Player Matchup

Kali
Kali
DrMolina
Kali
Level 25
God Stats
11W - 8L
1,469 SR
Queue Stats
26W - 21L
1,409 Elo+
Solo
Jormungandr
Jormungandr
DuckGod13
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 1
Medusa
Medusa
JosebasdCargkas
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
Merusanda
Sol
Level 29
God Stats
3W - 1L
1,320 SR
Queue Stats
51W - 49L
1,256 Elo+
Solo
Heimdallr
Heimdallr
k1vesmyssy
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 1
Team Averages
Level 18
1,458 SR
1,323 Elo+

VS

Team Averages
Level 27
1,294 SR
1,261 Elo+
Medusa
Medusa
Deadey3Donny
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Pele
Pele
LostAramusha
Pele
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
3W - 6L
1,236 Elo+
Solo
Vulcan
Vulcan
amot343
Vulcan
Level 14
God Stats
4W - 4L
1,212 SR
Queue Stats
90W - 140L
1,269 Elo+
Party 2
Ra
Ra
martinos10000
Ra
Level 63
God Stats
2W - 5L
1,437 SR
Queue Stats
218W - 275L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
mitroni
Gilgamesh
Level 28
God Stats
16W - 23L
1,127 SR
Queue Stats
127W - 169L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 1 / 4
8,027
669
6,643
8,417
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DuckGod13
Jormungandr
12
6 / 2 / 2
7,405
617
5,209
7,067
2,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 5 / 3
6,418
535
3,858
7,438
2,043
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 2
8,012
668
9,704
10,150
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
k1vesmyssy
Heimdallr
11
5 / 5 / 4
7,168
597
7,821
8,481
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 7 / 1
6,019
502
4,655
8,547
2,706
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
10 / 6 / 1
8,526
711
6,552
9,028
2,560
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
amot343
Vulcan
9
1 / 6 / 2
5,762
480
3,441
8,497
2,539
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 6 / 1
4,899
408
4,165
7,493
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
mitroni
Gilgamesh
9
0 / 5 / 1
5,789
482
2,180
7,271
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
30
Kills
13
14
Deaths
30
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
1
0.36
W
Kali
7
1
4
9
W
Jormungandr
DuckGod13
Jormungandr
6
2
2
3.5
W
3
5
3
0.9
L
10
6
1
1.75
W
9
1
2
10
L
Vulcan
amot343
Vulcan
1
6
2
0.33
W
Heimdallr
k1vesmyssy
Heimdallr
5
5
4
1.4
L
0
6
1
0.08
L
Gilgamesh
mitroni
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
20,993
41,553
Taken
40,836
14,959
Mitigated
13,428
10,268
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,655
2,316
0
0
8,547
2,706
189
3,771
4,776
0
20,627
W
Kali
6,643
2,957
0
4,044
8,417
3,508
84
966
7,451
0
43,067
W
Jormungandr
DuckGod13
Jormungandr
5,209
1,738
0
608
7,067
2,946
410
0
7,067
31,473
0
W
3,858
1,002
0
0
7,438
2,043
453
1,905
5,533
0
32,786
L
6,552
1,578
0
1,289
9,028
2,560
0
1,843
7,181
0
20,459
W
9,704
4,792
0
4,482
10,150
3,734
1,120
2,085
8,065
44,219
0
L
Vulcan
amot343
Vulcan
3,441
1,229
0
0
8,497
2,539
0
2,006
6,491
18,882
0
W
Heimdallr
k1vesmyssy
Heimdallr
7,821
3,696
0
1,134
8,481
2,728
554
2,650
5,831
0
30,199
L
4,165
609
343
1,027
7,493
2,139
248
2,916
4,577
22,433
0
L
Gilgamesh
mitroni
Gilgamesh
2,180
517
0
471
7,271
3,484
432
4,377
2,894
0
22,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
30,995
312
Minions Killed
180
0
Camps Cleared
0
1,087,955
Distance Traveled
1,166,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,019
502
45
4
0
178,339
1
W
Kali
8,027
669
73
6
0
229,996
2
W
Jormungandr
7,405
617
59
5
0
229,664
1
W
Medusa
6,418
535
55
5
0
226,145
0
L
Pele
8,526
711
25
2
0
271,025
0
W
Sol
8,012
668
79
7
0
219,442
0
L
Vulcan
5,762
480
29
2
0
230,156
1
W
Heimdallr
7,168
597
46
4
0
182,708
0
L
Ra
4,899
408
30
3
0
250,573
0
L
Gilgamesh
5,789
482
51
4
0
236,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role