Player Matchup

Scylla
Scylla
OdyIsMyDog
Scylla
Level 18
God Stats
7W - 3L
1,550 SR
Queue Stats
65W - 71L
1,549 Elo+
Solo
Merlin
Merlin
WarriorStar
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,615 Elo+
Solo
Hercules
Hercules
papak1tty
Hercules
Level 127
God Stats
3W - 0L
1,518 SR
Queue Stats
54W - 51L
1,564 Elo+
Party 1
Izanami
Izanami
pizzatrain
Izanami
Level 154
God Stats
10W - 4L
1,681 SR
Queue Stats
126W - 129L
1,545 Elo+
Party 1
Geb
Geb
yonkuma
Geb
Level 126
God Stats
27W - 8L
1,692 SR
Queue Stats
125W - 95L
1,533 Elo+
Party 1
Team Averages
Level 106
1,588 SR
1,561 Elo+

VS

Team Averages
Level 90
1,707 SR
1,561 Elo+
Skadi
Skadi
BubTheReaper
Skadi
Level 36
God Stats
0W - 1L
1,693 SR
Queue Stats
40W - 26L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
ChattySaxxy
Gilgamesh
Level 156
God Stats
1W - 3L
1,698 SR
Queue Stats
6W - 11L
1,502 Elo+
Party 3
Zeus
Zeus
Christofonz
Zeus
Level 109
God Stats
9W - 6L
1,864 SR
Queue Stats
401W - 368L
1,532 Elo+
Solo
King Arthur
King Arthur
Sarr Dean1218
King Arthur
Level 18
God Stats
0W - 2L
1,625 SR
Queue Stats
6W - 10L
1,503 Elo+
Party 3
Ao Kuang
Ao Kuang
SongOfDeath1226
Ao Kuang
Level 129
God Stats
0W - 2L
1,655 SR
Queue Stats
216W - 144L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OdyIsMyDog
Scylla
18
8 / 3 / 11
12,379
825
17,262
11,758
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
2 / 1 / 17
10,957
730
17,751
10,790
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
papak1tty
Hercules
18
2 / 1 / 13
10,648
710
8,209
24,296
14,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
pizzatrain
Izanami
20
14 / 1 / 9
13,704
914
28,950
12,799
6,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
17
3 / 2 / 22
12,122
808
8,432
16,054
21,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,799
587
10,292
13,667
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ChattySaxxy
Gilgamesh
15
1 / 7 / 4
9,504
634
6,573
22,642
19,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 1 / 1
12,707
847
27,776
8,840
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Sarr Dean1218
King Arthur
14
0 / 7 / 4
8,565
571
8,772
21,717
16,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
14
1 / 9 / 4
8,870
591
9,947
29,084
24,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
29
Kills
8
8
Deaths
29
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Gilgamesh
ChattySaxxy
Gilgamesh
1
7
4
0.43
L
6
1
1
6.5
W
Scylla
OdyIsMyDog
Scylla
8
3
11
4.5
L
King Arthur
Sarr Dean1218
King Arthur
0
7
4
0.29
L
Ao Kuang
1
9
4
0.33
W
Merlin
2
1
17
10.5
W
Hercules
papak1tty
Hercules
2
1
13
8.5
W
Izanami
pizzatrain
Izanami
14
1
9
18.5
W
Geb
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,604
Damage
63,360
75,697
Taken
95,950
52,257
Mitigated
71,294
19,968
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,292
4,961
0
1,734
13,667
7,013
240
5,661
8,006
0
29,187
L
Gilgamesh
ChattySaxxy
Gilgamesh
6,573
771
0
548
22,642
19,910
114
6,319
16,323
0
17,649
L
27,776
1,822
0
3,646
8,840
3,844
0
5,619
3,221
79,076
0
W
Scylla
OdyIsMyDog
Scylla
17,262
1,156
121
1,670
11,758
4,761
0
7,132
4,626
51,067
0
L
King Arthur
Sarr Dean1218
King Arthur
8,772
1,898
552
1,850
21,717
16,199
43
8,575
13,142
0
26,640
L
Ao Kuang
9,947
1,681
0
6,698
29,084
24,328
0
17,626
11,458
22,105
0
W
Merlin
17,751
1,660
441
2,107
10,790
5,234
148
5,724
5,066
57,500
0
W
Hercules
papak1tty
Hercules
8,209
2,309
0
10,339
24,296
14,474
40
9,167
14,819
0
32,623
W
Izanami
pizzatrain
Izanami
28,950
18,996
0
2,693
12,799
6,190
6,304
6,097
6,690
0
69,235
W
Geb
8,432
912
0
2,597
16,054
21,598
50
9,657
6,397
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
48,445
376
Minions Killed
290
10
Camps Cleared
6
1,525,093
Distance Traveled
1,288,723
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,799
587
43
3
0
247,088
3
L
Gilgamesh
9,504
634
25
2
1
249,317
0
L
Zeus
12,707
847
157
10
1
292,319
1
W
Scylla
12,379
825
90
6
4
293,531
1
L
King Arthur
8,565
571
37
2
2
258,152
3
L
Ao Kuang
8,870
591
28
2
2
241,847
11
W
Merlin
10,957
730
95
6
3
296,728
1
W
Hercules
10,648
710
72
5
1
336,524
3
W
Izanami
13,704
914
105
7
1
298,259
3
W
Geb
12,122
808
14
1
1
300,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role