Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Gåsen420
Thor
Level 18
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 15L
1,294 Elo+
Party 2
Hades
Hades
wolrath
Hades
Level 36
God Stats
3W - 5L
1,497 SR
Queue Stats
35W - 55L
1,300 Elo+
Party 2
Team Averages
Level 20
1,498 SR
1,365 Elo+

VS

Team Averages
Level 20
1,616 SR
1,458 Elo+
Hercules
Hercules
Bram2005
Hercules
Level 15
God Stats
20W - 23L
1,439 SR
Queue Stats
42W - 61L
1,150 Elo+
Party 1
Charybdis
Charybdis
Reflexoxy
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 92L
1,154 Elo+
Party 1
Ra
Ra
SSmorc
Ra
Level 28
God Stats
10W - 0L
1,909 SR
Queue Stats
193W - 8L
2,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 5
7,943
567
3,082
7,492
1,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
12
3 / 3 / 3
8,638
617
5,722
10,562
10,099
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hades
wolrath
Hades
14
5 / 3 / 3
9,285
663
15,946
15,923
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bram2005
Hercules
12
1 / 3 / 7
8,915
637
3,563
12,761
10,289
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Reflexoxy
Charybdis
12
1 / 2 / 6
8,900
636
6,098
9,417
3,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
15
8 / 3 / 2
11,266
805
18,657
10,026
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
10
10
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
5
0.63
W
Hercules
Bram2005
Hercules
1
3
7
1.5
L
Thor
3
3
3
1.5
W
Charybdis
Reflexoxy
Charybdis
1
2
6
2
W
Ra
8
3
2
3
L
Hades
wolrath
Hades
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
28,318
33,977
Taken
32,204
18,512
Mitigated
17,496
7,402
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,082
497
0
645
7,492
1,878
349
6,069
1,423
0
12,583
W
Hercules
Bram2005
Hercules
3,563
1,679
0
1,628
12,761
10,289
94
9,189
3,572
0
9,755
L
Thor
5,722
1,289
0
680
10,562
10,099
330
5,324
5,238
0
12,160
W
Charybdis
Reflexoxy
Charybdis
6,098
4,248
0
1,284
9,417
3,257
1,092
6,041
3,376
0
25,765
W
Ra
18,657
2,587
2,256
4,309
10,026
3,950
856
3,088
6,938
66,991
0
L
Hades
wolrath
Hades
15,946
1,052
66
6,011
15,923
6,535
614
7,403
8,520
46,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
29,081
107
Minions Killed
159
2
Camps Cleared
10
684,899
Distance Traveled
725,843
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,943
567
18
1
0
217,586
4
W
Hercules
8,915
637
7
1
1
248,929
4
L
Thor
8,638
617
4
0
0
222,588
4
W
Charybdis
8,900
636
34
2
2
225,248
3
W
Ra
11,266
805
118
8
7
251,666
4
L
Hades
9,285
663
85
6
2
244,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role