Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cobe Braint
Bastet
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
24W - 9L
1,463 Elo+
Party 1
Thoth
Thoth
IL1KE T0PEE
Thoth
Level 49
God Stats
7W - 4L
1,624 SR
Queue Stats
41W - 43L
1,357 Elo+
Party 1
Team Averages
Level 46
1,635 SR
1,440 Elo+

VS

Team Averages
Level 19
1,389 SR
1,368 Elo+
Anubis
Anubis
HungTurtle
Anubis
Level 27
God Stats
35W - 32L
1,581 SR
Queue Stats
101W - 105L
1,500 Elo+
Solo
Neith
Neith
Juanka22
Neith
Level 26
God Stats
35W - 48L
1,430 SR
Queue Stats
93W - 152L
1,374 Elo+
Solo
Ares
Ares
LazyBunny151233
Ares
Level 5
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 4L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 5 / 10
13,378
743
12,652
20,359
15,212
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
16
6 / 5 / 9
12,491
694
16,661
12,130
3,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
9 / 3 / 7
12,993
722
11,411
13,751
4,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HungTurtle
Anubis
16
7 / 6 / 4
11,929
663
18,499
19,054
8,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Juanka22
Neith
14
5 / 5 / 5
11,564
642
11,678
16,071
4,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 6
9,656
536
499
14,540
4,771

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
12
13
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
5
10
2.2
W
Bastet
6
5
9
2.1
L
Anubis
HungTurtle
Anubis
7
6
4
1.5
W
9
3
7
4.17
L
Neith
Juanka22
Neith
5
5
5
1.5
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
30,676
46,240
Taken
49,665
22,906
Mitigated
18,142
6,673
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,652
3,051
0
2,169
20,359
15,212
388
6,671
11,353
35,836
0
W
Bastet
16,661
4,821
0
290
12,130
3,506
447
5,682
6,448
0
42,766
L
Anubis
HungTurtle
Anubis
18,499
1,599
0
6,993
19,054
8,666
0
9,720
9,334
53,212
0
W
11,411
768
608
3,606
13,751
4,188
898
7,661
6,090
48,407
0
L
Neith
Juanka22
Neith
11,678
5,133
523
6,443
16,071
4,705
0
7,767
8,304
0
38,362
L
499
152
0
0
14,540
4,771
0
6,767
7,773
4,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
33,149
160
Minions Killed
141
7
Camps Cleared
7
794,830
Distance Traveled
736,797
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,378
743
42
2
0
248,170
0
W
Bastet
12,491
694
54
3
5
289,358
2
L
Anubis
11,929
663
86
5
5
255,200
2
W
Thoth
12,993
722
64
4
2
257,302
0
L
Neith
11,564
642
49
3
2
257,164
0
L
Ares
9,656
536
6
0
0
224,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role