Player Matchup

Ra
Ra
ElAAnchoAA
Ra
Level 28
God Stats
47W - 57L
1,407 SR
Queue Stats
236W - 359L
1,254 Elo+
Solo
Tiamat
Tiamat
NINI-Chan-TT
Tiamat
Level 26
God Stats
10W - 5L
1,606 SR
Queue Stats
34W - 31L
1,381 Elo+
Party 1
Izanami
Izanami
Neko_playz2801
Izanami
Level 22
God Stats
26W - 21L
1,480 SR
Queue Stats
160W - 216L
1,337 Elo+
Party 1
Team Averages
Level 25
1,498 SR
1,324 Elo+

VS

Team Averages
Level 23
1,561 SR
1,344 Elo+
Nemesis
Nemesis
SquizySensei
Nemesis
Level 29
God Stats
3W - 5L
1,518 SR
Queue Stats
97W - 107L
1,429 Elo+
Solo
Artio
Artio
SynysterBlackFox
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,188 Elo+
Solo
Anubis
Anubis
dmiddie10
Anubis
Level 13
God Stats
7W - 4L
1,665 SR
Queue Stats
21W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 9
9,955
711
4,952
12,608
2,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
14
3 / 5 / 8
10,708
765
7,682
10,557
4,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 6 / 4
11,572
827
10,731
12,709
2,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SquizySensei
Nemesis
15
8 / 5 / 8
10,342
739
9,508
14,095
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 0
6,660
476
53
1,685
880
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
dmiddie10
Anubis
15
9 / 6 / 6
10,699
764
17,425
12,763
6,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
17
17
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
Tiamat
3
5
8
1.4
W
7
6
4
1.5
L
Nemesis
SquizySensei
Nemesis
8
5
8
2.4
L
0
1
0
0
L
Anubis
dmiddie10
Anubis
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
26,986
35,874
Taken
28,543
10,152
Mitigated
13,089
9,787
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,952
329
1,148
3,608
12,608
2,721
92
6,609
5,999
22,586
0
W
Tiamat
7,682
371
590
2,927
10,557
4,746
425
4,430
6,127
26,119
0
W
10,731
8,545
23
1,491
12,709
2,685
1,867
7,470
5,239
0
42,549
L
Nemesis
SquizySensei
Nemesis
9,508
5,172
0
960
14,095
5,947
508
7,243
6,852
0
28,235
L
53
0
0
0
1,685
880
0
881
804
725
0
L
Anubis
dmiddie10
Anubis
17,425
275
0
2,462
12,763
6,262
192
5,281
7,482
37,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
27,701
146
Minions Killed
87
6
Camps Cleared
5
664,750
Distance Traveled
436,785
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,955
711
33
2
0
234,559
0
W
Tiamat
10,708
765
35
3
5
222,743
0
W
Izanami
11,572
827
78
6
1
207,448
0
L
Nemesis
10,342
739
37
3
4
231,598
0
L
Artio
6,660
476
2
0
0
17,125
0
L
Anubis
10,699
764
48
3
1
188,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role