Player Matchup

Ymir
Ymir
BGH-Crazy1
Ymir
Level 48
God Stats
1W - 6L
1,248 SR
Queue Stats
121W - 167L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kaporakettii
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,651 Elo+
Solo
Artemis
Artemis
RasTaSuL
Artemis
Level 125
God Stats
2W - 2L
1,540 SR
Queue Stats
21W - 20L
1,507 Elo+
Party 2
Vulcan
Vulcan
Sente_O_Kraken
Vulcan
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
18W - 11L
1,750 Elo+
Party 2
Bellona
Bellona
tututututu-arroz
Bellona
Level 19
God Stats
31W - 35L
1,562 SR
Queue Stats
105W - 105L
1,499 Elo+
Party 2
Team Averages
Level 42
1,517 SR
1,568 Elo+

VS

Team Averages
Level 24
1,505 SR
1,548 Elo+
Mercury
Mercury
ChapaMatt
Mercury
Level 27
God Stats
15W - 9L
1,621 SR
Queue Stats
137W - 91L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Clouded_Hell
Amaterasu
Level 26
God Stats
6W - 6L
1,167 SR
Queue Stats
29W - 21L
1,448 Elo+
Solo
Artemis
Artemis
Ezellanos25
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 54L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
Im_CyCKo
Kukulkan
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
119W - 112L
1,506 Elo+
Solo
Sylvanus
Sylvanus
TheGrumo
Sylvanus
Level 27
God Stats
8W - 5L
1,736 SR
Queue Stats
112W - 77L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,665
444
2,933
15,066
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Kaporakettii
Tsukuyomi
15
7 / 6 / 0
9,145
610
11,186
12,939
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
RasTaSuL
Artemis
10
0 / 5 / 2
6,445
430
6,336
9,782
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 3
7,136
476
5,124
9,617
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 1
8,608
574
6,021
8,544
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChapaMatt
Mercury
15
5 / 2 / 3
8,936
596
5,651
9,969
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Clouded_Hell
Amaterasu
15
3 / 1 / 3
8,204
547
3,145
11,930
12,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Ezellanos25
Artemis
16
8 / 2 / 3
9,429
629
9,945
10,332
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Im_CyCKo
Kukulkan
15
6 / 1 / 8
9,284
619
12,336
6,711
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
TheGrumo
Sylvanus
14
3 / 2 / 13
8,107
540
9,259
10,659
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
25
25
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Mercury
ChapaMatt
Mercury
5
2
3
3.25
W
Amaterasu
Clouded_Hell
Amaterasu
3
1
3
4.5
W
Artemis
Ezellanos25
Artemis
8
2
3
4.75
W
Kukulkan
Im_CyCKo
Kukulkan
6
1
8
10
L
Tsukuyomi
Kaporakettii
Tsukuyomi
7
6
0
1.17
L
Artemis
RasTaSuL
Artemis
0
5
2
0.2
L
0
6
3
0.25
W
Sylvanus
TheGrumo
Sylvanus
3
2
13
4.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
40,336
55,948
Taken
49,601
25,482
Mitigated
26,709
13,249
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,933
399
0
2,828
15,066
9,292
0
7,770
7,296
14,545
0
W
Mercury
ChapaMatt
Mercury
5,651
2,877
0
1,829
9,969
4,092
0
891
9,078
0
60,905
W
Amaterasu
Clouded_Hell
Amaterasu
3,145
551
0
5,451
11,930
12,617
396
1,461
10,469
2,379
36,337
W
Artemis
Ezellanos25
Artemis
9,945
4,615
0
3,375
10,332
3,360
536
1,196
9,136
0
72,303
W
Kukulkan
Im_CyCKo
Kukulkan
12,336
1,640
0
949
6,711
2,514
991
2,171
4,540
59,460
0
L
Tsukuyomi
Kaporakettii
Tsukuyomi
11,186
2,032
0
3,019
12,939
4,226
0
3,270
9,669
0
57,223
L
Artemis
RasTaSuL
Artemis
6,336
3,280
0
3,479
9,782
2,222
0
2,650
7,132
0
31,352
L
5,124
1,307
0
1,202
9,617
3,388
0
5,065
4,552
44,177
0
W
Sylvanus
TheGrumo
Sylvanus
9,259
2,049
2,380
5,051
10,659
4,126
66
3,171
7,488
27,493
0
L
6,021
1,010
0
2,721
8,544
6,354
262
3,314
5,230
9,602
40,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
43,960
391
Minions Killed
469
0
Camps Cleared
0
1,425,670
Distance Traveled
1,472,492
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,665
444
25
2
0
284,065
7
W
Mercury
8,936
596
103
7
0
344,066
3
W
Amaterasu
8,204
547
83
6
0
280,953
1
W
Artemis
9,429
629
120
8
0
262,929
1
W
Kukulkan
9,284
619
129
9
0
308,580
5
L
Tsukuyomi
9,145
610
101
7
0
318,400
6
L
Artemis
6,445
430
59
4
0
251,109
5
L
Vulcan
7,136
476
84
6
0
286,578
0
W
Sylvanus
8,107
540
34
2
0
275,964
4
L
Bellona
8,608
574
122
8
0
285,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role