Player Matchup

Jormungandr
Jormungandr
Geysir
Jormungandr
Level 128
God Stats
0W - 2L
1,243 SR
Queue Stats
63W - 65L
1,339 Elo+
Solo
Cthulhu
Cthulhu
IceBerg84400
Cthulhu
Level 54
God Stats
0W - 1L
1,237 SR
Queue Stats
51W - 49L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
luckymanbest
Tsukuyomi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,304 Elo+
Solo
Ullr
Ullr
Игнилус
Ullr
Level 107
God Stats
8W - 9L
1,516 SR
Queue Stats
499W - 544L
1,360 Elo+
Solo
Olorun
Olorun
СолнцеВнутри
Olorun
Level 73
God Stats
6W - 7L
1,628 SR
Queue Stats
446W - 444L
1,416 Elo+
Solo
Team Averages
Level 85
1,425 SR
1,371 Elo+

VS

Team Averages
Level 71
1,499 SR
1,368 Elo+
Freya
Freya
Kaotiko5751
Freya
Level 88
God Stats
6W - 7L
1,293 SR
Queue Stats
220W - 233L
1,407 Elo+
Solo
Janus
Janus
MVP-Jinpachi974
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,225 Elo+
Solo
Heimdallr
Heimdallr
RizzaKing
Heimdallr
Level 83
God Stats
2W - 1L
1,714 SR
Queue Stats
130W - 106L
1,426 Elo+
Solo
Anhur
Anhur
Rob2729
Anhur
Level 85
God Stats
1W - 1L
1,302 SR
Queue Stats
101W - 121L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
conrR
Xing Tian
Level 80
God Stats
2W - 0L
1,685 SR
Queue Stats
101W - 121L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Geysir
Jormungandr
18
2 / 7 / 15
10,647
665
12,789
19,435
23,329
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IceBerg84400
Cthulhu
20
5 / 2 / 15
11,351
709
27,649
18,904
15,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
luckymanbest
Tsukuyomi
18
6 / 5 / 11
11,049
691
12,031
16,983
17,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 8 / 8
9,869
617
7,641
13,117
5,004
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 7
10,987
687
16,044
19,056
11,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 18
12,295
768
11,279
15,106
8,007
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 14
10,995
687
14,506
12,800
5,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RizzaKing
Heimdallr
20
13 / 6 / 10
13,227
827
31,409
17,474
9,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Rob2729
Anhur
20
7 / 4 / 14
12,072
755
12,560
25,802
12,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
conrR
Xing Tian
19
1 / 4 / 19
11,421
714
7,372
29,902
31,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
105
24
Kills
30
30
Deaths
24
56
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Geysir
Jormungandr
2
7
15
1.36
L
Cthulhu
IceBerg84400
Cthulhu
5
2
15
6.25
W
5
4
18
3.5
W
4
6
14
1.83
W
Heimdallr
RizzaKing
Heimdallr
13
6
10
3
W
Anhur
Rob2729
Anhur
7
4
14
3.5
W
Xing Tian
conrR
Xing Tian
1
4
19
2.63
L
Tsukuyomi
luckymanbest
Tsukuyomi
6
5
11
2.3
L
5
8
8
1.13
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,154
Damage
77,126
87,495
Taken
101,084
73,395
Mitigated
66,150
26,669
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Geysir
Jormungandr
12,789
3,842
1,838
1,678
19,435
23,329
251
7,206
12,229
32,293
0
L
Cthulhu
IceBerg84400
Cthulhu
27,649
306
2,887
8,300
18,904
15,816
0
9,261
9,638
46,533
0
W
11,279
3,876
328
4,931
15,106
8,007
310
9,394
5,312
35,165
0
W
14,506
1,593
1,799
3,341
12,800
5,316
392
8,087
4,379
22,738
0
W
Heimdallr
RizzaKing
Heimdallr
31,409
13,484
1,860
3,897
17,474
9,096
383
10,166
7,011
0
52,838
W
Anhur
Rob2729
Anhur
12,560
7,612
1,006
9,647
25,802
12,330
3,296
10,471
14,807
0
26,425
W
Xing Tian
conrR
Xing Tian
7,372
1,095
194
8,626
29,902
31,401
971
16,213
13,093
18,753
0
L
Tsukuyomi
luckymanbest
Tsukuyomi
12,031
2,631
528
1,339
16,983
17,299
238
6,026
10,950
0
18,352
L
7,641
4,311
1,422
1,274
13,117
5,004
309
6,370
6,747
0
13,995
L
16,044
5,964
3,151
4,252
19,056
11,947
594
4,294
14,758
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
60,010
126
Minions Killed
150
0
Camps Cleared
0
1,391,491
Distance Traveled
1,377,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,647
665
38
2
0
231,312
0
L
Cthulhu
11,351
709
42
3
0
346,590
0
W
Freya
12,295
768
40
3
0
309,129
0
W
Janus
10,995
687
14
1
0
262,116
0
W
Heimdallr
13,227
827
48
3
0
271,373
0
W
Anhur
12,072
755
25
2
0
258,676
0
W
Xing Tian
11,421
714
23
1
0
275,847
0
L
Tsukuyomi
11,049
691
9
1
0
372,168
1
L
Ullr
9,869
617
9
1
0
153,042
0
L
Olorun
10,987
687
28
2
0
288,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role