Player Matchup

Sol
Sol
Platinum IV
MikeTheGodlike
Sol
Platinum IV
Level 135
God Stats
2W - 2L
1,414 SR
Queue Stats
59W - 55L
1,890 MMR
Party 1
Geb
Geb
Gold I
PitchBlack1z
Geb
Gold I
Level 159
God Stats
32W - 22L
1,858 SR
Queue Stats
55W - 56L
1,867 MMR
Solo
Fenrir
Fenrir
Platinum III
Ratnici
Fenrir
Platinum III
Level 135
God Stats
2W - 1L
1,772 SR
Queue Stats
108W - 105L
1,850 MMR
Solo
Anhur
Anhur
Platinum IV
RyuksRevenge
Anhur
Platinum IV
Level 149
God Stats
11W - 8L
1,657 SR
Queue Stats
32W - 30L
1,411 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
kAlluYT
Ratatoskr
Platinum IV
Level 126
God Stats
41W - 30L
1,626 SR
Queue Stats
114W - 99L
1,831 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,665 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,583 SR
1,790 MMR
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
HeavensKiller
Xbalanque
Platinum I
Level 155
God Stats
1W - 5L
1,578 SR
Queue Stats
182W - 180L
1,828 MMR
Solo
Raijin
Raijin
Platinum I
Tris39
Raijin
Platinum I
Level 159
God Stats
15W - 15L
1,567 SR
Queue Stats
679W - 678L
1,879 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Xanthon
Amaterasu
Platinum III
Level 143
God Stats
15W - 14L
1,621 SR
Queue Stats
135W - 128L
1,872 MMR
Solo
Artio
Artio
Diamond V
вσкαιѕєя
Artio
Diamond V
Level 145
God Stats
47W - 42L
1,650 SR
Queue Stats
419W - 397L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,885
592
6,487
9,297
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 8
8,257
550
4,043
10,856
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Ratnici
Fenrir
15
6 / 1 / 4
9,155
610
4,685
9,859
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 1 / 6
9,107
607
13,629
10,227
3,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
kAlluYT
Ratatoskr
15
5 / 1 / 3
8,683
579
9,569
11,595
7,987
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
PersephoneTiamatGilgameshMorgan Le FayArtemis

VS

Bans
AthenaOdinUllrOsirisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 2
8,240
549
5,059
11,457
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
HeavensKiller
Xbalanque
12
0 / 6 / 1
6,940
463
6,939
10,836
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Tris39
Raijin
13
3 / 6 / 3
8,332
555
6,593
9,137
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Xanthon
Amaterasu
13
2 / 5 / 2
8,173
545
4,594
12,229
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 0
7,815
521
6,497
16,352
15,775
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
7
7
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
2
1
L
Xbalanque
HeavensKiller
Xbalanque
0
6
1
0.08
W
4
3
5
2.17
W
3
1
8
7
W
Fenrir
Ratnici
Fenrir
6
1
4
8
W
7
1
6
10
L
Raijin
Tris39
Raijin
3
6
3
0.75
L
Amaterasu
Xanthon
Amaterasu
2
5
2
0.6
W
Ratatoskr
kAlluYT
Ratatoskr
5
1
3
6.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
29,682
51,834
Taken
60,011
28,996
Mitigated
35,122
16,559
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,059
1,750
0
3,762
11,457
9,197
0
2,551
8,906
22,594
0
L
Xbalanque
HeavensKiller
Xbalanque
6,939
3,935
0
1,887
10,836
2,189
0
1,858
8,978
0
48,856
W
6,487
2,311
0
4,231
9,297
3,451
1,276
3,610
5,487
51,766
6,668
W
4,043
383
0
1,839
10,856
9,718
0
4,237
6,463
22,523
0
W
Fenrir
Ratnici
Fenrir
4,685
2,069
0
2,520
9,859
4,425
0
2,171
7,620
0
53,504
W
13,629
6,589
0
3,760
10,227
3,415
0
1,899
8,284
0
65,355
L
Raijin
Tris39
Raijin
6,593
366
0
1,327
9,137
2,317
0
3,443
5,694
52,480
0
L
Amaterasu
Xanthon
Amaterasu
4,594
1,358
0
4,280
12,229
5,644
0
1,989
10,240
0
47,961
W
Ratatoskr
kAlluYT
Ratatoskr
9,569
1,191
0
4,209
11,595
7,987
1,491
5,764
5,831
0
46,238
L
6,497
702
1,249
5,092
16,352
15,775
0
288
16,064
40,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
39,500
433
Minions Killed
391
0
Camps Cleared
0
1,574,398
Distance Traveled
1,452,556
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,240
549
26
2
0
290,460
3
L
Xbalanque
6,940
463
79
5
0
266,941
4
W
Sol
8,885
592
113
8
0
291,394
5
W
Geb
8,257
550
25
2
0
311,914
8
W
Fenrir
9,155
610
109
7
0
338,990
4
W
Anhur
9,107
607
99
7
0
288,533
5
L
Raijin
8,332
555
113
8
0
266,439
4
L
Amaterasu
8,173
545
86
6
0
351,758
2
W
Ratatoskr
8,683
579
87
6
0
343,567
5
L
Artio
7,815
521
87
6
0
276,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role