Player Matchup

Ymir
Ymir
GreatMessiahNL
Ymir
Level 107
God Stats
5W - 3L
1,635 SR
Queue Stats
381W - 422L
1,320 Elo+
Party 2
Hades
Hades
Littlelegs99368
Hades
Level 28
God Stats
2W - 1L
1,182 SR
Queue Stats
55W - 107L
1,265 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrMonsterMan332
Tsukuyomi
Level 28
God Stats
1W - 2L
1,231 SR
Queue Stats
61W - 107L
1,279 Elo+
Party 3
Chernobog
Chernobog
Stakrn Mewt
Chernobog
Level 122
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 21L
1,452 Elo+
Solo
Merlin
Merlin
Weirdsparkle
Merlin
Level 102
God Stats
3W - 3L
1,430 SR
Queue Stats
390W - 441L
1,308 Elo+
Party 2
Team Averages
Level 77
1,354 SR
1,325 Elo+

VS

Team Averages
Level 79
1,533 SR
1,231 Elo+
Set
Set
Akashap
Set
Level 81
God Stats
2W - 2L
1,446 SR
Queue Stats
35W - 104L
1,100 Elo+
Party 1
He Bo
He Bo
Chudo_tvorozhek
He Bo
Level 69
God Stats
6W - 3L
1,703 SR
Queue Stats
629W - 630L
1,459 Elo+
Solo
Tiamat
Tiamat
Djezabel
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,149 Elo+
Solo
Nemesis
Nemesis
lillith80634
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 104L
1,072 Elo+
Party 1
Sun Wukong
Sun Wukong
rbbe209
Sun Wukong
Level 87
God Stats
1W - 2L
1,517 SR
Queue Stats
70W - 54L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 15
14,327
754
17,706
31,183
19,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
5 / 7 / 19
12,621
664
16,923
16,857
10,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
MrMonsterMan332
Tsukuyomi
19
7 / 9 / 15
13,033
686
28,445
20,762
8,661
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Stakrn Mewt
Chernobog
20
7 / 3 / 24
14,775
778
23,429
14,443
6,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
19
4 / 5 / 20
12,466
656
13,406
16,930
8,027
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
1 / 9 / 14
11,522
606
9,960
23,023
19,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 10 / 13
13,951
734
20,551
24,761
15,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Djezabel
Tiamat
18
2 / 4 / 12
11,094
584
9,743
15,033
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
lillith80634
Nemesis
17
2 / 12 / 13
11,288
594
10,941
22,456
9,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
rbbe209
Sun Wukong
20
16 / 4 / 11
15,265
803
32,167
28,150
26,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
95
36
Kills
32
32
Deaths
39
93
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Set
1
9
14
0.89
L
11
10
13
1.75
L
Tiamat
Djezabel
Tiamat
2
4
12
2
W
13
8
15
2.56
W
5
7
19
2.07
W
Tsukuyomi
MrMonsterMan332
Tsukuyomi
7
9
15
1.61
W
Chernobog
Stakrn Mewt
Chernobog
7
3
24
6.33
W
Merlin
4
5
20
2.8
L
Nemesis
lillith80634
Nemesis
2
12
13
0.71
L
Sun Wukong
rbbe209
Sun Wukong
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,909
Damage
83,362
100,175
Taken
113,423
52,953
Mitigated
79,353
36,841
Healing
36,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
9,960
3,017
0
2,967
23,023
19,550
547
12,439
10,584
0
21,310
L
20,551
877
1,540
4,899
24,761
15,821
72
7,709
17,052
33,116
0
L
Tiamat
Djezabel
Tiamat
9,743
1,368
1,363
5,278
15,033
8,465
0
5,049
9,984
27,537
0
W
17,706
1,557
440
5,437
31,183
19,231
1,085
7,474
23,662
28,714
0
W
16,923
1,675
2,487
3,822
16,857
10,373
568
5,456
11,290
28,211
0
W
Tsukuyomi
MrMonsterMan332
Tsukuyomi
28,445
8,006
2,000
4,522
20,762
8,661
0
6,836
13,926
226
49,726
W
Chernobog
Stakrn Mewt
Chernobog
23,429
16,949
2,792
6,591
14,443
6,661
2,228
5,847
8,596
0
56,303
W
Merlin
13,406
1,487
2,603
6,147
16,930
8,027
1,929
4,932
11,889
33,575
0
L
Nemesis
lillith80634
Nemesis
10,941
3,099
0
1,764
22,456
9,073
473
11,129
11,327
0
15,768
L
Sun Wukong
rbbe209
Sun Wukong
32,167
4,676
3,047
15,976
28,150
26,444
90
11,935
16,215
251
57,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,222
Gold Earned
63,120
193
Minions Killed
157
0
Camps Cleared
0
1,535,912
Distance Traveled
1,436,395
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,522
606
20
1
0
268,654
0
L
He Bo
13,951
734
30
2
0
248,198
0
L
Tiamat
11,094
584
26
1
0
282,704
0
W
Ymir
14,327
754
24
1
0
293,293
1
W
Hades
12,621
664
27
1
0
309,886
0
W
Tsukuyomi
13,033
686
45
2
0
331,348
3
W
Chernobog
14,775
778
55
3
0
314,195
0
W
Merlin
12,466
656
42
2
0
287,190
1
L
Nemesis
11,288
594
16
1
0
267,360
0
L
Sun Wukong
15,265
803
65
3
0
369,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role