Player Matchup

Ullr
Ullr
Gabeeeeeee
Ullr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,452 Elo+
Party 1
Bacchus
Bacchus
Nntori
Bacchus
Level 89
God Stats
4W - 8L
1,380 SR
Queue Stats
353W - 397L
1,513 Elo+
Party 1
Zeus
Zeus
Smitecestlaid
Zeus
Level 18
God Stats
14W - 3L
1,655 SR
Queue Stats
41W - 29L
1,393 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,452 Elo+

VS

Team Averages
Level 66
1,498 SR
1,575 Elo+
Medusa
Medusa
Akadence
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,802 Elo+
Solo
Bacchus
Bacchus
Daragol
Bacchus
Level 96
God Stats
15W - 18L
1,494 SR
Queue Stats
175W - 207L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
yoshialbo
Zhong Kui
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,148
815
6,751
5,939
2,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Nntori
Bacchus
12
3 / 1 / 8
8,174
817
5,090
7,207
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 8
7,294
729
8,236
3,561
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akadence
Medusa
10
2 / 6 / 1
6,911
691
5,568
8,855
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Daragol
Bacchus
8
1 / 3 / 2
6,151
615
1,925
7,243
7,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
yoshialbo
Zhong Kui
9
0 / 5 / 1
6,024
602
2,729
8,170
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akadence
Medusa
2
6
1
0.42
L
Bacchus
Daragol
Bacchus
1
3
2
0.67
W
7
1
5
9.5
W
Bacchus
Nntori
Bacchus
3
1
8
7
W
3
1
8
7
L
Zhong Kui
yoshialbo
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
10,222
16,707
Taken
24,268
10,475
Mitigated
15,448
4,975
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akadence
Medusa
5,568
2,665
0
1,221
8,855
3,140
0
3,947
4,738
0
26,197
L
Bacchus
Daragol
Bacchus
1,925
229
155
755
7,243
7,762
0
4,037
2,916
2,560
0
W
6,751
2,877
0
2,140
5,939
2,203
855
2,049
3,890
0
26,890
W
Bacchus
Nntori
Bacchus
5,090
787
0
2,366
7,207
7,206
28
1,377
5,830
15,232
0
W
8,236
1,370
0
469
3,561
1,066
366
1,692
1,869
22,623
0
L
Zhong Kui
yoshialbo
Zhong Kui
2,729
244
262
718
8,170
4,546
0
4,876
3,052
15,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
19,086
119
Minions Killed
89
6
Camps Cleared
2
558,192
Distance Traveled
442,475
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,911
691
57
6
1
149,901
3
L
Bacchus
6,151
615
1
0
1
166,929
2
W
Ullr
8,148
815
54
5
3
188,388
2
W
Bacchus
8,174
817
19
2
2
197,795
3
W
Zeus
7,294
729
46
5
1
172,009
3
L
Zhong Kui
6,024
602
31
3
0
125,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role