Player Matchup

Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Meganinja21
Bacchus
Level 99
God Stats
14W - 22L
1,343 SR
Queue Stats
309W - 347L
1,400 Elo+
Party 2
Charybdis
Charybdis
Nestaider
Charybdis
Level 109
God Stats
5W - 7L
1,061 SR
Queue Stats
385W - 484L
1,330 Elo+
Party 2
Persephone
Persephone
eR_Mikkiix
Persephone
Level 45
God Stats
0W - 1L
1,736 SR
Queue Stats
52W - 67L
1,340 Elo+
Party 3
Loki
Loki
robertoizu
Loki
Level 108
God Stats
2W - 4L
1,482 SR
Queue Stats
50W - 50L
1,443 Elo+
Party 3
Team Averages
Level 90
1,425 SR
1,403 Elo+

VS

Team Averages
Level 75
1,542 SR
1,468 Elo+
Athena
Athena
IxF Sir Kirbs
Athena
Level 110
God Stats
3W - 1L
1,594 SR
Queue Stats
61W - 59L
1,476 Elo+
Party 1
Hachiman
Hachiman
JP smoky
Hachiman
Level 27
God Stats
3W - 2L
1,662 SR
Queue Stats
5W - 5L
1,585 Elo+
Party 1
Arachne
Arachne
TJUBZ
Arachne
Level 47
God Stats
66W - 43L
1,577 SR
Queue Stats
137W - 131L
1,447 Elo+
Solo
Tyr
Tyr
TischWueste6476
Tyr
Level 85
God Stats
2W - 1L
1,453 SR
Queue Stats
56W - 65L
1,444 Elo+
Party 1
Eset
Eset
Yuno_Queen
Eset
Level 108
God Stats
8W - 10L
1,425 SR
Queue Stats
349W - 332L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 0
8,391
494
9,090
14,519
13,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Meganinja21
Bacchus
11
0 / 1 / 1
7,287
429
4,369
10,622
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Nestaider
Charybdis
11
0 / 5 / 1
6,481
381
7,347
9,424
2,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
eR_Mikkiix
Persephone
13
1 / 10 / 1
7,996
470
8,859
12,302
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 8 / 2
8,842
520
9,518
13,333
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,954
468
7,901
12,406
8,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
JP smoky
Hachiman
12
0 / 1 / 5
7,292
429
2,683
6,834
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
TJUBZ
Arachne
15
8 / 2 / 4
9,477
557
7,177
10,732
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 3 / 0
9,063
533
12,221
15,090
17,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 1 / 4
10,892
641
14,323
15,506
7,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
27
27
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
3
0
0.67
W
3
0
5
5.5
W
Hachiman
JP smoky
Hachiman
0
1
5
2.5
L
Bacchus
Meganinja21
Bacchus
0
1
1
0.5
L
Charybdis
Nestaider
Charybdis
0
5
1
0.1
W
Arachne
TJUBZ
Arachne
8
2
4
5
W
5
3
0
1.67
W
11
1
4
13
L
Persephone
eR_Mikkiix
Persephone
1
10
1
0.15
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
44,305
60,200
Taken
60,568
35,435
Mitigated
41,204
15,082
Healing
22,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,090
3,785
0
5,373
14,519
13,512
0
2,351
12,168
5,721
43,216
W
7,901
1,087
493
3,051
12,406
8,617
0
2,641
9,765
37,307
0
W
Hachiman
JP smoky
Hachiman
2,683
2,006
454
1,471
6,834
2,336
0
1,659
5,175
0
32,859
L
Bacchus
Meganinja21
Bacchus
4,369
525
0
2,314
10,622
9,426
231
3,719
6,903
19,187
0
L
Charybdis
Nestaider
Charybdis
7,347
4,613
0
3,023
9,424
2,958
578
6,692
2,732
0
36,556
W
Arachne
TJUBZ
Arachne
7,177
4,296
0
4,984
10,732
5,252
520
2,724
8,008
0
55,281
W
12,221
1,687
39
4,662
15,090
17,296
71
2,019
13,071
0
51,388
W
14,323
1,914
801
6,962
15,506
7,703
256
5,155
10,351
81,012
0
L
Persephone
eR_Mikkiix
Persephone
8,859
1,432
0
2,390
12,302
3,954
356
6,093
6,199
48,802
0
L
9,518
2,350
0
1,982
13,333
5,585
0
3,361
9,972
0
41,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
44,678
351
Minions Killed
436
0
Camps Cleared
0
1,488,166
Distance Traveled
1,577,174
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,391
494
105
6
0
312,272
5
W
Athena
7,954
468
58
3
0
356,672
6
W
Hachiman
7,292
429
60
4
0
264,449
2
L
Bacchus
7,287
429
21
1
0
326,336
5
L
Charybdis
6,481
381
72
4
0
236,595
5
W
Arachne
9,477
557
88
5
0
330,405
2
W
Tyr
9,063
533
105
6
0
298,963
3
W
Eset
10,892
641
125
7
0
326,685
3
L
Persephone
7,996
470
80
5
0
287,572
2
L
Loki
8,842
520
73
4
0
325,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role