Player Matchup

Hel
Hel
Breezy_Clean-0
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Cthulhu
Cthulhu
Nipolheim
Cthulhu
Level 17
God Stats
1W - 2L
1,323 SR
Queue Stats
41W - 14L
1,665 Elo+
Solo
Danzaburou
Danzaburou
SussyBaka1
Danzaburou
Level 6
God Stats
5W - 10L
1,372 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Fenrir
Fenrir
WhyYouS0Sweaty
Fenrir
Level 18
God Stats
4W - 5L
1,417 SR
Queue Stats
52W - 54L
1,370 Elo+
Party 1
Odin
Odin
blueberryfreak97
Odin
Level 17
God Stats
3W - 5L
1,384 SR
Queue Stats
37W - 36L
1,407 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,386 Elo+

VS

Team Averages
Level 19
1,605 SR
1,425 Elo+
Ah Puch
Ah Puch
Bebas24
Ah Puch
Level 15
God Stats
17W - 5L
1,832 SR
Queue Stats
85W - 56L
1,613 Elo+
Solo
Chaac
Chaac
GamesWorthy
Chaac
Level 29
God Stats
69W - 69L
1,388 SR
Queue Stats
744W - 818L
1,357 Elo+
Solo
Janus
Janus
madtoast209
Janus
Level 8
God Stats
2W - 3L
1,709 SR
Queue Stats
59W - 55L
1,409 Elo+
Solo
Artio
Artio
nUn2Spec
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
rogel_meza
Baba Yaga
Level 30
God Stats
2W - 1L
1,596 SR
Queue Stats
26W - 30L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,063
774
2,321
6,218
2,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nipolheim
Cthulhu
19
6 / 1 / 6
13,953
1,073
23,897
25,296
34,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
SussyBaka1
Danzaburou
19
1 / 9 / 10
12,075
929
20,331
19,829
7,184
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 12 / 4
12,036
926
12,899
24,235
9,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 4
10,643
819
8,371
16,299
5,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bebas24
Ah Puch
20
14 / 3 / 10
14,544
1,119
27,282
13,112
5,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 3 / 17
12,047
927
11,367
18,322
24,602
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 0 / 19
13,234
1,018
15,992
4,342
3,794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artio
nUn2Spec
Artio
20
5 / 2 / 21
13,019
1,001
14,938
18,833
29,199
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
rogel_meza
Baba Yaga
20
6 / 5 / 17
12,892
992
15,648
17,373
10,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
13
Kills
34
34
Deaths
13
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bebas24
Ah Puch
14
3
10
6.33
L
1
6
1
0.25
W
3
3
17
3.83
L
Cthulhu
Nipolheim
Cthulhu
6
1
6
9
L
Danzaburou
SussyBaka1
Danzaburou
1
9
10
0.67
L
4
12
4
0.5
L
1
6
4
0.5
W
6
0
19
15.5
W
Artio
nUn2Spec
Artio
5
2
21
7.75
W
Baba Yaga
rogel_meza
Baba Yaga
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,819
Damage
85,227
91,877
Taken
71,982
60,300
Mitigated
73,441
3,891
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bebas24
Ah Puch
27,282
1,750
239
3,042
13,112
5,705
0
6,146
6,966
55,950
0
L
2,321
1,450
94
203
6,218
2,649
0
5,138
1,080
2,605
0
W
11,367
2,988
0
2,517
18,322
24,602
0
3,653
14,669
0
25,051
L
Cthulhu
Nipolheim
Cthulhu
23,897
1,369
616
1,772
25,296
34,991
0
18,487
6,809
74,264
0
L
Danzaburou
SussyBaka1
Danzaburou
20,331
14,224
0
710
19,829
7,184
0
15,600
4,229
0
37,974
L
12,899
3,816
0
496
24,235
9,529
0
20,597
3,638
0
18,180
L
8,371
2,088
0
0
16,299
5,947
0
14,038
2,261
0
11,022
W
15,992
2,055
0
0
4,342
3,794
0
1,840
2,502
36,799
0
W
Artio
nUn2Spec
Artio
14,938
2,418
2,914
4,920
18,833
29,199
0
8,435
10,398
32,313
0
W
Baba Yaga
rogel_meza
Baba Yaga
15,648
1,322
0
2,211
17,373
10,141
0
6,144
11,229
28,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
65,736
197
Minions Killed
235
0
Camps Cleared
3
1,045,336
Distance Traveled
1,212,829
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,544
1,119
53
4
1
225,914
1
L
Hel
10,063
774
1
0
0
72,812
0
W
Chaac
12,047
927
49
4
1
259,491
0
L
Cthulhu
13,953
1,073
139
11
0
263,753
1
L
Danzaburou
12,075
929
36
3
0
223,651
0
L
Fenrir
12,036
926
12
1
0
270,073
0
L
Odin
10,643
819
9
1
0
215,047
2
W
Janus
13,234
1,018
66
5
1
235,261
0
W
Artio
13,019
1,001
36
3
0
255,462
0
W
Baba Yaga
12,892
992
31
2
0
236,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role