats
233W - 307L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APackUvJews
Heimdallr
14
3 / 2 / 4
8,724
545
7,417
11,243
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 4
7,748
484
7,583
4,375
1,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
7 / 0 / 0
8,797
550
5,521
7,000
3,436
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 0 / 4
9,149
572
9,113
10,756
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 3
7,376
461
3,231
7,166
7,384
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ariadorable4121
Aphrodite
7
1 / 2 / 0
5,977
374
1,879
5,604
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Jacobey93
Nu Wa
12
2 / 7 / 1
7,153
447
9,467
10,669
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 0
7,047
440
3,771
10,477
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 0
6,620
414
1,347
10,026
4,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
feawie
Charybdis
10
0 / 6 / 1
6,044
378
4,788
11,968
3,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
22
Kills
4
4
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APackUvJews
Heimdallr
3
2
4
2.5
L
Aphrodite
Ariadorable4121
Aphrodite
1
2
0
0.5
L
Nu Wa
Jacobey93
Nu Wa
2
7
1
0.36
W
2
2
4
2
W
7
0
0
7
W
7
0
4
9
W
3
0
3
4.5
L
1
2
0
0.5
L
0
5
0
0
L
Charybdis
feawie
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
21,252
40,540
Taken
48,744
19,222
Mitigated
19,004
11,427
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APackUvJews
Heimdallr
7,417
3,316
0
3,733
11,243
3,516
1,641
4,688
6,555
0
55,389
L
Aphrodite
Ariadorable4121
Aphrodite
1,879
595
1,546
3,278
5,604
2,140
27
646
4,958
14,879
0
L
Nu Wa
Jacobey93
Nu Wa
9,467
4,933
0
88
10,669
4,485
0
0
10,667
40,207
2,805
W
7,583
6,145
0
0
4,375
1,162
2,181
1,288
3,087
0
44,697
W
5,521
2,326
0
1,009
7,000
3,436
617
1,286
5,714
0
40,318
W
9,113
1,386
0
6,685
10,756
3,724
723
2,114
8,642
0
51,784
W
3,231
968
0
0
7,166
7,384
799
1,507
5,659
16,152
0
L
3,771
1,268
0
1,684
10,477
4,999
0
405
10,072
0
48,290
L
1,347
244
0
145
10,026
4,023
0
0
10,026
0
27,073
L
Charybdis
feawie
Charybdis
4,788
3,727
0
2,547
11,968
3,357
304
2,180
9,788
0
31,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
32,841
386
Minions Killed
301
0
Camps Cleared
0
1,442,186
Distance Traveled
1,255,104
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,724
545
102
6
0
282,661
5
L
Aphrodite
5,977
374
31
2
0
145,249
3
L
Nu Wa
7,153
447
57
4
0
317,112
1
W
Izanami
7,748
484
86
5
0
273,020
0
W
Odin
8,797
550
72
5
0
281,393
2
W
Pele
9,149
572
95
6
0
322,180
0
W
Ymir
7,376
461
31
2
0
282,932
2
L
Set
7,047
440
90
6
0
320,850
1
L
Odin
6,620
414
68
4
0
245,027
2
L
Charybdis
6,044
378
55
3
0
226,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role