Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Dermak
Sol
Level 26
God Stats
12W - 19L
1,479 SR
Queue Stats
53W - 67L
1,396 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Energiise
Morgan Le Fay
Level 25
God Stats
8W - 4L
1,416 SR
Queue Stats
9W - 5L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
Pioggiadiricordi
Jing Wei
Level 104
God Stats
7W - 11L
1,480 SR
Queue Stats
241W - 316L
1,490 Elo+
Party 3
Ra
Ra
lord1470444
Ra
Level 55
God Stats
3W - 2L
1,456 SR
Queue Stats
5W - 3L
1,590 Elo+
Party 2
Team Averages
Level 63
1,466 SR
1,510 Elo+

VS

Team Averages
Level 93
1,595 SR
1,527 Elo+
Sobek
Sobek
Darkfeels
Sobek
Level 67
God Stats
11W - 7L
1,559 SR
Queue Stats
46W - 50L
1,505 Elo+
Solo
Thanatos
Thanatos
Ketzin
Thanatos
Level 126
God Stats
11W - 13L
1,430 SR
Queue Stats
148W - 116L
1,524 Elo+
Party 1
Artemis
Artemis
Krát0s
Artemis
Level 106
God Stats
12W - 4L
1,727 SR
Queue Stats
396W - 376L
1,574 Elo+
Party 4
Chaac
Chaac
Marvinos
Chaac
Level 89
God Stats
13W - 5L
1,698 SR
Queue Stats
92W - 79L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
TechNoír
Ah Puch
Level 79
God Stats
9W - 7L
1,562 SR
Queue Stats
187W - 166L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 11 / 7
13,243
946
21,969
32,113
33,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
Dermak
Sol
20
4 / 7 / 9
13,686
978
17,533
20,350
7,531
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
Energiise
Morgan Le Fay
19
1 / 11 / 9
12,556
897
15,546
21,371
9,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 7 / 10
13,714
980
16,851
20,825
7,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 7 / 11
14,100
1,007
22,879
17,917
7,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darkfeels
Sobek
20
3 / 3 / 28
14,014
1,001
12,035
30,260
46,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Ketzin
Thanatos
20
14 / 3 / 13
16,387
1,171
14,315
15,459
10,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Krát0s
Artemis
20
7 / 5 / 20
14,996
1,071
26,352
18,262
9,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Marvinos
Chaac
20
12 / 4 / 21
16,339
1,167
25,666
24,239
39,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
TechNoír
Ah Puch
20
7 / 2 / 17
15,232
1,088
24,529
12,360
7,615
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
142
17
Kills
43
43
Deaths
17
46
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
11
7
0.77
W
Sobek
Darkfeels
Sobek
3
3
28
5.67
L
Sol
Dermak
Sol
4
7
9
1.21
L
Morgan Le Fay
Energiise
Morgan Le Fay
1
11
9
0.5
W
Thanatos
Ketzin
Thanatos
14
3
13
6.83
W
Artemis
Krát0s
Artemis
7
5
20
3.4
W
Chaac
Marvinos
Chaac
12
4
21
5.63
L
4
7
10
1.29
W
Ah Puch
TechNoír
Ah Puch
7
2
17
7.75
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,778
Damage
102,897
112,576
Taken
100,580
65,574
Mitigated
112,875
13,716
Healing
30,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
21,969
1,707
189
4,205
32,113
33,426
0
10,215
18,290
0
29,411
W
Sobek
Darkfeels
Sobek
12,035
721
0
2,594
30,260
46,168
0
19,341
9,291
21,555
0
L
Sol
Dermak
Sol
17,533
4,337
0
1,559
20,350
7,531
0
6,776
13,574
44,647
0
L
Morgan Le Fay
Energiise
Morgan Le Fay
15,546
1,703
322
2,006
21,371
9,065
0
8,057
13,314
37,009
0
W
Thanatos
Ketzin
Thanatos
14,315
2,232
0
9,313
15,459
10,892
0
5,617
9,360
58
34,531
W
Artemis
Krát0s
Artemis
26,352
12,574
0
3,077
18,262
9,030
0
7,678
10,155
0
56,514
W
Chaac
Marvinos
Chaac
25,666
1,395
1,271
9,409
24,239
39,170
0
17,045
6,915
2,104
36,386
L
16,851
7,972
0
1,030
20,825
7,612
0
5,734
14,515
0
34,310
W
Ah Puch
TechNoír
Ah Puch
24,529
1,140
683
4,563
12,360
7,615
0
6,277
5,834
65,678
0
L
22,879
1,265
1,974
2,431
17,917
7,940
0
7,105
10,812
73,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,299
Gold Earned
76,968
309
Minions Killed
270
7
Camps Cleared
13
1,468,457
Distance Traveled
1,498,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,243
946
14
1
0
313,812
2
W
Sobek
14,014
1,001
24
2
0
319,965
0
L
Sol
13,686
978
69
5
1
297,275
0
L
Morgan Le Fay
12,556
897
31
2
0
258,575
0
W
Thanatos
16,387
1,171
56
4
5
322,701
0
W
Artemis
14,996
1,071
59
4
7
282,347
1
W
Chaac
16,339
1,167
30
2
1
283,634
0
L
Jing Wei
13,714
980
46
3
6
310,626
0
W
Ah Puch
15,232
1,088
101
7
0
289,544
0
L
Ra
14,100
1,007
149
11
0
288,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role