Player Matchup

Olorun
Olorun
 
Olorun
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ANDYELPROTWICHT
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,190 Elo+
Party 3
Scylla
Scylla
ElReyDragon10
Scylla
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,190 Elo+
Party 3
Artemis
Artemis
Jaydenbossman1
Artemis
Level 27
God Stats
3W - 2L
1,904 SR
Queue Stats
70W - 94L
1,435 Elo+
Solo
Fenrir
Fenrir
Saltefisk
Fenrir
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
9W - 13L
1,182 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,299 Elo+

VS

Team Averages
Level 18
1,480 SR
1,246 Elo+
Freya
Freya
PWeiss
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,187 Elo+
Party 1
Skadi
Skadi
SergantSadiist
Skadi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
Siallo
Sun Wukong
Level 27
God Stats
18W - 13L
1,788 SR
Queue Stats
189W - 197L
1,374 Elo+
Party 2
Hachiman
Hachiman
dydydu627
Hachiman
Level 27
God Stats
33W - 38L
1,458 SR
Queue Stats
200W - 216L
1,342 Elo+
Party 2
Bakasura
Bakasura
shmit247
Bakasura
Level 8
God Stats
1W - 4L
1,155 SR
Queue Stats
5W - 10L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 4 / 2
6,043
504
3,576
6,136
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
1 / 9 / 0
4,541
378
1,878
8,803
5,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 7 / 0
4,974
415
2,111
5,830
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 3 / 1
6,129
511
5,004
6,987
2,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Saltefisk
Fenrir
10
4 / 2 / 1
6,423
535
6,081
8,328
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
PWeiss
Freya
11
4 / 5 / 4
7,211
601
6,188
7,786
2,457
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 4
6,095
508
2,107
6,015
1,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Siallo
Sun Wukong
12
10 / 0 / 2
7,415
618
7,201
7,854
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
dydydu627
Hachiman
11
4 / 2 / 2
6,688
557
4,913
6,165
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
shmit247
Bakasura
10
5 / 1 / 1
6,838
570
3,880
7,043
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
24
25
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
2
0.75
L
1
9
0
0.11
L
0
7
0
0
L
3
3
1
1.17
W
Freya
PWeiss
Freya
4
5
4
1.2
L
Fenrir
Saltefisk
Fenrir
4
2
1
2.25
W
1
2
4
1.5
W
Sun Wukong
Siallo
Sun Wukong
10
0
2
11
W
Hachiman
dydydu627
Hachiman
4
2
2
2.5
W
Bakasura
shmit247
Bakasura
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,650
Damage
24,289
36,084
Taken
34,863
13,851
Mitigated
14,477
5,393
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,576
2,055
0
627
6,136
1,921
738
3,672
2,345
23,933
2,739
L
1,878
1,094
191
90
8,803
5,219
0
1,576
6,931
4,576
0
L
2,111
626
0
0
5,830
1,387
62
30
5,425
16,617
0
L
5,004
1,852
0
1,638
6,987
2,147
0
0
6,718
0
28,750
W
Freya
PWeiss
Freya
6,188
3,303
0
1,748
7,786
2,457
529
2,991
4,795
28,792
0
L
Fenrir
Saltefisk
Fenrir
6,081
1,599
0
2,847
8,328
3,177
0
910
6,961
0
29,225
W
2,107
615
0
172
6,015
1,899
351
305
5,710
0
15,744
W
Sun Wukong
Siallo
Sun Wukong
7,201
2,007
0
4,126
7,854
5,699
1,693
2,198
5,508
0
32,990
W
Hachiman
dydydu627
Hachiman
4,913
1,000
12
2,335
6,165
1,755
1,472
840
5,285
0
29,274
W
Bakasura
shmit247
Bakasura
3,880
2,537
0
2,947
7,043
2,667
48
430
6,613
0
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
34,247
177
Minions Killed
254
0
Camps Cleared
0
971,623
Distance Traveled
1,022,624
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,043
504
46
4
0
181,782
0
L
Yemoja
4,541
378
1
0
0
182,779
2
L
Scylla
4,974
415
32
3
0
187,108
5
L
Artemis
6,129
511
48
4
0
208,897
0
W
Freya
7,211
601
63
5
0
208,963
0
L
Fenrir
6,423
535
50
4
0
211,057
0
W
Skadi
6,095
508
28
2
0
151,706
0
W
Sun Wukong
7,415
618
49
4
0
220,659
0
W
Hachiman
6,688
557
58
5
0
181,820
0
W
Bakasura
6,838
570
56
5
0
259,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role