Player Matchup

Susano
Susano
Bibbidi
Susano
Level 140
God Stats
2W - 2L
1,823 SR
Queue Stats
112W - 96L
1,609 Elo+
Party 2
Sol
Sol
JordyBearr
Sol
Level 145
God Stats
3W - 5L
1,669 SR
Queue Stats
71W - 47L
1,646 Elo+
Party 2
Janus
Janus
Rwoarek
Janus
Level 149
God Stats
6W - 6L
1,660 SR
Queue Stats
311W - 312L
1,621 Elo+
Party 2
Anubis
Anubis
lilmoup
Anubis
Level 95
God Stats
2W - 3L
1,535 SR
Queue Stats
164W - 149L
1,612 Elo+
Party 2
Ravana
Ravana
selficide
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,683 Elo+
Party 2
Team Averages
Level 135
1,638 SR
1,634 Elo+

VS

Team Averages
Level 150
1,605 SR
1,587 Elo+
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Acuarius23
Amaterasu
Level 157
God Stats
1W - 0L
1,598 SR
Queue Stats
52W - 37L
1,626 Elo+
Party 1
Cerberus
Cerberus
Spartan51600
Cerberus
Level 153
God Stats
14W - 7L
1,506 SR
Queue Stats
813W - 837L
1,555 Elo+
Solo
Khepri
Khepri
TOXICxDeiker
Khepri
Level 158
God Stats
1W - 1L
1,582 SR
Queue Stats
35W - 40L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
absoluteROLLy
Cthulhu
Level 141
God Stats
21W - 6L
1,838 SR
Queue Stats
471W - 483L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bibbidi
Susano
17
5 / 7 / 9
10,394
742
11,870
13,535
12,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 6 / 6
10,820
773
25,760
19,193
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Rwoarek
Janus
16
1 / 6 / 7
9,636
688
16,702
9,680
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
lilmoup
Anubis
14
0 / 9 / 8
8,266
590
12,015
13,943
6,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
selficide
Ravana
15
2 / 7 / 10
9,107
651
8,108
16,064
17,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 2 / 22
12,431
888
9,574
10,465
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Acuarius23
Amaterasu
20
11 / 3 / 16
12,120
866
18,754
20,837
23,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Spartan51600
Cerberus
17
5 / 4 / 21
11,376
813
10,081
23,333
22,798
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
16
1 / 4 / 25
10,510
751
6,043
20,705
31,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
17
8 / 4 / 17
11,360
811
17,148
21,106
18,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
16
Kills
33
35
Deaths
17
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
22
9.5
W
Amaterasu
Acuarius23
Amaterasu
11
3
16
6.33
L
Susano
Bibbidi
Susano
5
7
9
1.36
L
8
6
6
1.83
L
Janus
Rwoarek
Janus
1
6
7
0.75
W
Cerberus
Spartan51600
Cerberus
5
4
21
3.88
W
Khepri
1
4
25
3.38
W
Cthulhu
8
4
17
4.13
L
Anubis
lilmoup
Anubis
0
9
8
0.44
L
Ravana
selficide
Ravana
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,455
Damage
61,600
72,415
Taken
96,446
46,885
Mitigated
103,334
18,283
Healing
39,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,574
393
772
2,956
10,465
7,602
1,587
6,521
3,944
31,311
0
W
Amaterasu
Acuarius23
Amaterasu
18,754
5,283
1,499
8,196
20,837
23,454
2,328
11,648
9,189
399
29,642
L
Susano
Bibbidi
Susano
11,870
1,930
126
332
13,535
12,660
203
7,988
5,250
0
20,356
L
25,760
11,140
1,180
9,006
19,193
6,885
768
11,853
6,960
40,743
0
L
Janus
Rwoarek
Janus
16,702
884
641
723
9,680
3,145
0
7,467
1,979
43,167
0
W
Cerberus
Spartan51600
Cerberus
10,081
632
1,501
7,650
23,333
22,798
1,069
12,035
11,298
23,666
0
W
Khepri
6,043
352
2,796
4,227
20,705
31,170
350
11,911
8,794
12,238
0
W
Cthulhu
17,148
1,710
4,706
5,425
21,106
18,310
464
12,362
8,744
38,101
0
L
Anubis
lilmoup
Anubis
12,015
268
859
1,709
13,943
6,268
105
8,851
4,845
22,747
0
L
Ravana
selficide
Ravana
8,108
1,172
234
3,473
16,064
17,927
0
7,062
8,730
0
13,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
57,797
139
Minions Killed
167
0
Camps Cleared
0
1,075,217
Distance Traveled
1,310,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,431
888
53
4
0
291,172
0
W
Amaterasu
12,120
866
12
1
0
282,883
3
L
Susano
10,394
742
21
2
0
230,753
0
L
Sol
10,820
773
20
1
0
213,145
0
L
Janus
9,636
688
69
5
0
244,006
0
W
Cerberus
11,376
813
44
3
0
247,865
0
W
Khepri
10,510
751
11
1
0
261,250
0
W
Cthulhu
11,360
811
47
3
0
227,374
0
L
Anubis
8,266
590
19
1
0
181,709
1
L
Ravana
9,107
651
10
1
0
205,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role