Player Matchup

Heimdallr
Heimdallr
Gold III
GekyumeSY
Heimdallr
Gold III
Level 148
God Stats
0W - 3L
1,587 SR
Queue Stats
46W - 37L
1,807 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
J o L T e D
Gilgamesh
Platinum IV
Level 157
God Stats
0W - 2L
1,462 SR
Queue Stats
138W - 127L
1,884 MMR
Solo
Nemesis
Nemesis
Gold IV
NonmiumSY
Nemesis
Gold IV
Level 142
God Stats
0W - 2L
1,663 SR
Queue Stats
83W - 75L
1,761 MMR
Party 1
Tiamat
Tiamat
Platinum I
ZEUS-RG4L
Tiamat
Platinum I
Level 116
God Stats
25W - 15L
1,758 SR
Queue Stats
399W - 401L
1,909 MMR
Solo
Skadi
Skadi
Platinum IV
moises brito
Skadi
Platinum IV
Level 159
God Stats
77W - 58L
1,726 SR
Queue Stats
220W - 216L
1,867 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,639 SR
1,846 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,616 SR
1,841 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
AreteAchilles
Morgan Le Fay
Platinum II
Level 69
God Stats
2W - 0L
1,815 SR
Queue Stats
31W - 22L
1,936 MMR
Solo
Athena
Athena
Platinum II
KidFirestar248
Athena
Platinum II
Level 154
God Stats
8W - 6L
1,381 SR
Queue Stats
426W - 422L
1,797 MMR
Party 2
King Arthur
King Arthur
Platinum II
The Morgan19EN
King Arthur
Platinum II
Level 145
God Stats
49W - 42L
1,530 SR
Queue Stats
235W - 218L
1,751 MMR
Solo
Artemis
Artemis
Diamond V
Uptown99
Artemis
Diamond V
Level 157
God Stats
8W - 8L
1,546 SR
Queue Stats
438W - 435L
1,931 MMR
Party 2
Nike
Nike
Platinum II
WildWolfFire
Nike
Platinum II
Level 156
God Stats
10W - 4L
1,809 SR
Queue Stats
96W - 85L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GekyumeSY
Heimdallr
15
4 / 10 / 4
10,930
437
8,230
25,369
25,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
J o L T e D
Gilgamesh
16
2 / 8 / 0
11,160
446
14,431
23,816
20,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
NonmiumSY
Nemesis
20
2 / 9 / 3
12,892
516
16,319
24,813
9,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
ZEUS-RG4L
Tiamat
20
2 / 6 / 3
13,032
521
19,128
19,158
13,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 5
12,887
515
15,657
20,177
10,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Set

VS

Bans
Kali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AreteAchilles
Morgan Le Fay
20
11 / 1 / 14
15,588
624
23,244
17,125
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 17
12,523
501
10,663
25,658
33,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
The Morgan19EN
King Arthur
20
8 / 4 / 9
14,372
575
23,443
34,749
33,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Uptown99
Artemis
20
3 / 6 / 16
13,186
527
17,656
17,813
8,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 5 / 9
14,570
583
12,869
21,837
13,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
18
Kills
38
38
Deaths
19
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AreteAchilles
Morgan Le Fay
11
1
14
18
L
Heimdallr
GekyumeSY
Heimdallr
4
10
4
0.6
L
Gilgamesh
J o L T e D
Gilgamesh
2
8
0
0.25
W
5
3
17
4.5
L
Nemesis
NonmiumSY
Nemesis
2
9
3
0.39
W
King Arthur
The Morgan19EN
King Arthur
8
4
9
3.13
W
Artemis
Uptown99
Artemis
3
6
16
1.83
W
11
5
9
3.1
L
Tiamat
ZEUS-RG4L
Tiamat
2
6
3
0.58
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,765
Damage
87,875
113,333
Taken
117,182
80,343
Mitigated
98,059
17,930
Healing
39,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AreteAchilles
Morgan Le Fay
23,244
1,589
336
6,368
17,125
8,448
486
5,000
12,125
136,278
0
L
Heimdallr
GekyumeSY
Heimdallr
8,230
2,615
0
1,888
25,369
25,917
0
8,445
16,924
0
39,840
L
Gilgamesh
J o L T e D
Gilgamesh
14,431
2,831
0
1,448
23,816
20,668
0
3,358
20,458
11,786
51,626
W
10,663
4,138
584
3,679
25,658
33,639
170
5,798
19,860
39,166
0
L
Nemesis
NonmiumSY
Nemesis
16,319
6,592
0
3,395
24,813
9,950
0
8,807
16,006
0
129,260
W
King Arthur
The Morgan19EN
King Arthur
23,443
3,372
0
14,704
34,749
33,703
302
6,133
28,616
0
98,208
W
Artemis
Uptown99
Artemis
17,656
11,520
0
6,754
17,813
8,650
5,166
2,873
14,940
0
100,875
W
12,869
1,132
0
7,456
21,837
13,619
2,689
4,348
17,489
0
93,735
L
Tiamat
ZEUS-RG4L
Tiamat
19,128
1,595
180
5,498
19,158
13,589
378
7,251
11,907
107,061
0
L
15,657
6,454
0
5,521
20,177
10,219
2,145
6,212
13,965
0
108,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
70,239
646
Minions Killed
685
0
Camps Cleared
0
2,315,566
Distance Traveled
2,556,781
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,588
624
196
8
0
467,789
4
L
Heimdallr
10,930
437
62
2
0
412,348
3
L
Gilgamesh
11,160
446
101
4
0
474,582
6
W
Athena
12,523
501
43
2
0
599,400
11
L
Nemesis
12,892
516
173
7
0
517,532
6
W
King Arthur
14,372
575
176
7
0
491,524
2
W
Artemis
13,186
527
130
5
0
486,104
2
W
Nike
14,570
583
140
6
0
511,964
14
L
Tiamat
13,032
521
175
7
0
467,096
1
L
Skadi
12,887
515
135
5
0
444,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role