Player Matchup

Fafnir
Fafnir
AMurder0fCrows
Fafnir
Level 85
God Stats
10W - 11L
1,537 SR
Queue Stats
38W - 38L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
DimMak007
Sun Wukong
Level 130
God Stats
22W - 27L
1,502 SR
Queue Stats
125W - 147L
1,368 Elo+
Solo
Hel
Hel
Kayaya25
Hel
Level 107
God Stats
20W - 24L
1,399 SR
Queue Stats
955W - 997L
1,486 Elo+
Solo
Anhur
Anhur
Nitecrow462
Anhur
Level 65
God Stats
0W - 2L
1,306 SR
Queue Stats
102W - 127L
1,335 Elo+
Solo
Da Ji
Da Ji
lilgaynoah
Da Ji
Level 61
God Stats
2W - 3L
1,730 SR
Queue Stats
226W - 226L
1,492 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,435 Elo+

VS

Team Averages
Level 93
1,573 SR
1,492 Elo+
Neith
Neith
HooperTrooper
Neith
Level 65
God Stats
57W - 46L
1,604 SR
Queue Stats
91W - 96L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InvokedMagi
Morgan Le Fay
Level 128
God Stats
18W - 17L
1,594 SR
Queue Stats
97W - 87L
1,517 Elo+
Party 1
Cerberus
Cerberus
Mist777
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Rekonener
Sun Wukong
Level 109
God Stats
9W - 4L
1,688 SR
Queue Stats
53W - 51L
1,510 Elo+
Party 1
Pele
Pele
tesacolaputa
Pele
Level 78
God Stats
7W - 7L
1,479 SR
Queue Stats
24W - 24L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
4,909
446
2,434
8,932
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DimMak007
Sun Wukong
9
2 / 2 / 0
5,548
504
4,585
11,202
4,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 3
6,168
561
7,318
9,188
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 0
5,528
503
1,994
5,776
1,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
9
1 / 2 / 3
5,662
515
3,142
7,106
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,650
605
5,825
4,088
1,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
InvokedMagi
Morgan Le Fay
10
0 / 2 / 3
5,755
523
4,920
6,373
2,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Mist777
Cerberus
8
1 / 1 / 6
5,285
480
3,636
7,012
4,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Rekonener
Sun Wukong
10
5 / 1 / 2
6,406
582
5,182
9,719
3,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 6
6,572
597
8,647
6,032
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Sun Wukong
DimMak007
Sun Wukong
2
2
0
1
W
2
0
7
5.5
W
Morgan Le Fay
InvokedMagi
Morgan Le Fay
0
2
3
0.75
L
2
2
3
1.75
W
Cerberus
Mist777
Cerberus
1
1
6
4
L
0
4
0
0
W
Sun Wukong
Rekonener
Sun Wukong
5
1
2
6
L
Da Ji
1
2
3
1.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
28,210
42,204
Taken
33,224
16,771
Mitigated
13,750
17,356
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
641
0
1,942
8,932
5,768
0
1,008
7,924
7,914
0
L
Sun Wukong
DimMak007
Sun Wukong
4,585
546
0
4,562
11,202
4,067
72
1,338
9,864
0
19,713
W
5,825
2,113
113
3,147
4,088
1,005
1,164
459
3,629
0
41,014
W
Morgan Le Fay
InvokedMagi
Morgan Le Fay
4,920
227
0
1,714
6,373
2,645
0
2,115
4,258
34,346
0
L
7,318
915
1,639
5,438
9,188
3,040
556
4,759
4,429
38,261
0
W
Cerberus
Mist777
Cerberus
3,636
279
0
2,191
7,012
4,046
0
3,373
3,639
13,270
0
L
1,994
1,165
0
1,631
5,776
1,148
0
351
5,425
0
29,443
W
Sun Wukong
Rekonener
Sun Wukong
5,182
1,289
0
4,502
9,719
3,819
345
2,342
7,377
0
27,594
L
Da Ji
3,142
804
0
2,144
7,106
2,748
0
1,100
6,006
0
28,711
W
8,647
2,989
0
1,820
6,032
2,235
416
1,463
4,569
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
30,668
232
Minions Killed
293
0
Camps Cleared
0
1,035,828
Distance Traveled
1,057,227
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,909
446
15
1
0
205,938
1
L
Sun Wukong
5,548
504
24
2
0
215,673
5
W
Neith
6,650
605
80
7
0
208,670
1
W
Morgan Le Fay
5,755
523
64
6
0
205,783
3
L
Hel
6,168
561
72
7
0
238,084
3
W
Cerberus
5,285
480
37
3
0
173,196
2
L
Anhur
5,528
503
65
6
0
181,897
2
W
Sun Wukong
6,406
582
52
5
0
226,618
1
L
Da Ji
5,662
515
56
5
0
194,236
2
W
Pele
6,572
597
60
5
0
242,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role