Player Matchup

Hachiman
Hachiman
SyNc Futurz
Hachiman
Level 93
God Stats
13W - 14L
1,503 SR
Queue Stats
214W - 224L
1,476 Elo+
Solo
Artemis
Artemis
freakboieee
Artemis
Level 107
God Stats
292W - 289L
1,493 SR
Queue Stats
302W - 303L
1,448 Elo+
Solo
Set
Set
nolifeing3
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 2
Ymir
Ymir
surestsword
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 2
Discordia
Discordia
tkdluke
Discordia
Level 112
God Stats
13W - 13L
1,468 SR
Queue Stats
683W - 755L
1,456 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,511 Elo+

VS

Team Averages
Level 114
1,486 SR
1,447 Elo+
Chang'e
Chang'e
C2C Kondawg
Chang'e
Level 88
God Stats
8W - 7L
1,554 SR
Queue Stats
166W - 169L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
CHAMPIONSWAY
Hou Yi
Level 147
God Stats
1W - 0L
1,388 SR
Queue Stats
70W - 64L
1,443 Elo+
Solo
Mercury
Mercury
El Cura MF
Mercury
Level 94
God Stats
28W - 32L
1,268 SR
Queue Stats
569W - 572L
1,463 Elo+
Solo
Scylla
Scylla
Tiltedfate2767
Scylla
Level 131
God Stats
16W - 18L
1,593 SR
Queue Stats
139W - 118L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
jtroz
Jormungandr
Level 109
God Stats
100W - 63L
1,627 SR
Queue Stats
783W - 771L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SyNc Futurz
Hachiman
13
2 / 4 / 1
8,285
460
10,397
11,620
3,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
freakboieee
Artemis
16
4 / 5 / 2
9,727
540
11,908
13,445
4,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
8,040
447
3,917
11,885
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
7,302
406
4,022
11,335
10,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
tkdluke
Discordia
16
4 / 6 / 1
9,581
532
11,636
13,647
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C2C Kondawg
Chang'e
13
1 / 3 / 3
7,704
428
5,132
15,429
6,398
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
5 / 3 / 1
9,357
520
7,819
11,633
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
El Cura MF
Mercury
16
1 / 4 / 3
9,435
524
2,902
13,829
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 2
10,774
599
15,315
10,109
2,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jtroz
Jormungandr
17
7 / 1 / 5
10,533
585
12,377
14,463
7,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
12
Kills
20
20
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C2C Kondawg
Chang'e
1
3
3
0.83
W
Hou Yi
5
3
1
1.83
W
Mercury
El Cura MF
Mercury
1
4
3
0.63
L
Hachiman
SyNc Futurz
Hachiman
2
4
1
0.63
W
6
2
2
3.5
L
Artemis
freakboieee
Artemis
4
5
2
1
W
Jormungandr
jtroz
Jormungandr
7
1
5
9.5
L
1
4
4
0.75
L
1
1
2
2
L
Discordia
tkdluke
Discordia
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,880
Damage
43,545
61,932
Taken
65,463
28,978
Mitigated
25,864
12,765
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C2C Kondawg
Chang'e
5,132
345
3,323
7,591
15,429
6,398
1,167
4,036
11,225
27,268
0
W
Hou Yi
7,819
3,631
0
708
11,633
3,868
1,161
2,621
8,950
0
60,344
W
Mercury
El Cura MF
Mercury
2,902
791
0
887
13,829
5,429
0
350
13,433
0
81,016
L
Hachiman
SyNc Futurz
Hachiman
10,397
5,212
0
2,360
11,620
3,662
735
5,101
6,519
0
60,581
W
15,315
1,304
321
6,020
10,109
2,864
2,077
846
9,223
68,469
0
L
Artemis
freakboieee
Artemis
11,908
5,312
145
3,629
13,445
4,443
1,124
9,162
4,283
0
66,292
W
Jormungandr
jtroz
Jormungandr
12,377
2,698
0
2,163
14,463
7,305
494
7,259
6,644
69,532
0
L
3,917
1,387
0
2,502
11,885
5,720
0
3,674
8,211
0
48,211
L
4,022
763
0
830
11,335
10,117
0
6,135
5,200
17,988
0
L
Discordia
tkdluke
Discordia
11,636
1,165
0
3,299
13,647
5,036
171
8,752
4,895
59,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
47,803
453
Minions Killed
533
0
Camps Cleared
0
1,599,361
Distance Traveled
1,689,883
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,704
428
62
3
0
307,201
2
W
Hou Yi
9,357
520
91
5
0
303,299
3
W
Mercury
9,435
524
124
7
0
406,060
2
L
Hachiman
8,285
460
113
6
0
322,105
6
W
Scylla
10,774
599
137
8
0
319,791
1
L
Artemis
9,727
540
125
7
0
265,211
3
W
Jormungandr
10,533
585
119
7
0
353,532
8
L
Set
8,040
447
83
5
0
357,680
3
L
Ymir
7,302
406
27
2
0
333,203
5
L
Discordia
9,581
532
105
6
0
321,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role