Player Matchup

Da Ji
Da Ji
Bungle Jait
Da Ji
Level 29
God Stats
1W - 0L
1,712 SR
Queue Stats
58W - 30L
1,621 Elo+
Party 2
Hades
Hades
DireSmilodon
Hades
Level 140
God Stats
8W - 4L
1,509 SR
Queue Stats
53W - 62L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
KitsuAkiFox
Hou Yi
Level 88
God Stats
2W - 2L
1,190 SR
Queue Stats
78W - 65L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
TheDDB
Kuzenbo
Level 137
God Stats
5W - 9L
1,600 SR
Queue Stats
161W - 157L
1,592 Elo+
Party 2
Bellona
Bellona
YandereArigato
Bellona
Level 109
God Stats
2W - 0L
1,870 SR
Queue Stats
170W - 128L
1,626 Elo+
Party 2
Team Averages
Level 101
1,576 SR
1,575 Elo+

VS

Team Averages
Level 46
1,506 SR
1,482 Elo+
Danzaburou
Danzaburou
Demcnz
Danzaburou
Level 29
God Stats
25W - 25L
1,404 SR
Queue Stats
316W - 318L
1,503 Elo+
Party 1
Set
Set
IndefiniteLogic
Set
Level 44
God Stats
3W - 4L
1,290 SR
Queue Stats
133W - 145L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ovular Triangle
Tsukuyomi
Level 34
God Stats
7W - 10L
1,516 SR
Queue Stats
126W - 115L
1,498 Elo+
Party 3
Xing Tian
Xing Tian
Sir Backpack333
Xing Tian
Level 69
God Stats
1W - 4L
1,543 SR
Queue Stats
111W - 120L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Wavy Prism28
Ah Puch
Level 52
God Stats
4W - 4L
1,775 SR
Queue Stats
207W - 188L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,884
523
5,672
12,746
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 2 / 9
9,357
550
10,085
12,717
6,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
5 / 2 / 4
9,711
571
7,871
9,826
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
TheDDB
Kuzenbo
17
6 / 1 / 3
10,761
633
14,853
11,981
16,201
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 7 / 9
10,651
627
15,401
19,073
15,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demcnz
Danzaburou
11
1 / 7 / 2
7,574
446
4,127
12,896
3,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 3
8,657
509
6,258
13,859
10,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Ovular Triangle
Tsukuyomi
12
5 / 5 / 4
8,134
478
5,467
12,145
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Sir Backpack333
Xing Tian
13
7 / 3 / 4
8,631
508
8,115
15,747
14,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Wavy Prism28
Ah Puch
11
2 / 7 / 6
7,566
445
13,191
13,178
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
28
Kills
18
18
Deaths
28
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
6
1
0.58
L
Danzaburou
Demcnz
Danzaburou
1
7
2
0.29
W
4
2
9
4.25
L
3
6
3
0.75
W
Hou Yi
5
2
4
3.5
L
Tsukuyomi
Ovular Triangle
Tsukuyomi
5
5
4
1.4
L
Xing Tian
Sir Backpack333
Xing Tian
7
3
4
3
W
Kuzenbo
TheDDB
Kuzenbo
6
1
3
7.5
L
Ah Puch
Wavy Prism28
Ah Puch
2
7
6
0.71
W
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
37,158
66,343
Taken
67,825
46,407
Mitigated
38,326
21,296
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
1,499
0
3,876
12,746
5,054
0
2,539
10,081
0
52,425
L
Danzaburou
Demcnz
Danzaburou
4,127
1,451
0
1,749
12,896
3,981
0
3,006
9,890
0
41,911
W
10,085
519
1,135
6,875
12,717
6,157
1,109
7,600
4,935
52,032
0
L
6,258
2,265
143
1,850
13,859
10,151
0
9,714
4,145
0
47,285
W
Hou Yi
7,871
2,839
0
2,351
9,826
3,131
736
2,969
6,484
0
60,808
L
Tsukuyomi
Ovular Triangle
Tsukuyomi
5,467
749
0
3,230
12,145
4,207
0
3,821
8,324
0
33,483
L
Xing Tian
Sir Backpack333
Xing Tian
8,115
890
0
2,659
15,747
14,647
0
3,662
12,085
33,445
0
W
Kuzenbo
TheDDB
Kuzenbo
14,853
3,427
0
4,362
11,981
16,201
320
2,037
9,944
66,298
0
L
Ah Puch
Wavy Prism28
Ah Puch
13,191
966
0
3,878
13,178
5,340
198
7,059
6,119
38,031
0
W
15,401
5,071
0
2,697
19,073
15,864
0
5,241
13,415
9,517
56,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
40,562
458
Minions Killed
341
0
Camps Cleared
0
1,712,108
Distance Traveled
1,580,470
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,884
523
88
5
0
320,200
2
L
Danzaburou
7,574
446
81
5
0
297,922
0
W
Hades
9,357
550
96
6
0
335,270
0
L
Set
8,657
509
92
5
0
290,795
0
W
Hou Yi
9,711
571
89
5
0
342,024
3
L
Tsukuyomi
8,134
478
74
4
0
354,664
1
L
Xing Tian
8,631
508
50
3
0
330,462
2
W
Kuzenbo
10,761
633
114
7
0
352,422
1
L
Ah Puch
7,566
445
44
3
0
306,627
1
W
Bellona
10,651
627
71
4
0
362,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role